CognitiveRigorSupportiveInformationScaffoldingMentalModelQualityDeliveryConduciveLearningEnvironmentClarityAdaptations5DmodelEmpathyFidelityDosageSuccessCriteriaSpecificNeedsFree!FadeCognitiveRigorSupportiveInformationScaffoldingMentalModelQualityDeliveryConduciveLearningEnvironmentClarityAdaptations5DmodelEmpathyFidelityDosageSuccessCriteriaSpecificNeedsFree!Fade

Visible Learning - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
  1. Cognitive Rigor
  2. Supportive Information
  3. Scaffolding
  4. Mental Model
  5. Quality Delivery
  6. Conducive Learning Environment
  7. Clarity
  8. Adaptations
  9. 5D model
  10. Empathy
  11. Fidelity
  12. Dosage
  13. Success Criteria
  14. Specific Needs
  15. Free!
  16. Fade