Galileo 45 Power Horizontal velocity Velocity Motion Projectile motion Fnet = ma Centripetal acceleration Inertia -9.8 m/s Increases Orbital radius Parallel Period Energy Acceleration Kinetic energy Air resistance Free body diagram Directly proportional Spring force Constant Vectors Decreases Joule Law of Inertia Positive Work Trajectory Tension Coefficient of friction Magnitude Weight Mass Inversely proportional Zero Opposite Gravity Frequency Displacement Normal force Balanced forces Average speed Range Angle Friction 2 Galileo 45 Power Horizontal velocity Velocity Motion Projectile motion Fnet = ma Centripetal acceleration Inertia -9.8 m/s Increases Orbital radius Parallel Period Energy Acceleration Kinetic energy Air resistance Free body diagram Directly proportional Spring force Constant Vectors Decreases Joule Law of Inertia Positive Work Trajectory Tension Coefficient of friction Magnitude Weight Mass Inversely proportional Zero Opposite Gravity Frequency Displacement Normal force Balanced forces Average speed Range Angle Friction 2
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Galileo
45
Power
Horizontal velocity
Velocity
Motion
Projectile motion
Fnet = ma
Centripetal acceleration
Inertia
-9.8 m/s
Increases
Orbital radius
Parallel
Period
Energy
Acceleration
Kinetic energy
Air resistance
Free body diagram
Directly proportional
Spring force
Constant
Vectors
Decreases
Joule
Law of Inertia
Positive
Work
Trajectory
Tension
Coefficient of friction
Magnitude
Weight
Mass
Inversely proportional
Zero
Opposite
Gravity
Frequency
Displacement
Normal force
Balanced forces
Average speed
Range
Angle
Friction
2