#9669  #5455  #79446  #8290  #632  #102679  #4978  #377  #8268  #8270  #20369  #4976  #9683  #25681  #8248  #125767  #24179  #8238  #14362  #9671  #78544  #4974  #9687  #78528  #78880  #9669  #5455  #79446  #8290  #632  #102679  #4978  #377  #8268  #8270  #20369  #4976  #9683  #25681  #8248  #125767  #24179  #8238  #14362  #9671  #78544  #4974  #9687  #78528  #78880  

INTERIM ITEMS BINGO: CONCEPTS AND PROCEDURES Grade 5 (Volume) & Grade 6 (Geometry) - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
G
3
I
4
I
5
G
6
B
7
N
8
O
9
O
10
O
11
N
12
B
13
G
14
O
15
I
16
B
17
N
18
B
19
O
20
G
21
N
22
B
23
I
24
I
25
N
  1. G-#9669
  2. G-#5455
  3. I-#79446
  4. I-#8290
  5. G-#632
  6. B-#102679
  7. N-#4978
  8. O-#377
  9. O-#8268
  10. O-#8270
  11. N-#20369
  12. B-#4976
  13. G-#9683
  14. O-#25681
  15. I-#8248
  16. B-#125767
  17. N-#24179
  18. B-#8238
  19. O-#14362
  20. G-#9671
  21. N-#78544
  22. B-#4974
  23. I-#9687
  24. I-#78528
  25. N-#78880