librarydotoperatorintegeroperatorprimitivetypeargumentsimportobjectsyntaxerrorsoverloadedStringcurlybraceconstructorexpressioninstancevariabledoublequotemethodbehaviorsparametersScannermainmethoddatatypebooleanclassnewconcatenationrandom()doubleclassmethodintitializationmodulusattributesvoidlength()semicolonsubstring()compareToreturnvaluestaticequalsMathdeclarationmethodcallindexcastingvariabledoubleequallibrarydotoperatorintegeroperatorprimitivetypeargumentsimportobjectsyntaxerrorsoverloadedStringcurlybraceconstructorexpressioninstancevariabledoublequotemethodbehaviorsparametersScannermainmethoddatatypebooleanclassnewconcatenationrandom()doubleclassmethodintitializationmodulusattributesvoidlength()semicolonsubstring()compareToreturnvaluestaticequalsMathdeclarationmethodcallindexcastingvariabledoubleequal

CSAwesome Unit #1 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. library
  2. dot operator
  3. integer
  4. operator
  5. primitive type
  6. arguments
  7. import
  8. object
  9. syntax errors
  10. overloaded
  11. String
  12. curly brace
  13. constructor
  14. expression
  15. instance variable
  16. double quote
  17. method
  18. behaviors
  19. parameters
  20. Scanner
  21. main method
  22. data type
  23. boolean
  24. class
  25. new
  26. concatenation
  27. random()
  28. double
  29. class method
  30. intitialization
  31. modulus
  32. attributes
  33. void
  34. length()
  35. semicolon
  36. substring()
  37. compareTo
  38. return value
  39. static
  40. equals
  41. Math
  42. declaration
  43. method call
  44. index
  45. casting
  46. variable
  47. double equal