N/aSessioniscanceledNat 20 onsomethingstupidHinglesavesthe partyFredThe PartycausesNik aheadacheWestartlateSierraclimbs onthe wallN/aPlayer rollsa nat 1 andinjures partymemberN/aToo baplayshis tubathomasgets a newanimalcompanioncorwin callsismark "illy"instead of"izzy"Hingledies :*(hinglecommitssacrilegeduring theburialburying oflateburgomastergoes withouta hitchFerrisdefends apartymemberpartytries tokill ghostN/aNikforgetsloreWeencounteroldcharactersas NPCsismarkgives aresignedlookPlayersfinally leavethe Villageof BaroviaN/aSessioniscanceledNat 20 onsomethingstupidHinglesavesthe partyFredThe PartycausesNik aheadacheWestartlateSierraclimbs onthe wallN/aPlayer rollsa nat 1 andinjures partymemberN/aToo baplayshis tubathomasgets a newanimalcompanioncorwin callsismark "illy"instead of"izzy"Hingledies :*(hinglecommitssacrilegeduring theburialburying oflateburgomastergoes withouta hitchFerrisdefends apartymemberpartytries tokill ghostN/aNikforgetsloreWeencounteroldcharactersas NPCsismarkgives aresignedlookPlayersfinally leavethe Villageof Barovia

Oct. 8, 2025 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. N/a
  2. Session is canceled
  3. Nat 20 on something stupid
  4. Hingle saves the party
  5. Fred
  6. The Party causes Nik a headache
  7. We start late
  8. Sierra climbs on the wall
  9. N/a
  10. Player rolls a nat 1 and injures party member
  11. N/a
  12. Too ba plays his tuba
  13. thomas gets a new animal companion
  14. corwin calls ismark "illy" instead of "izzy"
  15. Hingle dies :*(
  16. hingle commits sacrilege during the burial
  17. burying of late burgomaster goes without a hitch
  18. Ferris defends a party member
  19. party tries to kill ghost
  20. N/a
  21. Nik forgets lore
  22. We encounter old characters as NPCs
  23. ismark gives a resigned look
  24. Players finally leave the Village of Barovia