SimplemachineLeverHydraulicsAerodynamicsKe x q1 xq2 /distance^2Force xdistanceDisplacementdivided bytimeScrewElectricalforceInclinedplaneDistancedividedby timeNewtonssecondlaw ofmotionWedgeNewtonsfirst law ofmotion: Thelaw of inertiaPulleyFinalvelocity-initialvelocity/ timeLaw ofconservationofmomentumWheelandaxlemass xaccelerationNewtonsthird lawof motionArchimedes’principleBernoulli’sprincipleOutputforcedivided byinput forceMass xvelocitySimplemachineLeverHydraulicsAerodynamicsKe x q1 xq2 /distance^2Force xdistanceDisplacementdivided bytimeScrewElectricalforceInclinedplaneDistancedividedby timeNewtonssecondlaw ofmotionWedgeNewtonsfirst law ofmotion: Thelaw of inertiaPulleyFinalvelocity-initialvelocity/ timeLaw ofconservationofmomentumWheelandaxlemass xaccelerationNewtonsthird lawof motionArchimedes’principleBernoulli’sprincipleOutputforcedivided byinput forceMass xvelocity

chapter 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Simple machine
  2. Lever
  3. Hydraulics
  4. Aerodynamics
  5. Ke x q1 x q2 / distance^2
  6. Force x distance
  7. Displacement divided by time
  8. Screw
  9. Electrical force
  10. Inclined plane
  11. Distance divided by time
  12. Newtons second law of motion
  13. Wedge
  14. Newtons first law of motion: The law of inertia
  15. Pulley
  16. Final velocity-initial velocity/ time
  17. Law of conservation of momentum
  18. Wheel and axle
  19. mass x acceleration
  20. Newtons third law of motion
  21. Archimedes’ principle
  22. Bernoulli’s principle
  23. Output force divided by input force
  24. Mass x velocity