order and sequence indirect characterization cause and effect analogy concrete foreshadowing climax allusion prophecy foreshadowing description theme compare and contrast problem and solution minor character abstract foreshadowing tone falling action mood dynamic character direct characterization rising action plot inciting incident static character round character sympathetic character resolution exposition fallacy foreshadowing antagonist protagonist flat character order and sequence indirect characterization cause and effect analogy concrete foreshadowing climax allusion prophecy foreshadowing description theme compare and contrast problem and solution minor character abstract foreshadowing tone falling action mood dynamic character direct characterization rising action plot inciting incident static character round character sympathetic character resolution exposition fallacy foreshadowing antagonist protagonist flat character
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
order and sequence
indirect characterization
cause and effect
analogy
concrete foreshadowing
climax
allusion
prophecy foreshadowing
description
theme
compare and contrast
problem and solution
minor character
abstract foreshadowing
tone
falling action
mood
dynamic character
direct characterization
rising action
plot
inciting incident
static character
round character
sympathetic character
resolution
exposition
fallacy foreshadowing
antagonist
protagonist
flat character