Open alocker inthe LockerRoomUpgradea roomDraft a roomthat youcannot see(using archivesor dark room)Find an itemin the DarkRoom afterturning onthe lightsSpend all ofyour gems(2+) on oneroom70+stepsHave 10differentitems in yourinventoryPerformedanexperimentGet intothebasementDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Breaksomethingwith ahammerPulled anantechamberlever4+IvoryDiceSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Open 3safesDraft aNursery afterdrafting twootherbedroomsDraft anouter roomthat isn'tthe TombDraft theRumpusRoomFind out thata door islocked whenyou have nokeysFullDraftBoardAquariumEnter theChapelwith 0coinsDrewGarage butdidn't /couldn't draftitHave twomajor keysat thesame timeMade acontraptionin theWorkshopDraft a longpath throughthe manorconsisting of20+ roomsFind acompassor treasuremapBuy out thecommissaryor thekitchen30+Rooms6+RanksAte dinner inthe diningroom with <5 stepremainingUse thewateringcan 3timesFind a Keycardand then makeanother trip tothe UtilityClosetDraftedtheLavatoryFind acompassor treasuremapGet thecoins atthe bottomof the poolOpened a"dead end"room in theGreat HallPowered a room(laboratory,laundry, garage,furnace, pumproom)Draft 5+rooms of thesame color(not blue)DraftThePoolBilliardsroom hasmoneyMetalDetectorEat asaltedturnipGain doublesteps fromdrafting orentering theBunk RoomBypass aroom's gemcost using theSecret Passageor a Prism KeyDig upsometrash40+CoinsEnter theundergroundareaSecretGardenDraft a staffbedroom(servant'squarters ormaid'schamber)EnterRoom46Open alocker inthe LockerRoomUpgradea roomDraft a roomthat youcannot see(using archivesor dark room)Find an itemin the DarkRoom afterturning onthe lightsSpend all ofyour gems(2+) on oneroom70+stepsHave 10differentitems in yourinventoryPerformedanexperimentGet intothebasementDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Breaksomethingwith ahammerPulled anantechamberlever4+IvoryDiceSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Open 3safesDraft aNursery afterdrafting twootherbedroomsDraft anouter roomthat isn'tthe TombDraft theRumpusRoomFind out thata door islocked whenyou have nokeysFullDraftBoardAquariumEnter theChapelwith 0coinsDrewGarage butdidn't /couldn't draftitHave twomajor keysat thesame timeMade acontraptionin theWorkshopDraft a longpath throughthe manorconsisting of20+ roomsFind acompassor treasuremapBuy out thecommissaryor thekitchen30+Rooms6+RanksAte dinner inthe diningroom with <5 stepremainingUse thewateringcan 3timesFind a Keycardand then makeanother trip tothe UtilityClosetDraftedtheLavatoryFind acompassor treasuremapGet thecoins atthe bottomof the poolOpened a"dead end"room in theGreat HallPowered a room(laboratory,laundry, garage,furnace, pumproom)Draft 5+rooms of thesame color(not blue)DraftThePoolBilliardsroom hasmoneyMetalDetectorEat asaltedturnipGain doublesteps fromdrafting orentering theBunk RoomBypass aroom's gemcost using theSecret Passageor a Prism KeyDig upsometrash40+CoinsEnter theundergroundareaSecretGardenDraft a staffbedroom(servant'squarters ormaid'schamber)EnterRoom46

Blue Prince Day 1 Challenge - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Open a locker in the Locker Room
  2. Upgrade a room
  3. Draft a room that you cannot see (using archives or dark room)
  4. Find an item in the Dark Room after turning on the lights
  5. Spend all of your gems (2+) on one room
  6. 70+ steps
  7. Have 10 different items in your inventory
  8. Performed an experiment
  9. Get into the basement
  10. Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)
  11. Break something with a hammer
  12. Pulled an antechamber lever
  13. 4+ Ivory Dice
  14. Spread items in random rooms throughout the manor (and then draft a conference room)
  15. Open 3 safes
  16. Draft a Nursery after drafting two other bedrooms
  17. Draft an outer room that isn't the Tomb
  18. Draft the Rumpus Room
  19. Find out that a door is locked when you have no keys
  20. Full Draft Board
  21. Aquarium
  22. Enter the Chapel with 0 coins
  23. Drew Garage but didn't / couldn't draft it
  24. Have two major keys at the same time
  25. Made a contraption in the Workshop
  26. Draft a long path through the manor consisting of 20+ rooms
  27. Find a compass or treasure map
  28. Buy out the commissary or the kitchen
  29. 30+Rooms 6+Ranks
  30. Ate dinner in the dining room with < 5 step remaining
  31. Use the watering can 3 times
  32. Find a Keycard and then make another trip to the Utility Closet
  33. Drafted the Lavatory
  34. Find a compass or treasure map
  35. Get the coins at the bottom of the pool
  36. Opened a "dead end" room in the Great Hall
  37. Powered a room (laboratory, laundry, garage, furnace, pump room)
  38. Draft 5+ rooms of the same color (not blue)
  39. Draft The Pool
  40. Billiards room has money
  41. Metal Detector
  42. Eat a salted turnip
  43. Gain double steps from drafting or entering the Bunk Room
  44. Bypass a room's gem cost using the Secret Passage or a Prism Key
  45. Dig up some trash
  46. 40+ Coins
  47. Enter the underground area
  48. Secret Garden
  49. Draft a staff bedroom (servant's quarters or maid's chamber)
  50. Enter Room 46