"We shouldn't be here" Creepy gas station attendant Killer walking during chase scene "Don't go in there!" Animal senses evil (growl or hiss) Killer gets back up Obvious product placement Possession scene Seance or Ouija board Creepy doll Nightmare TV turns on by itself "It must have been the wind" Cemetery Mirror scare Thunder and lightning Unexplained symbols carved or drawn Road trip Can't start car Object moves on its own Jumpscare from prank, not killer Flashlight dying Someone gets dragged away "I’ll be right back" "We shouldn't be here" Creepy gas station attendant Killer walking during chase scene "Don't go in there!" Animal senses evil (growl or hiss) Killer gets back up Obvious product placement Possession scene Seance or Ouija board Creepy doll Nightmare TV turns on by itself "It must have been the wind" Cemetery Mirror scare Thunder and lightning Unexplained symbols carved or drawn Road trip Can't start car Object moves on its own Jumpscare from prank, not killer Flashlight dying Someone gets dragged away "I’ll be right back"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"We shouldn't be here"
Creepy gas station attendant
Killer walking during chase scene
"Don't go in there!"
Animal senses evil (growl or hiss)
Killer gets back up
Obvious product placement
Possession scene
Seance or Ouija board
Creepy doll
Nightmare
TV turns on by itself
"It must have been the wind"
Cemetery
Mirror scare
Thunder and lightning
Unexplained symbols carved or drawn
Road trip
Can't start car
Object moves on its own
Jumpscare from prank, not killer
Flashlight dying
Someone gets dragged away
"I’ll be right back"