-//elif0<='hi'as"hello"while42or2+]Trueimport10intlen=float,==inputforandelse3Nonereturn%)<iffromstrnot>=[print3.14.1{**5tuple*def:/setdict(}>list!=False-//elif0<='hi'as"hello"while42or2+]Trueimport10intlen=float,==inputforandelse3Nonereturn%)<iffromstrnot>=[print3.14.1{**5tuple*def:/setdict(}>list!=False

Symbols, Keywords, Types & Literals - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. -
  2. //
  3. elif
  4. 0
  5. <=
  6. 'hi'
  7. as
  8. "hello"
  9. while
  10. 42
  11. or
  12. 2
  13. +
  14. ]
  15. True
  16. import
  17. 10
  18. int
  19. len
  20. =
  21. float
  22. ,
  23. ==
  24. input
  25. for
  26. and
  27. else
  28. 3
  29. None
  30. return
  31. %
  32. )
  33. <
  34. if
  35. from
  36. str
  37. not
  38. >=
  39. [
  40. print
  41. 3.14
  42. .
  43. 1
  44. {
  45. **
  46. 5
  47. tuple
  48. *
  49. def
  50. :
  51. /
  52. set
  53. dict
  54. (
  55. }
  56. >
  57. list
  58. !=
  59. False