Tension Normal force Horizontal velocity Magnitude Constant Acceleration Spring force Decreases Fnet = ma Range Projectile motion Motion Positive Energy Work 45 Power Vectors Directly proportional Frequency Zero Orbital radius Joule Centripetal acceleration 2 Kinetic energy Opposite Galileo Free body diagram Increases Gravity Trajectory Inertia Angle Displacement -9.8 m/s Inversely proportional Average speed Parallel Mass Balanced forces Period Weight Friction Law of Inertia Air resistance Coefficient of friction Velocity Tension Normal force Horizontal velocity Magnitude Constant Acceleration Spring force Decreases Fnet = ma Range Projectile motion Motion Positive Energy Work 45 Power Vectors Directly proportional Frequency Zero Orbital radius Joule Centripetal acceleration 2 Kinetic energy Opposite Galileo Free body diagram Increases Gravity Trajectory Inertia Angle Displacement -9.8 m/s Inversely proportional Average speed Parallel Mass Balanced forces Period Weight Friction Law of Inertia Air resistance Coefficient of friction Velocity
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tension
Normal force
Horizontal velocity
Magnitude
Constant
Acceleration
Spring force
Decreases
Fnet = ma
Range
Projectile motion
Motion
Positive
Energy
Work
45
Power
Vectors
Directly proportional
Frequency
Zero
Orbital radius
Joule
Centripetal acceleration
2
Kinetic energy
Opposite
Galileo
Free body diagram
Increases
Gravity
Trajectory
Inertia
Angle
Displacement
-9.8 m/s
Inversely proportional
Average speed
Parallel
Mass
Balanced forces
Period
Weight
Friction
Law of Inertia
Air resistance
Coefficient of friction
Velocity