Tracks Antagonist Train Man vs God/ Fate Denouement Character Man vs Himself Engine Style Context Structure Literary Device Conclusion Assonance Man vs Man Setting Characters Conflict Plot Theme Alliteration Theme Climax Protagonist Imagery Man vs Nature/ Animal Metaphor Context Free! Exposition Rising Action Conflict Climax Personification Simile Symbolism Man vs Society Style Setting Allusion Conflict Onomatopoeia Structure Tracks Antagonist Train Man vs God/ Fate Denouement Character Man vs Himself Engine Style Context Structure Literary Device Conclusion Assonance Man vs Man Setting Characters Conflict Plot Theme Alliteration Theme Climax Protagonist Imagery Man vs Nature/ Animal Metaphor Context Free! Exposition Rising Action Conflict Climax Personification Simile Symbolism Man vs Society Style Setting Allusion Conflict Onomatopoeia Structure
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-Tracks
O-Antagonist
O-Train
N-Man vs God/
Fate
N-Denouement
I-Character
I-Man vs Himself
O-Engine
B-Style
Context
Structure
I-Literary Device
G-Conclusion
O-Assonance
N-Man vs Man
G-Setting
Characters
Conflict
Plot
Theme
O-Alliteration
O-Theme
I-Climax
O-Protagonist
B-Imagery
G-Man vs Nature/
Animal
G-Metaphor
B-Context
B-Free!
O-Exposition
B-Rising Action
O-Conflict
Climax
I-Personification
N-Simile
O-Symbolism
B-Man vs Society
N-Style
N-Setting
O-Allusion
G-Conflict
G-Onomatopoeia
I-Structure