FCompressedhorizontally bya factor of 1/2.Translated left3EReflectedover x axis.Translateddown 2 andright 3Horizontallycompressed bya factor of 1/4and reflectedover the x-axisWiderStretchedhorizontallyby a factor of2. Translateddown 4.BNarrowerStretchedvertically bya factor of 2,translateddown 4Compressedvertically by afactor of 1/2.Translatedleft 3GCReflectedover y-axis;Translatedright 2 anddown 3AVerticallystretchedby afactor of 2DHFCompressedhorizontally bya factor of 1/2.Translated left3EReflectedover x axis.Translateddown 2 andright 3Horizontallycompressed bya factor of 1/4and reflectedover the x-axisWiderStretchedhorizontallyby a factor of2. Translateddown 4.BNarrowerStretchedvertically bya factor of 2,translateddown 4Compressedvertically by afactor of 1/2.Translatedleft 3GCReflectedover y-axis;Translatedright 2 anddown 3AVerticallystretchedby afactor of 2DH

Transformations - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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2
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13
14
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18
19
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22
23
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27
  1. F
  2. Compressed horizontally by a factor of 1/2. Translated left 3
  3. E
  4. Reflected over x axis. Translated down 2 and right 3
  5. Horizontally compressed by a factor of 1/4 and reflected over the x-axis
  6. Wider
  7. Stretched horizontally by a factor of 2. Translated down 4.
  8. B
  9. Narrower
  10. Stretched vertically by a factor of 2, translated down 4
  11. Compressed vertically by a factor of 1/2. Translated left 3
  12. G
  13. C
  14. Reflected over y-axis; Translated right 2 and down 3
  15. A
  16. Vertically stretched by a factor of 2
  17. D
  18. H