Maincharacter'sgamblepays offStory picksup where itleft off in thebeginningMaincharacterfindsthemselvesaloneMaincharacterbecomesa pawnCaesar'scritique oftheDeclarationWord thatmeans"overdue"Oneexample ofourgambler'sluckMaincharacterpicks newidentityThe maincharacterfeelsthrilledWord thatmeans"difficult todefine"Maincharacter'sview of thefutureA wordwith thesuffix "-ity"Maincharacterdescribeswillingnessto take risks.Maincharacterthinks ofregaining oldlifeAn example offoreshadowingThe maincharacterfeelsfortunateMaincharacterquestionsthe 'gamble'Maincharacterbegins to tellstory out oforderMaincharactermakes athreatA plottwist inthe storyMain characterseessomethingthey'll neverforgetCharacterloses theirsecondfamilymemberMaincharacterquestionswhat to callthemselvesAnexampleofsuspenseMaincharacter'sgamblepays offStory picksup where itleft off in thebeginningMaincharacterfindsthemselvesaloneMaincharacterbecomesa pawnCaesar'scritique oftheDeclarationWord thatmeans"overdue"Oneexample ofourgambler'sluckMaincharacterpicks newidentityThe maincharacterfeelsthrilledWord thatmeans"difficult todefine"Maincharacter'sview of thefutureA wordwith thesuffix "-ity"Maincharacterdescribeswillingnessto take risks.Maincharacterthinks ofregaining oldlifeAn example offoreshadowingThe maincharacterfeelsfortunateMaincharacterquestionsthe 'gamble'Maincharacterbegins to tellstory out oforderMaincharactermakes athreatA plottwist inthe storyMain characterseessomethingthey'll neverforgetCharacterloses theirsecondfamilymemberMaincharacterquestionswhat to callthemselvesAnexampleofsuspense

A Soldier For the Crown - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Main character's gamble pays off
  2. Story picks up where it left off in the beginning
  3. Main character finds themselves alone
  4. Main character becomes a pawn
  5. Caesar's critique of the Declaration
  6. Word that means "overdue"
  7. One example of our gambler's luck
  8. Main character picks new identity
  9. The main character feels thrilled
  10. Word that means "difficult to define"
  11. Main character's view of the future
  12. A word with the suffix "-ity"
  13. Main character describes willingness to take risks.
  14. Main character thinks of regaining old life
  15. An example of foreshadowing
  16. The main character feels fortunate
  17. Main character questions the 'gamble'
  18. Main character begins to tell story out of order
  19. Main character makes a threat
  20. A plot twist in the story
  21. Main character sees something they'll never forget
  22. Character loses their second family member
  23. Main character questions what to call themselves
  24. An example of suspense