DarkDealsInterferenceUsedNat1DMWinsPartyskips overto Act 2ClutchQuarterandEmmaJoinsNat20KillMoveAPlayerDiesPlayeruses aCreativeSolutionAt least 2 ormorePlayers goesUnconsciousEarlyAdvantageusedTPKHeartbreakNo one goesUnconsciousConsecutiveNat 1sConsecutiveNat 20sDanmakes anentrancePlayerScreamsCombatHopeUsedDMLosesLoreDarkDealsInterferenceUsedNat1DMWinsPartyskips overto Act 2ClutchQuarterandEmmaJoinsNat20KillMoveAPlayerDiesPlayeruses aCreativeSolutionAt least 2 ormorePlayers goesUnconsciousEarlyAdvantageusedTPKHeartbreakNo one goesUnconsciousConsecutiveNat 1sConsecutiveNat 20sDanmakes anentrancePlayerScreamsCombatHopeUsedDMLosesLore

Bingo #18 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Dark Deals
  2. Interference Used
  3. Nat 1
  4. DM Wins
  5. Party skips over to Act 2
  6. Clutch
  7. Quarter and Emma Joins
  8. Nat 20
  9. Kill Move
  10. A Player Dies
  11. Player uses a Creative Solution
  12. At least 2 or more Players goes Unconscious
  13. Early Advantage used
  14. TPK
  15. Heartbreak
  16. No one goes Unconscious
  17. Consecutive Nat 1s
  18. Consecutive Nat 20s
  19. Dan makes an entrance
  20. Player Screams
  21. Combat
  22. Hope Used
  23. DM Loses
  24. Lore