Can't start car Protagonist moves into town Flashlight dying Road trip Creepy doll Object moves on its own Animal senses evil (growl or hiss) Seance or Ouija board Someone gets dragged away "We shouldn't be here" "I’ll be right back" "It must have been the wind" Creepy music box or lullaby "Don't go in there!" Killer walking during chase scene Fog rolls in Possession scene Mirror scare Unhelpful authority figure Decapitation Creepy gas station attendant Jumpscare from prank, not killer Obvious product placement TV turns on by itself "Behind You!" Can't start car Protagonist moves into town Flashlight dying Road trip Creepy doll Object moves on its own Animal senses evil (growl or hiss) Seance or Ouija board Someone gets dragged away "We shouldn't be here" "I’ll be right back" "It must have been the wind" Creepy music box or lullaby "Don't go in there!" Killer walking during chase scene Fog rolls in Possession scene Mirror scare Unhelpful authority figure Decapitation Creepy gas station attendant Jumpscare from prank, not killer Obvious product placement TV turns on by itself "Behind You!"
- Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Can't start car
Protagonist moves into town
Flashlight dying
Road trip
Creepy doll
Object moves on its own
Animal senses evil (growl or hiss)
Seance or Ouija board
Someone gets dragged away
"We shouldn't be here"
"I’ll be right back"
"It must have been the wind"
Creepy music box or lullaby
"Don't go in there!"
Killer walking during chase scene
Fog rolls in
Possession scene
Mirror scare
Unhelpful authority figure
Decapitation
Creepy gas station attendant
Jumpscare from prank, not killer
Obvious product placement
TV turns on by itself
"Behind You!"