Creepy music box or lullaby Creepy gas station attendant "Don't go in there!" "Behind You!" Mirror scare Flashlight dying Unhelpful authority figure Seance or Ouija board Animal senses evil (growl or hiss) Creepy doll Fog rolls in Decapitation Killer walking during chase scene Possession scene Can't start car Obvious product placement Protagonist moves into town "We shouldn't be here" Road trip Someone gets dragged away TV turns on by itself "I’ll be right back" Jumpscare from prank, not killer Object moves on its own "It must have been the wind" Creepy music box or lullaby Creepy gas station attendant "Don't go in there!" "Behind You!" Mirror scare Flashlight dying Unhelpful authority figure Seance or Ouija board Animal senses evil (growl or hiss) Creepy doll Fog rolls in Decapitation Killer walking during chase scene Possession scene Can't start car Obvious product placement Protagonist moves into town "We shouldn't be here" Road trip Someone gets dragged away TV turns on by itself "I’ll be right back" Jumpscare from prank, not killer Object moves on its own "It must have been the wind"
- Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Creepy music box or lullaby
Creepy gas station attendant
"Don't go in there!"
"Behind You!"
Mirror scare
Flashlight dying
Unhelpful authority figure
Seance or Ouija board
Animal senses evil (growl or hiss)
Creepy doll
Fog rolls in
Decapitation
Killer walking during chase scene
Possession scene
Can't start car
Obvious product placement
Protagonist moves into town
"We shouldn't be here"
Road trip
Someone gets dragged away
TV turns on by itself
"I’ll be right back"
Jumpscare from prank, not killer
Object moves on its own
"It must have been the wind"