No one goesUnconsciousQuarterandEmmaJoinsDarkDealsNat1DMLosesConsecutiveNat 1sHopeUsedDanmakes anentrancePlayeruses aCreativeSolutionCombatNat20LoreKillMoveInterferenceUsedDMWinsConsecutiveNat 20sPartyskips overto Act 2ClutchAPlayerDiesEarlyAdvantageusedAt least 2 ormorePlayers goesUnconsciousHeartbreakTPKPlayerScreamsNo one goesUnconsciousQuarterandEmmaJoinsDarkDealsNat1DMLosesConsecutiveNat 1sHopeUsedDanmakes anentrancePlayeruses aCreativeSolutionCombatNat20LoreKillMoveInterferenceUsedDMWinsConsecutiveNat 20sPartyskips overto Act 2ClutchAPlayerDiesEarlyAdvantageusedAt least 2 ormorePlayers goesUnconsciousHeartbreakTPKPlayerScreams

Bingo #18 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. No one goes Unconscious
  2. Quarter and Emma Joins
  3. Dark Deals
  4. Nat 1
  5. DM Loses
  6. Consecutive Nat 1s
  7. Hope Used
  8. Dan makes an entrance
  9. Player uses a Creative Solution
  10. Combat
  11. Nat 20
  12. Lore
  13. Kill Move
  14. Interference Used
  15. DM Wins
  16. Consecutive Nat 20s
  17. Party skips over to Act 2
  18. Clutch
  19. A Player Dies
  20. Early Advantage used
  21. At least 2 or more Players goes Unconscious
  22. Heartbreak
  23. TPK
  24. Player Screams