ConsecutiveNat 20sNat20CombatQuarterandEmmajoinsDMWinsEarlyAdvantageusedPlayerscreamsInterferenceUsedKillMoveNo onegoesunconsciousAplayerdiesClutchMomentTPKDarkDealsAt least 2 ormore PlayergoesunconsciousDanmakes anentranceDMLosesHeartbreakFalseHydraFoundPlayeruses acreativesolutionLoreConsecutiveNat 1sHopeusedNat1ConsecutiveNat 20sNat20CombatQuarterandEmmajoinsDMWinsEarlyAdvantageusedPlayerscreamsInterferenceUsedKillMoveNo onegoesunconsciousAplayerdiesClutchMomentTPKDarkDealsAt least 2 ormore PlayergoesunconsciousDanmakes anentranceDMLosesHeartbreakFalseHydraFoundPlayeruses acreativesolutionLoreConsecutiveNat 1sHopeusedNat1

Bingo #18 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Consecutive Nat 20s
  2. Nat 20
  3. Combat
  4. Quarter and Emma joins
  5. DM Wins
  6. Early Advantage used
  7. Player screams
  8. Interference Used
  9. Kill Move
  10. No one goes unconscious
  11. A player dies
  12. Clutch Moment
  13. TPK
  14. Dark Deals
  15. At least 2 or more Player goes unconscious
  16. Dan makes an entrance
  17. DM Loses
  18. Heartbreak
  19. False Hydra Found
  20. Player uses a creative solution
  21. Lore
  22. Consecutive Nat 1s
  23. Hope used
  24. Nat 1