MathconstructordatatypedeclarationdotoperatordoublequoteintegerconcatenationoperatormethodcallmodulusclassmethodindexreturnvalueintitializationcastinginstancevariableimportprimitivetypeattributesdoubleequaloverloadedlibrarycompareTosemicolonsyntaxerrorslength()mainmethodrandom()objectcurlybracemethodargumentsStringvoidnewparameterssubstring()staticScannerequalsbooleandoubleclassexpressionvariablebehaviorsMathconstructordatatypedeclarationdotoperatordoublequoteintegerconcatenationoperatormethodcallmodulusclassmethodindexreturnvalueintitializationcastinginstancevariableimportprimitivetypeattributesdoubleequaloverloadedlibrarycompareTosemicolonsyntaxerrorslength()mainmethodrandom()objectcurlybracemethodargumentsStringvoidnewparameterssubstring()staticScannerequalsbooleandoubleclassexpressionvariablebehaviors

CSAwesome Unit #1 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Math
  2. constructor
  3. data type
  4. declaration
  5. dot operator
  6. double quote
  7. integer
  8. concatenation
  9. operator
  10. method call
  11. modulus
  12. class method
  13. index
  14. return value
  15. intitialization
  16. casting
  17. instance variable
  18. import
  19. primitive type
  20. attributes
  21. double equal
  22. overloaded
  23. library
  24. compareTo
  25. semicolon
  26. syntax errors
  27. length()
  28. main method
  29. random()
  30. object
  31. curly brace
  32. method
  33. arguments
  34. String
  35. void
  36. new
  37. parameters
  38. substring()
  39. static
  40. Scanner
  41. equals
  42. boolean
  43. double
  44. class
  45. expression
  46. variable
  47. behaviors