semicolonlibraryScannercurlybracedotoperatorvoidconcatenationparametersprimitivetypeclassmethodintegerMathlength()variabledeclarationindexcastingbooleansubstring()modulusequalsdoublequotedatatypereturnvaluemethodintitializationmainmethodStringcompareTooverloadedrandom()instancevariableobjectdoubledoubleequalconstructorexpressionclassimportstaticnewargumentsattributesoperatorbehaviorssyntaxerrorsmethodcallsemicolonlibraryScannercurlybracedotoperatorvoidconcatenationparametersprimitivetypeclassmethodintegerMathlength()variabledeclarationindexcastingbooleansubstring()modulusequalsdoublequotedatatypereturnvaluemethodintitializationmainmethodStringcompareTooverloadedrandom()instancevariableobjectdoubledoubleequalconstructorexpressionclassimportstaticnewargumentsattributesoperatorbehaviorssyntaxerrorsmethodcall

CSAwesome Unit #1 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. semicolon
  2. library
  3. Scanner
  4. curly brace
  5. dot operator
  6. void
  7. concatenation
  8. parameters
  9. primitive type
  10. class method
  11. integer
  12. Math
  13. length()
  14. variable
  15. declaration
  16. index
  17. casting
  18. boolean
  19. substring()
  20. modulus
  21. equals
  22. double quote
  23. data type
  24. return value
  25. method
  26. intitialization
  27. main method
  28. String
  29. compareTo
  30. overloaded
  31. random()
  32. instance variable
  33. object
  34. double
  35. double equal
  36. constructor
  37. expression
  38. class
  39. import
  40. static
  41. new
  42. arguments
  43. attributes
  44. operator
  45. behaviors
  46. syntax errors
  47. method call