WINWITH AGRABWINWITHOUTGETTINGHITCANONMATCHUPTIMEOUTOPPONENTFIND ASHINOBURANKEDUNLOCKATROPHYNOBOOSTINGOPPONENTWITH 50+DISCONNECTS3 WINSIN AROWLOSE TOANUPPERMOONMIRRORMATCHGETGAURDBROKENPARRYOPPONENTCHATPICKSTEAMMUZANAPPEARSTENGENSHINOBIOUTFITWINWITH AGRABWINWITHOUTGETTINGHITCANONMATCHUPTIMEOUTOPPONENTFIND ASHINOBURANKEDUNLOCKATROPHYNOBOOSTINGOPPONENTWITH 50+DISCONNECTS3 WINSIN AROWLOSE TOANUPPERMOONMIRRORMATCHGETGAURDBROKENPARRYOPPONENTCHATPICKSTEAMMUZANAPPEARSTENGENSHINOBIOUTFIT

Test Thumb - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. WIN WITH A GRAB
  2. WIN WITHOUT GETTING HIT
  3. CANON MATCHUP
  4. TIMEOUT OPPONENT
  5. FIND A SHINOBU RANKED
  6. UNLOCK A TROPHY
  7. NO BOOSTING
  8. OPPONENT WITH 50+ DISCONNECTS
  9. 3 WINS IN A ROW
  10. LOSE TO AN UPPER MOON
  11. MIRROR MATCH
  12. GET GAURD BROKEN
  13. PARRY OPPONENT
  14. CHAT PICKS TEAM
  15. MUZAN APPEARS
  16. TENGEN SHINOBI OUTFIT