4+IvoryDiceGain doublesteps fromdrafting orentering theBunk RoomSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Find a Keycardand then makeanother trip tothe UtilityClosetMade acontraptionin theWorkshopDraft anouter roomthat isn'tthe TombBreaksomethingwith ahammer30+Rooms6+RanksDraft aNursery afterdrafting twootherbedroomsDig upsometrashDraft a staffbedroom(servant'squarters ormaid'schamber)Find an itemin the DarkRoom afterturning onthe lightsDraftedtheLavatoryGet intothebasementEnter theundergroundareaOpen 3safesDrewGarage butdidn't /couldn't draftitPowered a room(laboratory,laundry, garage,furnace, pumproom)Have 10differentitems in yourinventoryFullDraftBoard70+stepsDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)SecretGardenSpend all ofyour gems(2+) on oneroomDraft a longpath throughthe manorconsisting of20+ rooms40+CoinsPerformedanexperimentFind out thata door islocked whenyou have nokeysGet thecoins atthe bottomof the poolFind acompassor treasuremapDraft theRumpusRoomUpgradea roomDraft 5+rooms of thesame color(not blue)Eat asaltedturnipDraftThePoolEnter theChapelwith 0coinsOpen alocker inthe LockerRoomOpened a"dead end"room in theGreat HallDraft a roomthat youcannot see(using archivesor dark room)Have twomajor keysat thesame timeBypass aroom's gemcost using theSecret Passageor a Prism KeyPulled anantechamberleverAte dinner inthe diningroom with <5 stepremainingBuy out thecommissaryor thekitchenEnterRoom46AquariumUse thewateringcan 3timesBilliardsroom hasmoneyFind acompassor treasuremapMetalDetector4+IvoryDiceGain doublesteps fromdrafting orentering theBunk RoomSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Find a Keycardand then makeanother trip tothe UtilityClosetMade acontraptionin theWorkshopDraft anouter roomthat isn'tthe TombBreaksomethingwith ahammer30+Rooms6+RanksDraft aNursery afterdrafting twootherbedroomsDig upsometrashDraft a staffbedroom(servant'squarters ormaid'schamber)Find an itemin the DarkRoom afterturning onthe lightsDraftedtheLavatoryGet intothebasementEnter theundergroundareaOpen 3safesDrewGarage butdidn't /couldn't draftitPowered a room(laboratory,laundry, garage,furnace, pumproom)Have 10differentitems in yourinventoryFullDraftBoard70+stepsDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)SecretGardenSpend all ofyour gems(2+) on oneroomDraft a longpath throughthe manorconsisting of20+ rooms40+CoinsPerformedanexperimentFind out thata door islocked whenyou have nokeysGet thecoins atthe bottomof the poolFind acompassor treasuremapDraft theRumpusRoomUpgradea roomDraft 5+rooms of thesame color(not blue)Eat asaltedturnipDraftThePoolEnter theChapelwith 0coinsOpen alocker inthe LockerRoomOpened a"dead end"room in theGreat HallDraft a roomthat youcannot see(using archivesor dark room)Have twomajor keysat thesame timeBypass aroom's gemcost using theSecret Passageor a Prism KeyPulled anantechamberleverAte dinner inthe diningroom with <5 stepremainingBuy out thecommissaryor thekitchenEnterRoom46AquariumUse thewateringcan 3timesBilliardsroom hasmoneyFind acompassor treasuremapMetalDetector

Blue Prince Day 1 Challenge - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 4+ Ivory Dice
  2. Gain double steps from drafting or entering the Bunk Room
  3. Spread items in random rooms throughout the manor (and then draft a conference room)
  4. Find a Keycard and then make another trip to the Utility Closet
  5. Made a contraption in the Workshop
  6. Draft an outer room that isn't the Tomb
  7. Break something with a hammer
  8. 30+Rooms 6+Ranks
  9. Draft a Nursery after drafting two other bedrooms
  10. Dig up some trash
  11. Draft a staff bedroom (servant's quarters or maid's chamber)
  12. Find an item in the Dark Room after turning on the lights
  13. Drafted the Lavatory
  14. Get into the basement
  15. Enter the underground area
  16. Open 3 safes
  17. Drew Garage but didn't / couldn't draft it
  18. Powered a room (laboratory, laundry, garage, furnace, pump room)
  19. Have 10 different items in your inventory
  20. Full Draft Board
  21. 70+ steps
  22. Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)
  23. Secret Garden
  24. Spend all of your gems (2+) on one room
  25. Draft a long path through the manor consisting of 20+ rooms
  26. 40+ Coins
  27. Performed an experiment
  28. Find out that a door is locked when you have no keys
  29. Get the coins at the bottom of the pool
  30. Find a compass or treasure map
  31. Draft the Rumpus Room
  32. Upgrade a room
  33. Draft 5+ rooms of the same color (not blue)
  34. Eat a salted turnip
  35. Draft The Pool
  36. Enter the Chapel with 0 coins
  37. Open a locker in the Locker Room
  38. Opened a "dead end" room in the Great Hall
  39. Draft a room that you cannot see (using archives or dark room)
  40. Have two major keys at the same time
  41. Bypass a room's gem cost using the Secret Passage or a Prism Key
  42. Pulled an antechamber lever
  43. Ate dinner in the dining room with < 5 step remaining
  44. Buy out the commissary or the kitchen
  45. Enter Room 46
  46. Aquarium
  47. Use the watering can 3 times
  48. Billiards room has money
  49. Find a compass or treasure map
  50. Metal Detector