Maincharactermakes athreatMaincharacterquestionswhat to callthemselvesMaincharacterquestionsthe 'gamble'Word thatmeans"overdue"Maincharacter'sview of thefutureMaincharacterthinks ofregaining oldlifeStory picksup where itleft off in thebeginningMain characterseessomethingthey'll neverforgetCharacterloses theirsecondfamilymemberMaincharacterdescribeswillingnessto take risks.A wordwith thesuffix "-ity"MaincharacterfindsthemselvesaloneAn example offoreshadowingMaincharacterbecomesa pawnCaesar'scritique oftheDeclarationMaincharacter'sgamblepays offWord thatmeans"difficult todefine"Maincharacterbegins to tellstory out oforderThe maincharacterfeelsfortunateAnexampleofsuspenseA plottwist inthe storyMaincharacterpicks newidentityOneexample ofourgambler'sluckThe maincharacterfeelsthrilledMaincharactermakes athreatMaincharacterquestionswhat to callthemselvesMaincharacterquestionsthe 'gamble'Word thatmeans"overdue"Maincharacter'sview of thefutureMaincharacterthinks ofregaining oldlifeStory picksup where itleft off in thebeginningMain characterseessomethingthey'll neverforgetCharacterloses theirsecondfamilymemberMaincharacterdescribeswillingnessto take risks.A wordwith thesuffix "-ity"MaincharacterfindsthemselvesaloneAn example offoreshadowingMaincharacterbecomesa pawnCaesar'scritique oftheDeclarationMaincharacter'sgamblepays offWord thatmeans"difficult todefine"Maincharacterbegins to tellstory out oforderThe maincharacterfeelsfortunateAnexampleofsuspenseA plottwist inthe storyMaincharacterpicks newidentityOneexample ofourgambler'sluckThe maincharacterfeelsthrilled

A Soldier For the Crown - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Main character makes a threat
  2. Main character questions what to call themselves
  3. Main character questions the 'gamble'
  4. Word that means "overdue"
  5. Main character's view of the future
  6. Main character thinks of regaining old life
  7. Story picks up where it left off in the beginning
  8. Main character sees something they'll never forget
  9. Character loses their second family member
  10. Main character describes willingness to take risks.
  11. A word with the suffix "-ity"
  12. Main character finds themselves alone
  13. An example of foreshadowing
  14. Main character becomes a pawn
  15. Caesar's critique of the Declaration
  16. Main character's gamble pays off
  17. Word that means "difficult to define"
  18. Main character begins to tell story out of order
  19. The main character feels fortunate
  20. An example of suspense
  21. A plot twist in the story
  22. Main character picks new identity
  23. One example of our gambler's luck
  24. The main character feels thrilled