TPKInterferenceUsedDMLosesConsecutiveNat 1sQuarterandEmmaJoinsDarkDealsCombatNo one goesUnconsciousAPlayerDiesPlayeruses aCreativeSolutionLoreConsecutiveNat 20sPlayerScreamsEarlyAdvantageusedDanmakes anentranceNat20ClutchNat1DMWinsHeartbreakPartyskips overto Act 2At least 2 ormorePlayers goesUnconsciousHopeUsedKillMoveTPKInterferenceUsedDMLosesConsecutiveNat 1sQuarterandEmmaJoinsDarkDealsCombatNo one goesUnconsciousAPlayerDiesPlayeruses aCreativeSolutionLoreConsecutiveNat 20sPlayerScreamsEarlyAdvantageusedDanmakes anentranceNat20ClutchNat1DMWinsHeartbreakPartyskips overto Act 2At least 2 ormorePlayers goesUnconsciousHopeUsedKillMove

Bingo #18 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. TPK
  2. Interference Used
  3. DM Loses
  4. Consecutive Nat 1s
  5. Quarter and Emma Joins
  6. Dark Deals
  7. Combat
  8. No one goes Unconscious
  9. A Player Dies
  10. Player uses a Creative Solution
  11. Lore
  12. Consecutive Nat 20s
  13. Player Screams
  14. Early Advantage used
  15. Dan makes an entrance
  16. Nat 20
  17. Clutch
  18. Nat 1
  19. DM Wins
  20. Heartbreak
  21. Party skips over to Act 2
  22. At least 2 or more Players goes Unconscious
  23. Hope Used
  24. Kill Move