static arguments random() library instance variable object void double casting return value primitive type overloaded index new parameters Math class dot operator compareTo double equal integer Scanner semicolon curly brace attributes substring() declaration variable syntax errors operator equals data type length() expression method main method import behaviors double quote class method intitialization String method call boolean concatenation modulus constructor static arguments random() library instance variable object void double casting return value primitive type overloaded index new parameters Math class dot operator compareTo double equal integer Scanner semicolon curly brace attributes substring() declaration variable syntax errors operator equals data type length() expression method main method import behaviors double quote class method intitialization String method call boolean concatenation modulus constructor
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
static
arguments
random()
library
instance variable
object
void
double
casting
return value
primitive type
overloaded
index
new
parameters
Math
class
dot operator
compareTo
double equal
integer
Scanner
semicolon
curly brace
attributes
substring()
declaration
variable
syntax errors
operator
equals
data type
length()
expression
method
main method
import
behaviors
double quote
class method
intitialization
String
method call
boolean
concatenation
modulus
constructor