An adultdoesn'tbelieve akid's story.A character'shair or skintonechangescolor.Someone isturned intoa monsterthemselves.A pet oranimalactsstrangely.A charactercomplainsabout theiryoungersibling.The title ofthe book orepisode isdropped inthe dialogue.The carwon't startin a tensemoment.A character'sreflection doessomethingdifferent fromthem.The maincharacter isan outcast ornew in town.Someonesays, "There'sa logicalexplanation foreverything."Someonelooksdirectly atthe camera.A charactersays, "Becareful whatyou wishfor."A charactersayssomethingsuper cheesyor corny.Acharactermakes abad pun.The storytakes placeduring aholiday, likeHalloween.Themonster isactually agood guy.Someoneexplores anattic orbasementalone.Anunnecessaryslow-motionsequenceoccurs.A villainexplains theirmotivationwith a longmonologue.The "horror"turns out tobe a fake-out.The colorgreen isheavilyfeatured onscreen.Someonesays"Slappy."A jumpscare isused withloud music.A character isnamed aftera food item(e.g., WendyButterfield).An adultdoesn'tbelieve akid's story.A character'shair or skintonechangescolor.Someone isturned intoa monsterthemselves.A pet oranimalactsstrangely.A charactercomplainsabout theiryoungersibling.The title ofthe book orepisode isdropped inthe dialogue.The carwon't startin a tensemoment.A character'sreflection doessomethingdifferent fromthem.The maincharacter isan outcast ornew in town.Someonesays, "There'sa logicalexplanation foreverything."Someonelooksdirectly atthe camera.A charactersays, "Becareful whatyou wishfor."A charactersayssomethingsuper cheesyor corny.Acharactermakes abad pun.The storytakes placeduring aholiday, likeHalloween.Themonster isactually agood guy.Someoneexplores anattic orbasementalone.Anunnecessaryslow-motionsequenceoccurs.A villainexplains theirmotivationwith a longmonologue.The "horror"turns out tobe a fake-out.The colorgreen isheavilyfeatured onscreen.Someonesays"Slappy."A jumpscare isused withloud music.A character isnamed aftera food item(e.g., WendyButterfield).

Goosebumps - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. An adult doesn't believe a kid's story.
  2. A character's hair or skin tone changes color.
  3. Someone is turned into a monster themselves.
  4. A pet or animal acts strangely.
  5. A character complains about their younger sibling.
  6. The title of the book or episode is dropped in the dialogue.
  7. The car won't start in a tense moment.
  8. A character's reflection does something different from them.
  9. The main character is an outcast or new in town.
  10. Someone says, "There's a logical explanation for everything."
  11. Someone looks directly at the camera.
  12. A character says, "Be careful what you wish for."
  13. A character says something super cheesy or corny.
  14. A character makes a bad pun.
  15. The story takes place during a holiday, like Halloween.
  16. The monster is actually a good guy.
  17. Someone explores an attic or basement alone.
  18. An unnecessary slow-motion sequence occurs.
  19. A villain explains their motivation with a long monologue.
  20. The "horror" turns out to be a fake-out.
  21. The color green is heavily featured on screen.
  22. Someone says "Slappy."
  23. A jump scare is used with loud music.
  24. A character is named after a food item (e.g., Wendy Butterfield).