Old ManRickDigsCoinCaptionsused foranyone"couldit be..."SolutionChannelHistoricalphotographsor lessonMartyisAngrywood"discovered"Road Trip(off theisland)Shockedhead-turnor stareJackgetsexcitedLot 5"AHA"MomentCaissonXRF-CTScannerPotteryfragmentsSomebodydropseverything tomake aphone callKnightsTemplarSirWilliamPhipsEyesandBootsAnthonyGraves(Bricks)Mid-late1700sBillyDigsRick getsemotionalOld ManRickDigsCoinCaptionsused foranyone"couldit be..."SolutionChannelHistoricalphotographsor lessonMartyisAngrywood"discovered"Road Trip(off theisland)Shockedhead-turnor stareJackgetsexcitedLot 5"AHA"MomentCaissonXRF-CTScannerPotteryfragmentsSomebodydropseverything tomake aphone callKnightsTemplarSirWilliamPhipsEyesandBootsAnthonyGraves(Bricks)Mid-late1700sBillyDigsRick getsemotional

Curse of Oak Island - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Old Man Rick Digs
  2. Coin
  3. Captions used for anyone
  4. "could it be..."
  5. Solution Channel
  6. Historical photographs or lesson
  7. Marty is Angry
  8. wood "discovered"
  9. Road Trip (off the island)
  10. Shocked head-turn or stare
  11. Jack gets excited
  12. Lot 5
  13. "AHA" Moment
  14. Caisson
  15. XRF-CT Scanner
  16. Pottery fragments
  17. Somebody drops everything to make a phone call
  18. Knights Templar
  19. Sir William Phips
  20. Eyes and Boots
  21. Anthony Graves (Bricks)
  22. Mid-late 1700s
  23. Billy Digs
  24. Rick gets emotional