compareTodatatypeconstructordoubleequalclassstaticnewdoubleoverloadeddotoperatorlength()behaviorsargumentsexpressionparametersmethodattributesindexconcatenationbooleanobjectcastingsubstring()variablelibrarycurlybracedoublequoteimportequalsmainmethodrandom()classmethodintitializationoperatormethodcallintegervoiddeclarationreturnvaluesyntaxerrorsinstancevariableprimitivetypeScannerMathsemicolonmodulusStringcompareTodatatypeconstructordoubleequalclassstaticnewdoubleoverloadeddotoperatorlength()behaviorsargumentsexpressionparametersmethodattributesindexconcatenationbooleanobjectcastingsubstring()variablelibrarycurlybracedoublequoteimportequalsmainmethodrandom()classmethodintitializationoperatormethodcallintegervoiddeclarationreturnvaluesyntaxerrorsinstancevariableprimitivetypeScannerMathsemicolonmodulusString

CSAwesome Unit #1 BINGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. compareTo
  2. data type
  3. constructor
  4. double equal
  5. class
  6. static
  7. new
  8. double
  9. overloaded
  10. dot operator
  11. length()
  12. behaviors
  13. arguments
  14. expression
  15. parameters
  16. method
  17. attributes
  18. index
  19. concatenation
  20. boolean
  21. object
  22. casting
  23. substring()
  24. variable
  25. library
  26. curly brace
  27. double quote
  28. import
  29. equals
  30. main method
  31. random()
  32. class method
  33. intitialization
  34. operator
  35. method call
  36. integer
  37. void
  38. declaration
  39. return value
  40. syntax errors
  41. instance variable
  42. primitive type
  43. Scanner
  44. Math
  45. semicolon
  46. modulus
  47. String