Personification Alliteration Imagery Man vs Himself Engine Symbolism Allusion Rising Action Protagonist Conflict Climax Denouement Simile Structure Setting Conclusion Assonance Conflict Style Tracks Man vs God/ Fate Antagonist Style Context Structure Onomatopoeia Context Free! Man vs Nature/ Animal Climax Man vs Society Train Setting Characters Conflict Plot Theme Character Man vs Man Literary Device Theme Exposition Metaphor Personification Alliteration Imagery Man vs Himself Engine Symbolism Allusion Rising Action Protagonist Conflict Climax Denouement Simile Structure Setting Conclusion Assonance Conflict Style Tracks Man vs God/ Fate Antagonist Style Context Structure Onomatopoeia Context Free! Man vs Nature/ Animal Climax Man vs Society Train Setting Characters Conflict Plot Theme Character Man vs Man Literary Device Theme Exposition Metaphor
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
I-Personification
O-Alliteration
B-Imagery
I-Man vs Himself
O-Engine
O-Symbolism
O-Allusion
B-Rising Action
O-Protagonist
O-Conflict
Climax
N-Denouement
N-Simile
I-Structure
N-Setting
G-Conclusion
O-Assonance
G-Conflict
N-Style
O-Tracks
N-Man vs God/
Fate
O-Antagonist
B-Style
Context
Structure
G-Onomatopoeia
B-Context
B-Free!
G-Man vs Nature/
Animal
I-Climax
B-Man vs Society
O-Train
G-Setting
Characters
Conflict
Plot
Theme
I-Character
N-Man vs Man
I-Literary Device
O-Theme
O-Exposition
G-Metaphor