casting arguments class method curly brace Math semicolon concatenation library double quote integer Scanner method call substring() length() parameters double modulus expression main method class declaration dot operator static primitive type variable boolean constructor attributes behaviors index new object method double equal random() equals compareTo syntax errors overloaded data type String void return value instance variable operator import intitialization casting arguments class method curly brace Math semicolon concatenation library double quote integer Scanner method call substring() length() parameters double modulus expression main method class declaration dot operator static primitive type variable boolean constructor attributes behaviors index new object method double equal random() equals compareTo syntax errors overloaded data type String void return value instance variable operator import intitialization
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
casting
arguments
class method
curly brace
Math
semicolon
concatenation
library
double quote
integer
Scanner
method call
substring()
length()
parameters
double
modulus
expression
main method
class
declaration
dot operator
static
primitive type
variable
boolean
constructor
attributes
behaviors
index
new
object
method
double equal
random()
equals
compareTo
syntax errors
overloaded
data type
String
void
return value
instance variable
operator
import
intitialization