Simile Style Rising Action Protagonist Setting Character Imagery Context Metaphor Man vs God/ Fate Tracks Train Onomatopoeia Setting Characters Conflict Plot Theme Conflict Symbolism Man vs Man Exposition Allusion Man vs Society Style Context Structure Theme Structure Man vs Himself Personification Man vs Nature/ Animal Assonance Denouement Climax Free! Antagonist Conflict Climax Engine Alliteration Literary Device Conclusion Simile Style Rising Action Protagonist Setting Character Imagery Context Metaphor Man vs God/ Fate Tracks Train Onomatopoeia Setting Characters Conflict Plot Theme Conflict Symbolism Man vs Man Exposition Allusion Man vs Society Style Context Structure Theme Structure Man vs Himself Personification Man vs Nature/ Animal Assonance Denouement Climax Free! Antagonist Conflict Climax Engine Alliteration Literary Device Conclusion
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
N-Simile
N-Style
B-Rising Action
O-Protagonist
N-Setting
I-Character
B-Imagery
B-Context
G-Metaphor
N-Man vs God/
Fate
O-Tracks
O-Train
G-Onomatopoeia
G-Setting
Characters
Conflict
Plot
Theme
G-Conflict
O-Symbolism
N-Man vs Man
O-Exposition
O-Allusion
B-Man vs Society
B-Style
Context
Structure
O-Theme
I-Structure
I-Man vs Himself
I-Personification
G-Man vs Nature/
Animal
O-Assonance
N-Denouement
I-Climax
B-Free!
O-Antagonist
O-Conflict
Climax
O-Engine
O-Alliteration
I-Literary Device
G-Conclusion