Exposition Protagonist Structure Man vs Nature/ Animal Man vs God/ Fate Alliteration Man vs Himself Onomatopoeia Free! Antagonist Simile Climax Man vs Society Conflict Climax Tracks Train Rising Action Conflict Theme Style Setting Conclusion Imagery Denouement Style Context Structure Personification Literary Device Character Engine Assonance Metaphor Allusion Context Symbolism Man vs Man Setting Characters Conflict Plot Theme Exposition Protagonist Structure Man vs Nature/ Animal Man vs God/ Fate Alliteration Man vs Himself Onomatopoeia Free! Antagonist Simile Climax Man vs Society Conflict Climax Tracks Train Rising Action Conflict Theme Style Setting Conclusion Imagery Denouement Style Context Structure Personification Literary Device Character Engine Assonance Metaphor Allusion Context Symbolism Man vs Man Setting Characters Conflict Plot Theme
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Exposition
O-Protagonist
I-Structure
G-Man vs Nature/
Animal
N-Man vs God/
Fate
O-Alliteration
I-Man vs Himself
G-Onomatopoeia
B-Free!
O-Antagonist
N-Simile
I-Climax
B-Man vs Society
O-Conflict
Climax
O-Tracks
O-Train
B-Rising Action
G-Conflict
O-Theme
N-Style
N-Setting
G-Conclusion
B-Imagery
N-Denouement
B-Style
Context
Structure
I-Personification
I-Literary Device
I-Character
O-Engine
O-Assonance
G-Metaphor
O-Allusion
B-Context
O-Symbolism
N-Man vs Man
G-Setting
Characters
Conflict
Plot
Theme