ScrewMass xvelocityKe x q1 xq2 /distance^2Displacementdivided bytimeElectricalforceInclinedplaneNewtonsfirst law ofmotion: Thelaw of inertiaSimplemachineOutputforcedivided byinput forceNewtonsthird lawof motionPulleyWheelandaxlemass xaccelerationHydraulicsDistancedividedby timeFinalvelocity-initialvelocity/ timeArchimedes’principleBernoulli’sprincipleNewtonssecondlaw ofmotionWedgeAerodynamicsLaw ofconservationofmomentumLeverForce xdistanceScrewMass xvelocityKe x q1 xq2 /distance^2Displacementdivided bytimeElectricalforceInclinedplaneNewtonsfirst law ofmotion: Thelaw of inertiaSimplemachineOutputforcedivided byinput forceNewtonsthird lawof motionPulleyWheelandaxlemass xaccelerationHydraulicsDistancedividedby timeFinalvelocity-initialvelocity/ timeArchimedes’principleBernoulli’sprincipleNewtonssecondlaw ofmotionWedgeAerodynamicsLaw ofconservationofmomentumLeverForce xdistance

chapter 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Screw
  2. Mass x velocity
  3. Ke x q1 x q2 / distance^2
  4. Displacement divided by time
  5. Electrical force
  6. Inclined plane
  7. Newtons first law of motion: The law of inertia
  8. Simple machine
  9. Output force divided by input force
  10. Newtons third law of motion
  11. Pulley
  12. Wheel and axle
  13. mass x acceleration
  14. Hydraulics
  15. Distance divided by time
  16. Final velocity-initial velocity/ time
  17. Archimedes’ principle
  18. Bernoulli’s principle
  19. Newtons second law of motion
  20. Wedge
  21. Aerodynamics
  22. Law of conservation of momentum
  23. Lever
  24. Force x distance