Maincharacterbegins to tellstory out oforderThe maincharacterfeelsthrilledMaincharacter'sview of thefutureMaincharacterpicks newidentityAnexampleofsuspenseA plottwist inthe storyMaincharacterdescribeswillingnessto take risks.Characterloses theirsecondfamilymemberThe maincharacterfeelsfortunateMaincharacterthinks ofregaining oldlifeWord thatmeans"difficult todefine"Maincharacterquestionsthe 'gamble'A wordwith thesuffix "-ity"Caesar'scritique oftheDeclarationStory picksup where itleft off in thebeginningMain characterseessomethingthey'll neverforgetMaincharacterbecomesa pawnMaincharacter'sgamblepays offMaincharacterfindsthemselvesaloneWord thatmeans"overdue"Maincharacterquestionswhat to callthemselvesOneexample ofourgambler'sluckMaincharactermakes athreatAn example offoreshadowingMaincharacterbegins to tellstory out oforderThe maincharacterfeelsthrilledMaincharacter'sview of thefutureMaincharacterpicks newidentityAnexampleofsuspenseA plottwist inthe storyMaincharacterdescribeswillingnessto take risks.Characterloses theirsecondfamilymemberThe maincharacterfeelsfortunateMaincharacterthinks ofregaining oldlifeWord thatmeans"difficult todefine"Maincharacterquestionsthe 'gamble'A wordwith thesuffix "-ity"Caesar'scritique oftheDeclarationStory picksup where itleft off in thebeginningMain characterseessomethingthey'll neverforgetMaincharacterbecomesa pawnMaincharacter'sgamblepays offMaincharacterfindsthemselvesaloneWord thatmeans"overdue"Maincharacterquestionswhat to callthemselvesOneexample ofourgambler'sluckMaincharactermakes athreatAn example offoreshadowing

A Soldier For the Crown - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Main character begins to tell story out of order
  2. The main character feels thrilled
  3. Main character's view of the future
  4. Main character picks new identity
  5. An example of suspense
  6. A plot twist in the story
  7. Main character describes willingness to take risks.
  8. Character loses their second family member
  9. The main character feels fortunate
  10. Main character thinks of regaining old life
  11. Word that means "difficult to define"
  12. Main character questions the 'gamble'
  13. A word with the suffix "-ity"
  14. Caesar's critique of the Declaration
  15. Story picks up where it left off in the beginning
  16. Main character sees something they'll never forget
  17. Main character becomes a pawn
  18. Main character's gamble pays off
  19. Main character finds themselves alone
  20. Word that means "overdue"
  21. Main character questions what to call themselves
  22. One example of our gambler's luck
  23. Main character makes a threat
  24. An example of foreshadowing