Grief “You can’t keep doing this.” The Hope of Seeing Them Again Slowly Dies Last Words Immortality Character A forced to harm Character B “Why do none of you ever listen to me?!” Left Behind Sacrifice Seeking Help from an Enemy Facing Fears Character reaches their breaking point Losing will to Live Hiding an Injury Sensory Deprivation Alone in a Time of Need Self- Harm “Make it stop” Survivor’s Guilt “I don’t think I can trust you anymore.” Loss of Limbs Free! Forgotten Mistakes Forced to Face Worst Fear Burnout Depression Memories used as a weapon Grief “You can’t keep doing this.” The Hope of Seeing Them Again Slowly Dies Last Words Immortality Character A forced to harm Character B “Why do none of you ever listen to me?!” Left Behind Sacrifice Seeking Help from an Enemy Facing Fears Character reaches their breaking point Losing will to Live Hiding an Injury Sensory Deprivation Alone in a Time of Need Self- Harm “Make it stop” Survivor’s Guilt “I don’t think I can trust you anymore.” Loss of Limbs Free! Forgotten Mistakes Forced to Face Worst Fear Burnout Depression Memories used as a weapon
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Grief
“You can’t keep doing this.”
The Hope of Seeing Them Again Slowly Dies
Last Words
Immortality
Character A forced to harm Character B
“Why do none of you ever listen to me?!”
Left Behind
Sacrifice
Seeking Help from an Enemy
Facing Fears
Character reaches their breaking point
Losing will to Live
Hiding an Injury
Sensory Deprivation
Alone in a Time of Need
Self-Harm
“Make it stop”
Survivor’s Guilt
“I don’t think I can trust you anymore.”
Loss of Limbs
Free!
Forgotten
Mistakes
Forced to Face Worst Fear
Burnout
Depression
Memories used as a weapon