Man vs Man Man vs Nature/ Animal Setting Assonance Theme Imagery Climax Onomatopoeia Antagonist Conflict Denouement Protagonist Man vs God/ Fate Simile Personification Setting Characters Conflict Plot Theme Literary Device Conflict Climax Exposition Style Symbolism Style Context Structure Conclusion Tracks Man vs Himself Free! Character Train Allusion Alliteration Man vs Society Context Structure Metaphor Rising Action Engine Man vs Man Man vs Nature/ Animal Setting Assonance Theme Imagery Climax Onomatopoeia Antagonist Conflict Denouement Protagonist Man vs God/ Fate Simile Personification Setting Characters Conflict Plot Theme Literary Device Conflict Climax Exposition Style Symbolism Style Context Structure Conclusion Tracks Man vs Himself Free! Character Train Allusion Alliteration Man vs Society Context Structure Metaphor Rising Action Engine
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Man vs Man
G-Man vs Nature/
Animal
N-Setting
O-Assonance
O-Theme
B-Imagery
I-Climax
G-Onomatopoeia
O-Antagonist
G-Conflict
N-Denouement
O-Protagonist
N-Man vs God/
Fate
N-Simile
I-Personification
G-Setting
Characters
Conflict
Plot
Theme
I-Literary Device
O-Conflict
Climax
O-Exposition
N-Style
O-Symbolism
B-Style
Context
Structure
G-Conclusion
O-Tracks
I-Man vs Himself
B-Free!
I-Character
O-Train
O-Allusion
O-Alliteration
B-Man vs Society
B-Context
I-Structure
G-Metaphor
B-Rising Action
O-Engine