Possession scene TV turns on by itself Object moves on its own Unexplained symbols carved or drawn Killer walking during chase scene Nightmare Cemetery Seance or Ouija board Animal senses evil (growl or hiss) Flashlight dying "We shouldn't be here" Fog rolls in Can't start car Thunder and lightning Someone gets dragged away "I’ll be right back" Creepy music box or lullaby Obvious product placement Creepy doll Road trip Creepy gas station attendant "Behind You!" Mirror scare Killer gets back up "Don't go in there!" Possession scene TV turns on by itself Object moves on its own Unexplained symbols carved or drawn Killer walking during chase scene Nightmare Cemetery Seance or Ouija board Animal senses evil (growl or hiss) Flashlight dying "We shouldn't be here" Fog rolls in Can't start car Thunder and lightning Someone gets dragged away "I’ll be right back" Creepy music box or lullaby Obvious product placement Creepy doll Road trip Creepy gas station attendant "Behind You!" Mirror scare Killer gets back up "Don't go in there!"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Possession scene
TV turns on by itself
Object moves on its own
Unexplained symbols carved or drawn
Killer walking during chase scene
Nightmare
Cemetery
Seance or Ouija board
Animal senses evil (growl or hiss)
Flashlight dying
"We shouldn't be here"
Fog rolls in
Can't start car
Thunder and lightning
Someone gets dragged away
"I’ll be right back"
Creepy music box or lullaby
Obvious product placement
Creepy doll
Road trip
Creepy gas station attendant
"Behind You!"
Mirror scare
Killer gets back up
"Don't go in there!"