tone exposition rising action concrete foreshadowing dynamic character indirect characterization static character theme direct characterization sympathetic character abstract foreshadowing compare and contrast plot order and sequence protagonist prophecy foreshadowing man vs. nature round character problem and solution inciting incident fallacy foreshadowing minor character falling action resolution climax mood description antagonist cause and effect man vs. self man vs. man flat character man vs. society tone exposition rising action concrete foreshadowing dynamic character indirect characterization static character theme direct characterization sympathetic character abstract foreshadowing compare and contrast plot order and sequence protagonist prophecy foreshadowing man vs. nature round character problem and solution inciting incident fallacy foreshadowing minor character falling action resolution climax mood description antagonist cause and effect man vs. self man vs. man flat character man vs. society
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
tone
exposition
rising action
concrete foreshadowing
dynamic character
indirect characterization
static character
theme
direct characterization
sympathetic character
abstract foreshadowing
compare and contrast
plot
order and sequence
protagonist
prophecy foreshadowing
man vs. nature
round character
problem and solution
inciting incident
fallacy foreshadowing
minor character
falling action
resolution
climax
mood
description
antagonist
cause and effect
man vs. self
man vs. man
flat character
man vs. society