HopeUsedDarkDealsTPKNo one goesUnconsciousInterferenceUsedConsecutiveNat 20sDanmakes anentrancePlayeruses aCreativeSolutionQuarterandEmmaJoinsClutchPlayerScreamsKillMoveAt least 2 ormorePlayers goesUnconsciousDMWinsPartyskips overto Act 2APlayerDiesHeartbreakDMLosesConsecutiveNat 1sLoreCombatNat20EarlyAdvantageusedNat1HopeUsedDarkDealsTPKNo one goesUnconsciousInterferenceUsedConsecutiveNat 20sDanmakes anentrancePlayeruses aCreativeSolutionQuarterandEmmaJoinsClutchPlayerScreamsKillMoveAt least 2 ormorePlayers goesUnconsciousDMWinsPartyskips overto Act 2APlayerDiesHeartbreakDMLosesConsecutiveNat 1sLoreCombatNat20EarlyAdvantageusedNat1

Bingo #18 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hope Used
  2. Dark Deals
  3. TPK
  4. No one goes Unconscious
  5. Interference Used
  6. Consecutive Nat 20s
  7. Dan makes an entrance
  8. Player uses a Creative Solution
  9. Quarter and Emma Joins
  10. Clutch
  11. Player Screams
  12. Kill Move
  13. At least 2 or more Players goes Unconscious
  14. DM Wins
  15. Party skips over to Act 2
  16. A Player Dies
  17. Heartbreak
  18. DM Loses
  19. Consecutive Nat 1s
  20. Lore
  21. Combat
  22. Nat 20
  23. Early Advantage used
  24. Nat 1