Reflectedover y-axis;Translatedright 2 anddown 3Reflectedover x axis.Translateddown 2 andright 3Stretchedvertically bya factor of 2,translateddown 4CCompressedhorizontally bya factor of 1/2.Translated left3Compressedvertically by afactor of 1/2.Translatedleft 3BVerticallystretchedby afactor of 2Horizontallycompressed bya factor of 1/4and reflectedover the x-axisGFDWiderStretchedhorizontallyby a factor of2. Translateddown 4.ENarrowerHAReflectedover y-axis;Translatedright 2 anddown 3Reflectedover x axis.Translateddown 2 andright 3Stretchedvertically bya factor of 2,translateddown 4CCompressedhorizontally bya factor of 1/2.Translated left3Compressedvertically by afactor of 1/2.Translatedleft 3BVerticallystretchedby afactor of 2Horizontallycompressed bya factor of 1/4and reflectedover the x-axisGFDWiderStretchedhorizontallyby a factor of2. Translateddown 4.ENarrowerHA

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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27
  1. Reflected over y-axis; Translated right 2 and down 3
  2. Reflected over x axis. Translated down 2 and right 3
  3. Stretched vertically by a factor of 2, translated down 4
  4. C
  5. Compressed horizontally by a factor of 1/2. Translated left 3
  6. Compressed vertically by a factor of 1/2. Translated left 3
  7. B
  8. Vertically stretched by a factor of 2
  9. Horizontally compressed by a factor of 1/4 and reflected over the x-axis
  10. G
  11. F
  12. D
  13. Wider
  14. Stretched horizontally by a factor of 2. Translated down 4.
  15. E
  16. Narrower
  17. H
  18. A