indirect characterization round character protagonist theme dynamic character analogy fallacy foreshadowing abstract foreshadowing mood direct characterization climax flat character exposition minor character description rising action inciting incident prophecy foreshadowing sympathetic character compare and contrast allusion plot resolution concrete foreshadowing tone falling action order and sequence problem and solution static character antagonist cause and effect indirect characterization round character protagonist theme dynamic character analogy fallacy foreshadowing abstract foreshadowing mood direct characterization climax flat character exposition minor character description rising action inciting incident prophecy foreshadowing sympathetic character compare and contrast allusion plot resolution concrete foreshadowing tone falling action order and sequence problem and solution static character antagonist cause and effect
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
indirect characterization
round character
protagonist
theme
dynamic character
analogy
fallacy foreshadowing
abstract foreshadowing
mood
direct characterization
climax
flat character
exposition
minor character
description
rising action
inciting incident
prophecy foreshadowing
sympathetic character
compare and contrast
allusion
plot
resolution
concrete foreshadowing
tone
falling action
order and sequence
problem and solution
static character
antagonist
cause and effect