Metaphor Structure Character Tracks Alliteration Style Free! Denouement Style Context Structure Imagery Onomatopoeia Climax Exposition Assonance Theme Man vs Man Protagonist Engine Literary Device Context Conflict Climax Simile Setting Characters Conflict Plot Theme Man vs Himself Rising Action Man vs Society Conflict Man vs God/ Fate Allusion Conclusion Setting Train Symbolism Man vs Nature/ Animal Antagonist Personification Metaphor Structure Character Tracks Alliteration Style Free! Denouement Style Context Structure Imagery Onomatopoeia Climax Exposition Assonance Theme Man vs Man Protagonist Engine Literary Device Context Conflict Climax Simile Setting Characters Conflict Plot Theme Man vs Himself Rising Action Man vs Society Conflict Man vs God/ Fate Allusion Conclusion Setting Train Symbolism Man vs Nature/ Animal Antagonist Personification
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Metaphor
I-Structure
I-Character
O-Tracks
O-Alliteration
N-Style
B-Free!
N-Denouement
B-Style
Context
Structure
B-Imagery
G-Onomatopoeia
I-Climax
O-Exposition
O-Assonance
O-Theme
N-Man vs Man
O-Protagonist
O-Engine
I-Literary Device
B-Context
O-Conflict
Climax
N-Simile
G-Setting
Characters
Conflict
Plot
Theme
I-Man vs Himself
B-Rising Action
B-Man vs Society
G-Conflict
N-Man vs God/
Fate
O-Allusion
G-Conclusion
N-Setting
O-Train
O-Symbolism
G-Man vs Nature/
Animal
O-Antagonist
I-Personification