Unexplained symbols carved or drawn Possession scene Mirror scare Creepy gas station attendant Road trip Flashlight dying "We shouldn't be here" Seance or Ouija board Obvious product placement Object moves on its own Someone gets dragged away "I’ll be right back" Can't start car Killer gets back up Cemetery Nightmare Jumpscare from prank, not killer Animal senses evil (growl or hiss) Thunder and lightning "It must have been the wind" TV turns on by itself "Don't go in there!" Killer walking during chase scene Creepy doll Unexplained symbols carved or drawn Possession scene Mirror scare Creepy gas station attendant Road trip Flashlight dying "We shouldn't be here" Seance or Ouija board Obvious product placement Object moves on its own Someone gets dragged away "I’ll be right back" Can't start car Killer gets back up Cemetery Nightmare Jumpscare from prank, not killer Animal senses evil (growl or hiss) Thunder and lightning "It must have been the wind" TV turns on by itself "Don't go in there!" Killer walking during chase scene Creepy doll
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Unexplained symbols carved or drawn
Possession scene
Mirror scare
Creepy gas station attendant
Road trip
Flashlight dying
"We shouldn't be here"
Seance or Ouija board
Obvious product placement
Object moves on its own
Someone gets dragged away
"I’ll be right back"
Can't start car
Killer gets back up
Cemetery
Nightmare
Jumpscare from prank, not killer
Animal senses evil (growl or hiss)
Thunder and lightning
"It must have been the wind"
TV turns on by itself
"Don't go in there!"
Killer walking during chase scene
Creepy doll