TPKPlayerScreamsNat1InterferenceUsedNo one goesUnconsciousConsecutiveNat 1sHeartbreakDanmakes anentranceDMWinsAPlayerDiesPlayeruses aCreativeSolutionCombatAt least 2 ormorePlayers goesUnconsciousPartyskips overto Act 2DMLosesDarkDealsNat20KillMoveEarlyAdvantageusedHopeUsedQuarterandEmmaJoinsLoreClutchConsecutiveNat 20sTPKPlayerScreamsNat1InterferenceUsedNo one goesUnconsciousConsecutiveNat 1sHeartbreakDanmakes anentranceDMWinsAPlayerDiesPlayeruses aCreativeSolutionCombatAt least 2 ormorePlayers goesUnconsciousPartyskips overto Act 2DMLosesDarkDealsNat20KillMoveEarlyAdvantageusedHopeUsedQuarterandEmmaJoinsLoreClutchConsecutiveNat 20s

Bingo #18 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. TPK
  2. Player Screams
  3. Nat 1
  4. Interference Used
  5. No one goes Unconscious
  6. Consecutive Nat 1s
  7. Heartbreak
  8. Dan makes an entrance
  9. DM Wins
  10. A Player Dies
  11. Player uses a Creative Solution
  12. Combat
  13. At least 2 or more Players goes Unconscious
  14. Party skips over to Act 2
  15. DM Loses
  16. Dark Deals
  17. Nat 20
  18. Kill Move
  19. Early Advantage used
  20. Hope Used
  21. Quarter and Emma Joins
  22. Lore
  23. Clutch
  24. Consecutive Nat 20s