DotOperatorOverloadedMethodHeaderAttributesParametersReturnValueMethodlength()DoubleQuoteMethodCallMathsubstring()ArgumentsBehaviorsStaticCurlyBraceDoubleEqualScannerrandom()System.out.println()AssignmentOperatorimportSemicolonIndexVoidDotOperatorOverloadedMethodHeaderAttributesParametersReturnValueMethodlength()DoubleQuoteMethodCallMathsubstring()ArgumentsBehaviorsStaticCurlyBraceDoubleEqualScannerrandom()System.out.println()AssignmentOperatorimportSemicolonIndexVoid

Round 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Dot Operator
  2. Overloaded
  3. Method Header
  4. Attributes
  5. Parameters
  6. Return Value
  7. Method
  8. length()
  9. Double Quote
  10. Method Call
  11. Math
  12. substring()
  13. Arguments
  14. Behaviors
  15. Static
  16. Curly Brace
  17. Double Equal
  18. Scanner
  19. random()
  20. System.out.println()
  21. Assignment Operator
  22. import
  23. Semicolon
  24. Index
  25. Void