High-angleestablishingshotContrastincoloursFacelessguardPlayer001Trackingshot whilepeoplerunComplicatedfamilyissuesLightingcontrast(light vs.dark)A symbolofviolenceContrastbetweencharactersReferencetochildhoodgameDebt ismentionedIrony ofplayfulchildren’ssongsSymbolismof moneyClose-up ondesperatefacialexpressionWideshot ofplayersLow-angleshot ofguardsUnexpectedviolenceLabyrinth-staircaseVastamountsof moneyPlayer456PlayersbeingwatchedReferenceto theAmericanDreamHigh-angleestablishingshotContrastincoloursFacelessguardPlayer001Trackingshot whilepeoplerunComplicatedfamilyissuesLightingcontrast(light vs.dark)A symbolofviolenceContrastbetweencharactersReferencetochildhoodgameDebt ismentionedIrony ofplayfulchildren’ssongsSymbolismof moneyClose-up ondesperatefacialexpressionWideshot ofplayersLow-angleshot ofguardsUnexpectedviolenceLabyrinth-staircaseVastamountsof moneyPlayer456PlayersbeingwatchedReferenceto theAmericanDream

Squid Game - Red Light, Green Light - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. High-angle establishing shot
  2. Contrast in colours
  3. Faceless guard
  4. Player 001
  5. Tracking shot while people run
  6. Complicated family issues
  7. Lighting contrast (light vs. dark)
  8. A symbol of violence
  9. Contrast between characters
  10. Reference to childhood game
  11. Debt is mentioned
  12. Irony of playful children’s songs
  13. Symbolism of money
  14. Close-up on desperate facial expression
  15. Wide shot of players
  16. Low-angle shot of guards
  17. Unexpected violence
  18. Labyrinth-staircase
  19. Vast amounts of money
  20. Player 456
  21. Players being watched
  22. Reference to the American Dream