Mischiefplayfultroublemakingor causingmild harmIntriguedveryinterestedor curiousTediousboring,dull, ortoo longTheme thecentral ideaor messageof a storyMantelthe shelfabove afireplaceShriveledwrinkled,dried up, orshrunkenCompensationpayment orsomething givento make up for aloss, injury, orproblemPlagueswidespreaddiseases ordisasters thatcause greatsuffering.Liabilityresponsibilityfor something,often a burdenordisadvantageCoincidencewhen eventshappen at thesame time bychance in anunexpected wayFate a powerthat is believedto control whathappens in thefutureMischiefplayfultroublemakingor causingmild harmIntriguedveryinterestedor curiousTediousboring,dull, ortoo longTheme thecentral ideaor messageof a storyMantelthe shelfabove afireplaceShriveledwrinkled,dried up, orshrunkenCompensationpayment orsomething givento make up for aloss, injury, orproblemPlagueswidespreaddiseases ordisasters thatcause greatsuffering.Liabilityresponsibilityfor something,often a burdenordisadvantageCoincidencewhen eventshappen at thesame time bychance in anunexpected wayFate a powerthat is believedto control whathappens in thefuture

A Monkey's Paw - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Mischief playful troublemaking or causing mild harm
  2. Intrigued very interested or curious
  3. boring, dull, or too long
    Tedious
  4. Theme the central idea or message of a story
  5. the shelf above a fireplace
    Mantel
  6. Shriveled wrinkled, dried up, or shrunken
  7. Compensation payment or something given to make up for a loss, injury, or problem
  8. widespread diseases or disasters that cause great suffering.
    Plagues
  9. Liability responsibility for something, often a burden or disadvantage
  10. Coincidence when events happen at the same time by chance in an unexpected way
  11. Fate a power that is believed to control what happens in the future