Killer walking during chase scene Nightmare Creepy doll Unexplained symbols carved or drawn Mirror scare Creepy gas station attendant Object moves on its own Can't start car "I’ll be right back" TV turns on by itself Obvious product placement "Behind You!" Thunder and lightning Possession scene Road trip Animal senses evil (growl or hiss) "Don't go in there!" Fog rolls in Seance or Ouija board "We shouldn't be here" Flashlight dying Cemetery Creepy music box or lullaby Killer gets back up Someone gets dragged away Killer walking during chase scene Nightmare Creepy doll Unexplained symbols carved or drawn Mirror scare Creepy gas station attendant Object moves on its own Can't start car "I’ll be right back" TV turns on by itself Obvious product placement "Behind You!" Thunder and lightning Possession scene Road trip Animal senses evil (growl or hiss) "Don't go in there!" Fog rolls in Seance or Ouija board "We shouldn't be here" Flashlight dying Cemetery Creepy music box or lullaby Killer gets back up Someone gets dragged away
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Killer walking during chase scene
Nightmare
Creepy doll
Unexplained symbols carved or drawn
Mirror scare
Creepy gas station attendant
Object moves on its own
Can't start car
"I’ll be right back"
TV turns on by itself
Obvious product placement
"Behind You!"
Thunder and lightning
Possession scene
Road trip
Animal senses evil (growl or hiss)
"Don't go in there!"
Fog rolls in
Seance or Ouija board
"We shouldn't be here"
Flashlight dying
Cemetery
Creepy music box or lullaby
Killer gets back up
Someone gets dragged away