Mathimportsubstring()MethodScannerVoidMethodCallParameterslength()random()CurlyBraceMethodHeaderDoubleEqualReturnValueStaticArgumentsAttributesOverloadedDotOperatorDoubleQuoteSystem.out.println()BehaviorsSemicolonAssignmentOperatorIndexMathimportsubstring()MethodScannerVoidMethodCallParameterslength()random()CurlyBraceMethodHeaderDoubleEqualReturnValueStaticArgumentsAttributesOverloadedDotOperatorDoubleQuoteSystem.out.println()BehaviorsSemicolonAssignmentOperatorIndex

Round 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Math
  2. import
  3. substring()
  4. Method
  5. Scanner
  6. Void
  7. Method Call
  8. Parameters
  9. length()
  10. random()
  11. Curly Brace
  12. Method Header
  13. Double Equal
  14. Return Value
  15. Static
  16. Arguments
  17. Attributes
  18. Overloaded
  19. Dot Operator
  20. Double Quote
  21. System.out.println()
  22. Behaviors
  23. Semicolon
  24. Assignment Operator
  25. Index