compareTo data type constructor double equal class static new double overloaded dot operator length() behaviors arguments expression parameters method attributes index concatenation boolean object casting substring() variable library curly brace double quote import equals main method random() class method intitialization operator method call integer void declaration return value syntax errors instance variable primitive type Scanner Math semicolon modulus String compareTo data type constructor double equal class static new double overloaded dot operator length() behaviors arguments expression parameters method attributes index concatenation boolean object casting substring() variable library curly brace double quote import equals main method random() class method intitialization operator method call integer void declaration return value syntax errors instance variable primitive type Scanner Math semicolon modulus String
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
compareTo
data type
constructor
double equal
class
static
new
double
overloaded
dot operator
length()
behaviors
arguments
expression
parameters
method
attributes
index
concatenation
boolean
object
casting
substring()
variable
library
curly brace
double quote
import
equals
main method
random()
class method
intitialization
operator
method call
integer
void
declaration
return value
syntax errors
instance variable
primitive type
Scanner
Math
semicolon
modulus
String