#9687  #9669  #25681  #4974  #78544  #125767  #8248  #9683  #78528  #24179  #4978  #20369  #8238  #377  #8270  #102679  #5455  #4976  #78880  #79446  #8290  #8268  #14362  #9671  #632  #9687  #9669  #25681  #4974  #78544  #125767  #8248  #9683  #78528  #24179  #4978  #20369  #8238  #377  #8270  #102679  #5455  #4976  #78880  #79446  #8290  #8268  #14362  #9671  #632  

INTERIM ITEMS BINGO: CONCEPTS AND PROCEDURES Grade 5 (Volume) & Grade 6 (Geometry) - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
G
3
O
4
B
5
N
6
B
7
I
8
G
9
I
10
N
11
N
12
N
13
B
14
O
15
O
16
B
17
G
18
B
19
N
20
I
21
I
22
O
23
O
24
G
25
G
  1. I-#9687
  2. G-#9669
  3. O-#25681
  4. B-#4974
  5. N-#78544
  6. B-#125767
  7. I-#8248
  8. G-#9683
  9. I-#78528
  10. N-#24179
  11. N-#4978
  12. N-#20369
  13. B-#8238
  14. O-#377
  15. O-#8270
  16. B-#102679
  17. G-#5455
  18. B-#4976
  19. N-#78880
  20. I-#79446
  21. I-#8290
  22. O-#8268
  23. O-#14362
  24. G-#9671
  25. G-#632