Can'tstartcarProtagonistmoves intotownFlashlightdyingRoadtripCreepydollObjectmoves onits ownAnimalsensesevil (growlor hiss)Seanceor OuijaboardSomeonegetsdraggedaway"Weshouldn'tbe here""I’ll berightback""It musthavebeen thewind"Creepymusic boxor lullaby"Don'tgo inthere!"Killerwalkingduringchase sceneFogrolls inPossessionsceneMirrorscareUnhelpfulauthorityfigureDecapitationCreepygasstationattendantJumpscarefromprank, notkillerObviousproductplacementTVturns onby itself"BehindYou!"Can'tstartcarProtagonistmoves intotownFlashlightdyingRoadtripCreepydollObjectmoves onits ownAnimalsensesevil (growlor hiss)Seanceor OuijaboardSomeonegetsdraggedaway"Weshouldn'tbe here""I’ll berightback""It musthavebeen thewind"Creepymusic boxor lullaby"Don'tgo inthere!"Killerwalkingduringchase sceneFogrolls inPossessionsceneMirrorscareUnhelpfulauthorityfigureDecapitationCreepygasstationattendantJumpscarefromprank, notkillerObviousproductplacementTVturns onby itself"BehindYou!"

- Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Can't start car
  2. Protagonist moves into town
  3. Flashlight dying
  4. Road trip
  5. Creepy doll
  6. Object moves on its own
  7. Animal senses evil (growl or hiss)
  8. Seance or Ouija board
  9. Someone gets dragged away
  10. "We shouldn't be here"
  11. "I’ll be right back"
  12. "It must have been the wind"
  13. Creepy music box or lullaby
  14. "Don't go in there!"
  15. Killer walking during chase scene
  16. Fog rolls in
  17. Possession scene
  18. Mirror scare
  19. Unhelpful authority figure
  20. Decapitation
  21. Creepy gas station attendant
  22. Jumpscare from prank, not killer
  23. Obvious product placement
  24. TV turns on by itself
  25. "Behind You!"