Denouement Man vs Nature/ Animal Conflict Metaphor Theme Man vs Man Protagonist Symbolism Exposition Engine Style Rising Action Alliteration Conclusion Personification Man vs Society Simile Style Context Structure Free! Antagonist Assonance Structure Onomatopoeia Train Man vs God/ Fate Context Allusion Climax Literary Device Character Man vs Himself Imagery Tracks Setting Setting Characters Conflict Plot Theme Conflict Climax Denouement Man vs Nature/ Animal Conflict Metaphor Theme Man vs Man Protagonist Symbolism Exposition Engine Style Rising Action Alliteration Conclusion Personification Man vs Society Simile Style Context Structure Free! Antagonist Assonance Structure Onomatopoeia Train Man vs God/ Fate Context Allusion Climax Literary Device Character Man vs Himself Imagery Tracks Setting Setting Characters Conflict Plot Theme Conflict Climax
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Denouement
G-Man vs Nature/
Animal
G-Conflict
G-Metaphor
O-Theme
N-Man vs Man
O-Protagonist
O-Symbolism
O-Exposition
O-Engine
N-Style
B-Rising Action
O-Alliteration
G-Conclusion
I-Personification
B-Man vs Society
N-Simile
B-Style
Context
Structure
B-Free!
O-Antagonist
O-Assonance
I-Structure
G-Onomatopoeia
O-Train
N-Man vs God/
Fate
B-Context
O-Allusion
I-Climax
I-Literary Device
I-Character
I-Man vs Himself
B-Imagery
O-Tracks
N-Setting
G-Setting
Characters
Conflict
Plot
Theme
O-Conflict
Climax