Find acompassor treasuremapSpend all ofyour gems(2+) on oneroomDraft a roomthat youcannot see(using archivesor dark room)FullDraftBoardEat asaltedturnipDraftThePoolHave 10differentitems in yourinventoryDraft theRumpusRoomUse thewateringcan 3timesPerformedanexperimentDraft anouter roomthat isn'tthe TombEnterRoom46Open 3safesFind an itemin the DarkRoom afterturning onthe lightsPowered a room(laboratory,laundry, garage,furnace, pumproom)Draft aNursery afterdrafting twootherbedroomsBuy out thecommissaryor thekitchenPulled anantechamberlever4+IvoryDiceMetalDetectorDraft a longpath throughthe manorconsisting of20+ rooms30+Rooms6+RanksBypass aroom's gemcost using theSecret Passageor a Prism KeyHave twomajor keysat thesame timeBilliardsroom hasmoneyBreaksomethingwith ahammerSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Draft 5+rooms of thesame color(not blue)Dig upsometrash70+stepsFind acompassor treasuremapFind a Keycardand then makeanother trip tothe UtilityClosetAte dinner inthe diningroom with <5 stepremainingOpened a"dead end"room in theGreat HallAquariumDraftedtheLavatoryEnter theundergroundareaEnter theChapelwith 0coinsUpgradea roomMade acontraptionin theWorkshopGet thecoins atthe bottomof the poolGain doublesteps fromdrafting orentering theBunk RoomDrewGarage butdidn't /couldn't draftitDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)SecretGarden40+CoinsGet intothebasementFind out thata door islocked whenyou have nokeysDraft a staffbedroom(servant'squarters ormaid'schamber)Open alocker inthe LockerRoomFind acompassor treasuremapSpend all ofyour gems(2+) on oneroomDraft a roomthat youcannot see(using archivesor dark room)FullDraftBoardEat asaltedturnipDraftThePoolHave 10differentitems in yourinventoryDraft theRumpusRoomUse thewateringcan 3timesPerformedanexperimentDraft anouter roomthat isn'tthe TombEnterRoom46Open 3safesFind an itemin the DarkRoom afterturning onthe lightsPowered a room(laboratory,laundry, garage,furnace, pumproom)Draft aNursery afterdrafting twootherbedroomsBuy out thecommissaryor thekitchenPulled anantechamberlever4+IvoryDiceMetalDetectorDraft a longpath throughthe manorconsisting of20+ rooms30+Rooms6+RanksBypass aroom's gemcost using theSecret Passageor a Prism KeyHave twomajor keysat thesame timeBilliardsroom hasmoneyBreaksomethingwith ahammerSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Draft 5+rooms of thesame color(not blue)Dig upsometrash70+stepsFind acompassor treasuremapFind a Keycardand then makeanother trip tothe UtilityClosetAte dinner inthe diningroom with <5 stepremainingOpened a"dead end"room in theGreat HallAquariumDraftedtheLavatoryEnter theundergroundareaEnter theChapelwith 0coinsUpgradea roomMade acontraptionin theWorkshopGet thecoins atthe bottomof the poolGain doublesteps fromdrafting orentering theBunk RoomDrewGarage butdidn't /couldn't draftitDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)SecretGarden40+CoinsGet intothebasementFind out thata door islocked whenyou have nokeysDraft a staffbedroom(servant'squarters ormaid'schamber)Open alocker inthe LockerRoom

Blue Prince Day 1 Challenge - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Find a compass or treasure map
  2. Spend all of your gems (2+) on one room
  3. Draft a room that you cannot see (using archives or dark room)
  4. Full Draft Board
  5. Eat a salted turnip
  6. Draft The Pool
  7. Have 10 different items in your inventory
  8. Draft the Rumpus Room
  9. Use the watering can 3 times
  10. Performed an experiment
  11. Draft an outer room that isn't the Tomb
  12. Enter Room 46
  13. Open 3 safes
  14. Find an item in the Dark Room after turning on the lights
  15. Powered a room (laboratory, laundry, garage, furnace, pump room)
  16. Draft a Nursery after drafting two other bedrooms
  17. Buy out the commissary or the kitchen
  18. Pulled an antechamber lever
  19. 4+ Ivory Dice
  20. Metal Detector
  21. Draft a long path through the manor consisting of 20+ rooms
  22. 30+Rooms 6+Ranks
  23. Bypass a room's gem cost using the Secret Passage or a Prism Key
  24. Have two major keys at the same time
  25. Billiards room has money
  26. Break something with a hammer
  27. Spread items in random rooms throughout the manor (and then draft a conference room)
  28. Draft 5+ rooms of the same color (not blue)
  29. Dig up some trash
  30. 70+ steps
  31. Find a compass or treasure map
  32. Find a Keycard and then make another trip to the Utility Closet
  33. Ate dinner in the dining room with < 5 step remaining
  34. Opened a "dead end" room in the Great Hall
  35. Aquarium
  36. Drafted the Lavatory
  37. Enter the underground area
  38. Enter the Chapel with 0 coins
  39. Upgrade a room
  40. Made a contraption in the Workshop
  41. Get the coins at the bottom of the pool
  42. Gain double steps from drafting or entering the Bunk Room
  43. Drew Garage but didn't / couldn't draft it
  44. Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)
  45. Secret Garden
  46. 40+ Coins
  47. Get into the basement
  48. Find out that a door is locked when you have no keys
  49. Draft a staff bedroom (servant's quarters or maid's chamber)
  50. Open a locker in the Locker Room