ArgumentsimportSemicolonOverloadedsubstring()AssignmentOperatorBehaviorsSystem.out.println()IndexStaticDotOperatorVoidParametersMethodCurlyBraceMathDoubleQuotelength()MethodHeaderScannerReturnValueDoubleEqualAttributesrandom()MethodCallArgumentsimportSemicolonOverloadedsubstring()AssignmentOperatorBehaviorsSystem.out.println()IndexStaticDotOperatorVoidParametersMethodCurlyBraceMathDoubleQuotelength()MethodHeaderScannerReturnValueDoubleEqualAttributesrandom()MethodCall

Round 2 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Arguments
  2. import
  3. Semicolon
  4. Overloaded
  5. substring()
  6. Assignment Operator
  7. Behaviors
  8. System.out.println()
  9. Index
  10. Static
  11. Dot Operator
  12. Void
  13. Parameters
  14. Method
  15. Curly Brace
  16. Math
  17. Double Quote
  18. length()
  19. Method Header
  20. Scanner
  21. Return Value
  22. Double Equal
  23. Attributes
  24. random()
  25. Method Call