A wordwith thesuffix "-ity"Word thatmeans"overdue"Oneexample ofourgambler'sluckCaesar'scritique oftheDeclarationMaincharacterthinks ofregaining oldlifeAn example offoreshadowingWord thatmeans"difficult todefine"Maincharacterbecomesa pawnA plottwist inthe storyThe maincharacterfeelsthrilledMaincharacterfindsthemselvesaloneMaincharacterdescribeswillingnessto take risks.Maincharactermakes athreatThe maincharacterfeelsfortunateMaincharacterbegins to tellstory out oforderMaincharacterquestionswhat to callthemselvesMaincharacter'sgamblepays offMaincharacter'sview of thefutureStory picksup where itleft off in thebeginningCharacterloses theirsecondfamilymemberMaincharacterpicks newidentityMain characterseessomethingthey'll neverforgetAnexampleofsuspenseMaincharacterquestionsthe 'gamble'A wordwith thesuffix "-ity"Word thatmeans"overdue"Oneexample ofourgambler'sluckCaesar'scritique oftheDeclarationMaincharacterthinks ofregaining oldlifeAn example offoreshadowingWord thatmeans"difficult todefine"Maincharacterbecomesa pawnA plottwist inthe storyThe maincharacterfeelsthrilledMaincharacterfindsthemselvesaloneMaincharacterdescribeswillingnessto take risks.Maincharactermakes athreatThe maincharacterfeelsfortunateMaincharacterbegins to tellstory out oforderMaincharacterquestionswhat to callthemselvesMaincharacter'sgamblepays offMaincharacter'sview of thefutureStory picksup where itleft off in thebeginningCharacterloses theirsecondfamilymemberMaincharacterpicks newidentityMain characterseessomethingthey'll neverforgetAnexampleofsuspenseMaincharacterquestionsthe 'gamble'

A Soldier For the Crown - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. A word with the suffix "-ity"
  2. Word that means "overdue"
  3. One example of our gambler's luck
  4. Caesar's critique of the Declaration
  5. Main character thinks of regaining old life
  6. An example of foreshadowing
  7. Word that means "difficult to define"
  8. Main character becomes a pawn
  9. A plot twist in the story
  10. The main character feels thrilled
  11. Main character finds themselves alone
  12. Main character describes willingness to take risks.
  13. Main character makes a threat
  14. The main character feels fortunate
  15. Main character begins to tell story out of order
  16. Main character questions what to call themselves
  17. Main character's gamble pays off
  18. Main character's view of the future
  19. Story picks up where it left off in the beginning
  20. Character loses their second family member
  21. Main character picks new identity
  22. Main character sees something they'll never forget
  23. An example of suspense
  24. Main character questions the 'gamble'