TPK At least 2 or more Players goes Unconscious Dan makes an entrance No one goes Unconscious Player uses a Creative Solution Interference Used A Player Dies Player Screams Kill Move Dark Deals Consecutive Nat 20s Heartbreak Consecutive Nat 1s Nat 20 DM Wins DM Loses Nat 1 Party skips over to Act 2 Combat Quarter and Emma Joins Clutch Hope Used Early Advantage used Lore TPK At least 2 or more Players goes Unconscious Dan makes an entrance No one goes Unconscious Player uses a Creative Solution Interference Used A Player Dies Player Screams Kill Move Dark Deals Consecutive Nat 20s Heartbreak Consecutive Nat 1s Nat 20 DM Wins DM Loses Nat 1 Party skips over to Act 2 Combat Quarter and Emma Joins Clutch Hope Used Early Advantage used Lore
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
TPK
At least 2 or more Players goes Unconscious
Dan makes an entrance
No one goes Unconscious
Player uses a Creative Solution
Interference Used
A Player Dies
Player Screams
Kill Move
Dark Deals
Consecutive Nat 20s
Heartbreak
Consecutive Nat 1s
Nat 20
DM Wins
DM Loses
Nat 1
Party skips over to Act 2
Combat
Quarter and Emma Joins
Clutch
Hope Used
Early Advantage used
Lore