Playeruses aCreativeSolutionDarkDealsHeartbreakHopeUsedConsecutiveNat 20sTPKQuarterandEmmaJoinsLoreDMLosesCombatDMWinsPlayerScreamsNat20ClutchPartyskips overto Act 2Nat1InterferenceUsedNo one goesUnconsciousConsecutiveNat 1sAPlayerDiesEarlyAdvantageusedDanmakes anentranceAt least 2 ormorePlayers goesUnconsciousKillMovePlayeruses aCreativeSolutionDarkDealsHeartbreakHopeUsedConsecutiveNat 20sTPKQuarterandEmmaJoinsLoreDMLosesCombatDMWinsPlayerScreamsNat20ClutchPartyskips overto Act 2Nat1InterferenceUsedNo one goesUnconsciousConsecutiveNat 1sAPlayerDiesEarlyAdvantageusedDanmakes anentranceAt least 2 ormorePlayers goesUnconsciousKillMove

Bingo #18 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Player uses a Creative Solution
  2. Dark Deals
  3. Heartbreak
  4. Hope Used
  5. Consecutive Nat 20s
  6. TPK
  7. Quarter and Emma Joins
  8. Lore
  9. DM Loses
  10. Combat
  11. DM Wins
  12. Player Screams
  13. Nat 20
  14. Clutch
  15. Party skips over to Act 2
  16. Nat 1
  17. Interference Used
  18. No one goes Unconscious
  19. Consecutive Nat 1s
  20. A Player Dies
  21. Early Advantage used
  22. Dan makes an entrance
  23. At least 2 or more Players goes Unconscious
  24. Kill Move