TrainOnomatopoeiaConflictClimaxAntagonistStyleAssonanceSimileExpositionThemeEngineConflictProtagonistStyleContextStructureLiteraryDeviceImageryMan vsSocietyFree!Man vsHimselfCharacterContextSymbolismClimaxStructureAlliterationPersonificationTracksSettingMan vsGod/FateMetaphorRisingActionSettingCharactersConflictPlotThemeMan vsNature/AnimalConclusionDenouementAllusionMan vsManTrainOnomatopoeiaConflictClimaxAntagonistStyleAssonanceSimileExpositionThemeEngineConflictProtagonistStyleContextStructureLiteraryDeviceImageryMan vsSocietyFree!Man vsHimselfCharacterContextSymbolismClimaxStructureAlliterationPersonificationTracksSettingMan vsGod/FateMetaphorRisingActionSettingCharactersConflictPlotThemeMan vsNature/AnimalConclusionDenouementAllusionMan vsMan

Literature Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
G
3
O
4
O
5
N
6
O
7
N
8
O
9
O
10
O
11
G
12
O
13
B
14
I
15
B
16
B
17
B
18
I
19
I
20
B
21
O
22
I
23
I
24
O
25
I
26
O
27
N
28
N
29
G
30
B
31
G
32
G
33
G
34
N
35
O
36
N
  1. O-Train
  2. G-Onomatopoeia
  3. O-Conflict Climax
  4. O-Antagonist
  5. N-Style
  6. O-Assonance
  7. N-Simile
  8. O-Exposition
  9. O-Theme
  10. O-Engine
  11. G-Conflict
  12. O-Protagonist
  13. B-Style Context Structure
  14. I-Literary Device
  15. B-Imagery
  16. B-Man vs Society
  17. B-Free!
  18. I-Man vs Himself
  19. I-Character
  20. B-Context
  21. O-Symbolism
  22. I-Climax
  23. I-Structure
  24. O-Alliteration
  25. I-Personification
  26. O-Tracks
  27. N-Setting
  28. N-Man vs God/ Fate
  29. G-Metaphor
  30. B-Rising Action
  31. G-Setting Characters Conflict Plot Theme
  32. G-Man vs Nature/ Animal
  33. G-Conclusion
  34. N-Denouement
  35. O-Allusion
  36. N-Man vs Man