Setting Structure Man vs God/ Fate Conflict Climax Imagery Metaphor Conclusion Protagonist Man vs Nature/ Animal Assonance Tracks Setting Characters Conflict Plot Theme Free! Onomatopoeia Character Allusion Style Context Structure Alliteration Man vs Society Engine Rising Action Conflict Simile Train Antagonist Context Personification Man vs Man Symbolism Climax Exposition Denouement Literary Device Man vs Himself Theme Style Setting Structure Man vs God/ Fate Conflict Climax Imagery Metaphor Conclusion Protagonist Man vs Nature/ Animal Assonance Tracks Setting Characters Conflict Plot Theme Free! Onomatopoeia Character Allusion Style Context Structure Alliteration Man vs Society Engine Rising Action Conflict Simile Train Antagonist Context Personification Man vs Man Symbolism Climax Exposition Denouement Literary Device Man vs Himself Theme Style
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Setting
I-Structure
N-Man vs God/
Fate
O-Conflict
Climax
B-Imagery
G-Metaphor
G-Conclusion
O-Protagonist
G-Man vs Nature/
Animal
O-Assonance
O-Tracks
G-Setting
Characters
Conflict
Plot
Theme
B-Free!
G-Onomatopoeia
I-Character
O-Allusion
B-Style
Context
Structure
O-Alliteration
B-Man vs Society
O-Engine
B-Rising Action
G-Conflict
N-Simile
O-Train
O-Antagonist
B-Context
I-Personification
N-Man vs Man
O-Symbolism
I-Climax
O-Exposition
N-Denouement
I-Literary Device
I-Man vs Himself
O-Theme
N-Style