GoldenSpikeCenteralPacificRailroadGreatGrass-HopperYearOn theTrailThievesCustersLastStandExodustersNativeAmericansCowTownsCattleDriveUnionPacificNezPurcePlainsWarsArrivinginPlainsTroopsStockyardsStampedesSodbustersPraireFiresDangersChicagoTechnogyGoldRushHomesteadActGoldenSpikeCenteralPacificRailroadGreatGrass-HopperYearOn theTrailThievesCustersLastStandExodustersNativeAmericansCowTownsCattleDriveUnionPacificNezPurcePlainsWarsArrivinginPlainsTroopsStockyardsStampedesSodbustersPraireFiresDangersChicagoTechnogyGoldRushHomesteadAct

Settling the Plains - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Golden Spike
  2. Centeral Pacific Railroad
  3. Great Grass-Hopper Year
  4. On the Trail
  5. Thieves
  6. Custers Last Stand
  7. Exodusters
  8. Native Americans
  9. Cow Towns
  10. Cattle Drive
  11. Union Pacific
  12. Nez Purce
  13. Plains Wars
  14. Arriving in Plains
  15. Troops
  16. Stock yards
  17. Stampedes
  18. Sodbusters
  19. Praire Fires
  20. Dangers
  21. Chicago
  22. Technogy
  23. Gold Rush
  24. Homestead Act