Figurative Language Descriptive Language Lead Research Past- Events Feature Achievements News Feature Hook Simile Symbolism Body Imagery Metaphor Feature Story Factual Introduction Nonficition Procedure Personality Feature How- to-do-it Feature Inverted Pyramid Significant Events Human Interest Feature Conclusion Figurative Language Descriptive Language Lead Research Past- Events Feature Achievements News Feature Hook Simile Symbolism Body Imagery Metaphor Feature Story Factual Introduction Nonficition Procedure Personality Feature How- to-do-it Feature Inverted Pyramid Significant Events Human Interest Feature Conclusion
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
G-Figurative Language
O-Descriptive Language
I-Lead
B-Research
O-Past-Events Feature
G-Achievements
O-News Feature
B-Hook
N-Simile
N-Symbolism
I-Body
N-Imagery
O-Metaphor
I-Feature Story
G-Factual
I-Introduction
O-Nonficition
B-Procedure
I-Personality Feature
B-How-to-do-it Feature
N-Inverted Pyramid
G-Significant Events
G-Human Interest Feature
B-Conclusion