envmap scenes where its just the camera moving joshy models random red light at the bottom of the model that one glitchtrap model with eye bones chromatic glow withereds waking up shot of afton falling random shot of animatronics looking around animated accuracy jitter man animations model shots of withereds in hall bloom white eyes big fredbear swallows afton spring trap uses fnaf camera ui non fnaf song special strike oc animation motion editor bad lip sync blinds gobo black void talking to camera shot of puppet flying stops in the middle of a shot bad human animation sfx from the games bright fnaf 3 map shitty dubstep song "scary" eyes springtrap mask flips up bing bong plushie repeat of a space animatronics have a spasm when waking up envmap scenes where its just the camera moving joshy models random red light at the bottom of the model that one glitchtrap model with eye bones chromatic glow withereds waking up shot of afton falling random shot of animatronics looking around animated accuracy jitter man animations model shots of withereds in hall bloom white eyes big fredbear swallows afton spring trap uses fnaf camera ui non fnaf song special strike oc animation motion editor bad lip sync blinds gobo black void talking to camera shot of puppet flying stops in the middle of a shot bad human animation sfx from the games bright fnaf 3 map shitty dubstep song "scary" eyes springtrap mask flips up bing bong plushie repeat of a space animatronics have a spasm when waking up
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
envmap
scenes where its just the camera moving
joshy models
random red light at the bottom of the model
that one glitchtrap model with eye bones
chromatic glow
withereds waking up
shot of afton falling
random shot of animatronics looking around
animated accuracy
jitter
man animations model
shots of withereds in hall
bloom
white eyes
big fredbear swallows afton
spring trap
uses fnaf camera ui
non fnaf song
special strike
oc animation
motion editor
bad lip sync
blinds gobo
black void
talking to camera
shot of puppet flying
stops in the middle of a shot
bad human animation
sfx from the games
bright fnaf 3 map
shitty dubstep song
"scary" eyes
springtrap mask flips up
bing bong plushie
repeat of a space
animatronics have a spasm when waking up