ConsecutiveNat 1sConsecutiveNat 20sAt least 2 ormorePlayers goesUnconsciousHopeUsedClutchPlayerScreamsLoreTPKDMWinsCombatNo one goesUnconsciousNat1InterferenceUsedPartyskips overto Act 2HeartbreakKillMoveEarlyAdvantageusedQuarterandEmmaJoinsDarkDealsPlayeruses aCreativeSolutionAPlayerDiesDMLosesNat20Danmakes anentranceConsecutiveNat 1sConsecutiveNat 20sAt least 2 ormorePlayers goesUnconsciousHopeUsedClutchPlayerScreamsLoreTPKDMWinsCombatNo one goesUnconsciousNat1InterferenceUsedPartyskips overto Act 2HeartbreakKillMoveEarlyAdvantageusedQuarterandEmmaJoinsDarkDealsPlayeruses aCreativeSolutionAPlayerDiesDMLosesNat20Danmakes anentrance

Bingo #18 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Consecutive Nat 1s
  2. Consecutive Nat 20s
  3. At least 2 or more Players goes Unconscious
  4. Hope Used
  5. Clutch
  6. Player Screams
  7. Lore
  8. TPK
  9. DM Wins
  10. Combat
  11. No one goes Unconscious
  12. Nat 1
  13. Interference Used
  14. Party skips over to Act 2
  15. Heartbreak
  16. Kill Move
  17. Early Advantage used
  18. Quarter and Emma Joins
  19. Dark Deals
  20. Player uses a Creative Solution
  21. A Player Dies
  22. DM Loses
  23. Nat 20
  24. Dan makes an entrance