round character dynamic character falling action plot inciting incident problem and solution mood direct characterization compare and contrast flat character antagonist order and sequence concrete foreshadowing minor character man vs. society man vs. self static character fallacy foreshadowing exposition abstract foreshadowing man vs. man sympathetic character prophecy foreshadowing resolution climax theme tone protagonist cause and effect indirect characterization rising action man vs. nature description round character dynamic character falling action plot inciting incident problem and solution mood direct characterization compare and contrast flat character antagonist order and sequence concrete foreshadowing minor character man vs. society man vs. self static character fallacy foreshadowing exposition abstract foreshadowing man vs. man sympathetic character prophecy foreshadowing resolution climax theme tone protagonist cause and effect indirect characterization rising action man vs. nature description
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
round character
dynamic character
falling action
plot
inciting incident
problem and solution
mood
direct characterization
compare and contrast
flat character
antagonist
order and sequence
concrete foreshadowing
minor character
man vs. society
man vs. self
static character
fallacy foreshadowing
exposition
abstract foreshadowing
man vs. man
sympathetic character
prophecy foreshadowing
resolution
climax
theme
tone
protagonist
cause and effect
indirect characterization
rising action
man vs. nature
description