Last Words Seeking Help from an Enemy “Why do none of you ever listen to me?!” Immortality “I don’t think I can trust you anymore.” Forced to Face Worst Fear Losing will to Live Facing Fears Memories used as a weapon Mistakes Grief Survivor’s Guilt “You can’t keep doing this.” The Hope of Seeing Them Again Slowly Dies Hiding an Injury Sensory Deprivation Character A forced to harm Character B Sacrifice Character reaches their breaking point Self- Harm Left Behind Forgotten Loss of Limbs Free! Depression “Make it stop” Burnout Alone in a Time of Need Last Words Seeking Help from an Enemy “Why do none of you ever listen to me?!” Immortality “I don’t think I can trust you anymore.” Forced to Face Worst Fear Losing will to Live Facing Fears Memories used as a weapon Mistakes Grief Survivor’s Guilt “You can’t keep doing this.” The Hope of Seeing Them Again Slowly Dies Hiding an Injury Sensory Deprivation Character A forced to harm Character B Sacrifice Character reaches their breaking point Self- Harm Left Behind Forgotten Loss of Limbs Free! Depression “Make it stop” Burnout Alone in a Time of Need
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Last Words
Seeking Help from an Enemy
“Why do none of you ever listen to me?!”
Immortality
“I don’t think I can trust you anymore.”
Forced to Face Worst Fear
Losing will to Live
Facing Fears
Memories used as a weapon
Mistakes
Grief
Survivor’s Guilt
“You can’t keep doing this.”
The Hope of Seeing Them Again Slowly Dies
Hiding an Injury
Sensory Deprivation
Character A forced to harm Character B
Sacrifice
Character reaches their breaking point
Self-Harm
Left Behind
Forgotten
Loss of Limbs
Free!
Depression
“Make it stop”
Burnout
Alone in a Time of Need