Everyoneuses aRally thissessioncombat ina ruinedtownThis willnot be thelastsessionSecretsremain assecretsDMWinsPlayersfind arare RelicSsokteckinjurySalthousandyard starenewcharactertakes asmoke inmemory of lilDecapitationInjurytablerollNat1DragonbreathattackScrumbusCopeNat20<7townsleftNightrenderlocks inDwarffavoredenemyA secret isdiscoveredteamcomboSal rolls aNat 1 anddoesntreroll itNightrendersacrificesanothercharacter to adragon to savethe partyDinotime/Paleolithictimedeathexacts itsprice oncemoreDMLosesEveryoneuses aRally thissessioncombat ina ruinedtownThis willnot be thelastsessionSecretsremain assecretsDMWinsPlayersfind arare RelicSsokteckinjurySalthousandyard starenewcharactertakes asmoke inmemory of lilDecapitationInjurytablerollNat1DragonbreathattackScrumbusCopeNat20<7townsleftNightrenderlocks inDwarffavoredenemyA secret isdiscoveredteamcomboSal rolls aNat 1 anddoesntreroll itNightrendersacrificesanothercharacter to adragon to savethe partyDinotime/Paleolithictimedeathexacts itsprice oncemoreDMLoses

Icewind Dale RotF (Hardcore) Ep. 20 | Attack on Ten Towns - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Everyone uses a Rally this session
  2. combat in a ruined town
  3. This will not be the last session
  4. Secrets remain as secrets
  5. DM Wins
  6. Players find a rare Relic
  7. Ssokteck injury
  8. Sal thousand yard stare
  9. new character takes a smoke in memory of lil
  10. Decapitation
  11. Injury table roll
  12. Nat 1
  13. Dragon breath attack
  14. Scrumbus Cope
  15. Nat 20
  16. <7 towns left
  17. Nightrender locks in Dwarf favored enemy
  18. A secret is discovered
  19. team combo
  20. Sal rolls a Nat 1 and doesnt reroll it
  21. Nightrender sacrifices another character to a dragon to save the party
  22. Dinotime/ Paleolithic time
  23. death exacts its price once more
  24. DM Loses