Nat1TeamworkCompanionloreWe makeit toBerrybankFoodBreak(korbrn)Decius doesa classism(or gets donea classism)companionhits zerohp(tyler)Chrysoffendssomeone(Solmn)Monte is inmelee rangeof an enemy(Rees)The dogdoes adog thing+5quotesSomeonelearnssomethingnew aboutRMETrainorganizationlorecombat endswithout oneside beingtotallymurdered(izble)Employer xemployeepvpPC getscharmedAsuccubusdoes itsjob(Koil)dutch does thedarkestdungeon stressanimationArtifactlorePC hitszero hpPCLorewe findthe taxcollectorNat20Nat1TeamworkCompanionloreWe makeit toBerrybankFoodBreak(korbrn)Decius doesa classism(or gets donea classism)companionhits zerohp(tyler)Chrysoffendssomeone(Solmn)Monte is inmelee rangeof an enemy(Rees)The dogdoes adog thing+5quotesSomeonelearnssomethingnew aboutRMETrainorganizationlorecombat endswithout oneside beingtotallymurdered(izble)Employer xemployeepvpPC getscharmedAsuccubusdoes itsjob(Koil)dutch does thedarkestdungeon stressanimationArtifactlorePC hitszero hpPCLorewe findthe taxcollectorNat20

~Chapter One: Session Three ~ - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Nat 1
  2. Teamwork
  3. Companion lore
  4. We make it to Berrybank
  5. Food Break
  6. (korbrn) Decius does a classism (or gets done a classism)
  7. companion hits zero hp
  8. (tyler) Chrys offends someone
  9. (Solmn) Monte is in melee range of an enemy
  10. (Rees) The dog does a dog thing
  11. +5 quotes
  12. Someone learns something new about RME
  13. Train
  14. organization lore
  15. combat ends without one side being totally murdered
  16. (izble) Employer x employee pvp
  17. PC gets charmed
  18. A succubus does its job
  19. (Koil) dutch does the darkest dungeon stress animation
  20. Artifact lore
  21. PC hits zero hp
  22. PC Lore
  23. we find the tax collector
  24. Nat 20