DoubleEqualMethodHeaderDoubleQuoteScannerAttributesMethodCurlyBraceMathimportIndexSystem.out.println()DotOperatorOverloadedReturnValueArgumentsVoidBehaviorsSemicolonAssignmentOperatorsubstring()Staticlength()Parametersrandom()MethodCallDoubleEqualMethodHeaderDoubleQuoteScannerAttributesMethodCurlyBraceMathimportIndexSystem.out.println()DotOperatorOverloadedReturnValueArgumentsVoidBehaviorsSemicolonAssignmentOperatorsubstring()Staticlength()Parametersrandom()MethodCall

Round 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Double Equal
  2. Method Header
  3. Double Quote
  4. Scanner
  5. Attributes
  6. Method
  7. Curly Brace
  8. Math
  9. import
  10. Index
  11. System.out.println()
  12. Dot Operator
  13. Overloaded
  14. Return Value
  15. Arguments
  16. Void
  17. Behaviors
  18. Semicolon
  19. Assignment Operator
  20. substring()
  21. Static
  22. length()
  23. Parameters
  24. random()
  25. Method Call