An adultdoesn'tbelieve akid's story.The carwon't startin a tensemoment.Someone isturned intoa monsterthemselves.A character isnamed aftera food item(e.g., WendyButterfield).The "horror"turns out tobe a fake-out.The title ofthe book orepisode isdropped inthe dialogue.The colorgreen isheavilyfeatured onscreen.A charactercomplainsabout theiryoungersibling.A villainexplains theirmotivationwith a longmonologue.Acharactermakes abad pun.A character'shair or skintonechangescolor.Someonesays"Slappy."A pet oranimalactsstrangely.Themonster isactually agood guy.A jumpscare isused withloud music.A character'sreflection doessomethingdifferent fromthem.Anunnecessaryslow-motionsequenceoccurs.The maincharacter isan outcast ornew in town.The storytakes placeduring aholiday, likeHalloween.A charactersays, "Becareful whatyou wishfor."A charactersayssomethingsuper cheesyor corny.Someonesays, "There'sa logicalexplanation foreverything."Someonelooksdirectly atthe camera.Someoneexplores anattic orbasementalone.An adultdoesn'tbelieve akid's story.The carwon't startin a tensemoment.Someone isturned intoa monsterthemselves.A character isnamed aftera food item(e.g., WendyButterfield).The "horror"turns out tobe a fake-out.The title ofthe book orepisode isdropped inthe dialogue.The colorgreen isheavilyfeatured onscreen.A charactercomplainsabout theiryoungersibling.A villainexplains theirmotivationwith a longmonologue.Acharactermakes abad pun.A character'shair or skintonechangescolor.Someonesays"Slappy."A pet oranimalactsstrangely.Themonster isactually agood guy.A jumpscare isused withloud music.A character'sreflection doessomethingdifferent fromthem.Anunnecessaryslow-motionsequenceoccurs.The maincharacter isan outcast ornew in town.The storytakes placeduring aholiday, likeHalloween.A charactersays, "Becareful whatyou wishfor."A charactersayssomethingsuper cheesyor corny.Someonesays, "There'sa logicalexplanation foreverything."Someonelooksdirectly atthe camera.Someoneexplores anattic orbasementalone.

Goosebumps - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. An adult doesn't believe a kid's story.
  2. The car won't start in a tense moment.
  3. Someone is turned into a monster themselves.
  4. A character is named after a food item (e.g., Wendy Butterfield).
  5. The "horror" turns out to be a fake-out.
  6. The title of the book or episode is dropped in the dialogue.
  7. The color green is heavily featured on screen.
  8. A character complains about their younger sibling.
  9. A villain explains their motivation with a long monologue.
  10. A character makes a bad pun.
  11. A character's hair or skin tone changes color.
  12. Someone says "Slappy."
  13. A pet or animal acts strangely.
  14. The monster is actually a good guy.
  15. A jump scare is used with loud music.
  16. A character's reflection does something different from them.
  17. An unnecessary slow-motion sequence occurs.
  18. The main character is an outcast or new in town.
  19. The story takes place during a holiday, like Halloween.
  20. A character says, "Be careful what you wish for."
  21. A character says something super cheesy or corny.
  22. Someone says, "There's a logical explanation for everything."
  23. Someone looks directly at the camera.
  24. Someone explores an attic or basement alone.