overloadedinstancevariabledotoperatorconstructorStringparametersvariableequalsmethodcalldoubleindexdoublequotestaticmethodprimitivetypeobjectcastingsyntaxerrorsdeclarationbehaviorsmainmethodsubstring()Mathnewlength()concatenationvoiddoubleequalbooleanargumentsattributesimportreturnvalueexpressionrandom()modulusintegerintitializationlibraryclassmethodclassdatatypeScannersemicoloncompareTocurlybraceoperatoroverloadedinstancevariabledotoperatorconstructorStringparametersvariableequalsmethodcalldoubleindexdoublequotestaticmethodprimitivetypeobjectcastingsyntaxerrorsdeclarationbehaviorsmainmethodsubstring()Mathnewlength()concatenationvoiddoubleequalbooleanargumentsattributesimportreturnvalueexpressionrandom()modulusintegerintitializationlibraryclassmethodclassdatatypeScannersemicoloncompareTocurlybraceoperator

CSAwesome Unit #1 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. overloaded
  2. instance variable
  3. dot operator
  4. constructor
  5. String
  6. parameters
  7. variable
  8. equals
  9. method call
  10. double
  11. index
  12. double quote
  13. static
  14. method
  15. primitive type
  16. object
  17. casting
  18. syntax errors
  19. declaration
  20. behaviors
  21. main method
  22. substring()
  23. Math
  24. new
  25. length()
  26. concatenation
  27. void
  28. double equal
  29. boolean
  30. arguments
  31. attributes
  32. import
  33. return value
  34. expression
  35. random()
  36. modulus
  37. integer
  38. intitialization
  39. library
  40. class method
  41. class
  42. data type
  43. Scanner
  44. semicolon
  45. compareTo
  46. curly brace
  47. operator