Eat asaltedturnipFind an itemin the DarkRoom afterturning onthe lightsFullDraftBoardOpen 3safesDraft aNursery afterdrafting twootherbedroomsAquariumDrewGarage butdidn't /couldn't draftitHave 10differentitems in yourinventoryDraft 5+rooms of thesame color(not blue)DraftThePoolDraft a longpath throughthe manorconsisting of20+ roomsSpend all ofyour gems(2+) on oneroomAte dinner inthe diningroom with <5 stepremainingEnterRoom46Find acompassor treasuremapFind acompassor treasuremapFind out thata door islocked whenyou have nokeysUpgradea roomBypass aroom's gemcost using theSecret Passageor a Prism KeyPulled anantechamberlever70+stepsMetalDetectorFind a Keycardand then makeanother trip tothe UtilityClosetDraft anouter roomthat isn'tthe TombGain doublesteps fromdrafting orentering theBunk RoomDraft a staffbedroom(servant'squarters ormaid'schamber)Dig upsometrashOpen alocker inthe LockerRoomGet thecoins atthe bottomof the poolEnter theundergroundareaOpened a"dead end"room in theGreat HallPerformedanexperimentUse thewateringcan 3timesPowered a room(laboratory,laundry, garage,furnace, pumproom)30+Rooms6+RanksBilliardsroom hasmoneyDraftedtheLavatory40+CoinsDraft theRumpusRoomSecretGarden4+IvoryDiceEnter theChapelwith 0coinsSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Draft a roomthat youcannot see(using archivesor dark room)Draft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Made acontraptionin theWorkshopBuy out thecommissaryor thekitchenBreaksomethingwith ahammerGet intothebasementHave twomajor keysat thesame timeEat asaltedturnipFind an itemin the DarkRoom afterturning onthe lightsFullDraftBoardOpen 3safesDraft aNursery afterdrafting twootherbedroomsAquariumDrewGarage butdidn't /couldn't draftitHave 10differentitems in yourinventoryDraft 5+rooms of thesame color(not blue)DraftThePoolDraft a longpath throughthe manorconsisting of20+ roomsSpend all ofyour gems(2+) on oneroomAte dinner inthe diningroom with <5 stepremainingEnterRoom46Find acompassor treasuremapFind acompassor treasuremapFind out thata door islocked whenyou have nokeysUpgradea roomBypass aroom's gemcost using theSecret Passageor a Prism KeyPulled anantechamberlever70+stepsMetalDetectorFind a Keycardand then makeanother trip tothe UtilityClosetDraft anouter roomthat isn'tthe TombGain doublesteps fromdrafting orentering theBunk RoomDraft a staffbedroom(servant'squarters ormaid'schamber)Dig upsometrashOpen alocker inthe LockerRoomGet thecoins atthe bottomof the poolEnter theundergroundareaOpened a"dead end"room in theGreat HallPerformedanexperimentUse thewateringcan 3timesPowered a room(laboratory,laundry, garage,furnace, pumproom)30+Rooms6+RanksBilliardsroom hasmoneyDraftedtheLavatory40+CoinsDraft theRumpusRoomSecretGarden4+IvoryDiceEnter theChapelwith 0coinsSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Draft a roomthat youcannot see(using archivesor dark room)Draft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Made acontraptionin theWorkshopBuy out thecommissaryor thekitchenBreaksomethingwith ahammerGet intothebasementHave twomajor keysat thesame time

Blue Prince Day 1 Challenge - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Eat a salted turnip
  2. Find an item in the Dark Room after turning on the lights
  3. Full Draft Board
  4. Open 3 safes
  5. Draft a Nursery after drafting two other bedrooms
  6. Aquarium
  7. Drew Garage but didn't / couldn't draft it
  8. Have 10 different items in your inventory
  9. Draft 5+ rooms of the same color (not blue)
  10. Draft The Pool
  11. Draft a long path through the manor consisting of 20+ rooms
  12. Spend all of your gems (2+) on one room
  13. Ate dinner in the dining room with < 5 step remaining
  14. Enter Room 46
  15. Find a compass or treasure map
  16. Find a compass or treasure map
  17. Find out that a door is locked when you have no keys
  18. Upgrade a room
  19. Bypass a room's gem cost using the Secret Passage or a Prism Key
  20. Pulled an antechamber lever
  21. 70+ steps
  22. Metal Detector
  23. Find a Keycard and then make another trip to the Utility Closet
  24. Draft an outer room that isn't the Tomb
  25. Gain double steps from drafting or entering the Bunk Room
  26. Draft a staff bedroom (servant's quarters or maid's chamber)
  27. Dig up some trash
  28. Open a locker in the Locker Room
  29. Get the coins at the bottom of the pool
  30. Enter the underground area
  31. Opened a "dead end" room in the Great Hall
  32. Performed an experiment
  33. Use the watering can 3 times
  34. Powered a room (laboratory, laundry, garage, furnace, pump room)
  35. 30+Rooms 6+Ranks
  36. Billiards room has money
  37. Drafted the Lavatory
  38. 40+ Coins
  39. Draft the Rumpus Room
  40. Secret Garden
  41. 4+ Ivory Dice
  42. Enter the Chapel with 0 coins
  43. Spread items in random rooms throughout the manor (and then draft a conference room)
  44. Draft a room that you cannot see (using archives or dark room)
  45. Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)
  46. Made a contraption in the Workshop
  47. Buy out the commissary or the kitchen
  48. Break something with a hammer
  49. Get into the basement
  50. Have two major keys at the same time