running in rnd circle someone leaving as soon as they get into the round griefer 2 star (or below) movement with dog plush no one surviving Dyle Brightney. ship discourse no gte on last someone buys during a dandy run exploiter "abc for main hunt" unhelpful support less than 4 people alive by floor 5 extractor Pebble somebody hiding on any floor new player "abc for pro/long run" argument starts "no starters" Cosmo fancy purse machine beggar distractor dying early "i only distract mains" greedy Rodger running in rnd circle someone leaving as soon as they get into the round griefer 2 star (or below) movement with dog plush no one surviving Dyle Brightney. ship discourse no gte on last someone buys during a dandy run exploiter "abc for main hunt" unhelpful support less than 4 people alive by floor 5 extractor Pebble somebody hiding on any floor new player "abc for pro/long run" argument starts "no starters" Cosmo fancy purse machine beggar distractor dying early "i only distract mains" greedy Rodger
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
n-running in rnd circle
g-someone leaving as soon as they get into the round
o-griefer
g-2 star (or below) movement with dog plush
i-no one surviving Dyle
g-Brightney.
b-ship discourse
i-no gte on last
b-someone buys during a dandy run
n-exploiter
g-"abc for main hunt"
i-unhelpful support
n-less than 4 people alive by floor 5
i-extractor Pebble
b-somebody hiding on any floor
o-new player
o-"abc for pro/long run"
g-argument starts
b-"no starters"
o-Cosmo fancy purse
o-machine beggar
i-distractor dying early
b-"i only distract mains"
n-greedy Rodger