Draft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Spread items inrandom roomsthroughout themanor (and thendraft aconference room)PerformedanexperimentFind an itemin the DarkRoom afterturning onthe lightsAte dinner inthe diningroom with <5 stepremainingPulled anantechamberleverBuy out thecommissaryor thekitchenBypass aroom's gemcost using theSecret Passageor a Prism KeyGet intothebasementFullDraftBoardHave 10differentitems in yourinventoryOpen alocker inthe LockerRoomHave twomajor keysat thesame timeDraft 5+rooms of thesame color(not blue)40+CoinsDraft anouter roomthat isn'tthe TombAquariumPowered a room(laboratory,laundry, garage,furnace, pumproom)Find out thata door islocked whenyou have nokeys4+IvoryDiceBreaksomethingwith ahammerUse thewateringcan 3timesDraftedtheLavatoryFind acompassor treasuremapBilliardsroom hasmoneyDraft a roomthat youcannot see(using archivesor dark room)Dig upsometrashDraftThePoolMetalDetectorEnterRoom46Find a Keycardand then makeanother trip tothe UtilityCloset30+Rooms6+RanksDraft a longpath throughthe manorconsisting of20+ roomsDraft aNursery afterdrafting twootherbedroomsEat asaltedturnipDraft a staffbedroom(servant'squarters ormaid'schamber)SecretGardenEnter theundergroundareaOpen 3safesSpend all ofyour gems(2+) on oneroomEnter theChapelwith 0coinsGain doublesteps fromdrafting orentering theBunk Room70+stepsUpgradea roomDrewGarage butdidn't /couldn't draftitMade acontraptionin theWorkshopFind acompassor treasuremapGet thecoins atthe bottomof the poolDraft theRumpusRoomOpened a"dead end"room in theGreat HallDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Spread items inrandom roomsthroughout themanor (and thendraft aconference room)PerformedanexperimentFind an itemin the DarkRoom afterturning onthe lightsAte dinner inthe diningroom with <5 stepremainingPulled anantechamberleverBuy out thecommissaryor thekitchenBypass aroom's gemcost using theSecret Passageor a Prism KeyGet intothebasementFullDraftBoardHave 10differentitems in yourinventoryOpen alocker inthe LockerRoomHave twomajor keysat thesame timeDraft 5+rooms of thesame color(not blue)40+CoinsDraft anouter roomthat isn'tthe TombAquariumPowered a room(laboratory,laundry, garage,furnace, pumproom)Find out thata door islocked whenyou have nokeys4+IvoryDiceBreaksomethingwith ahammerUse thewateringcan 3timesDraftedtheLavatoryFind acompassor treasuremapBilliardsroom hasmoneyDraft a roomthat youcannot see(using archivesor dark room)Dig upsometrashDraftThePoolMetalDetectorEnterRoom46Find a Keycardand then makeanother trip tothe UtilityCloset30+Rooms6+RanksDraft a longpath throughthe manorconsisting of20+ roomsDraft aNursery afterdrafting twootherbedroomsEat asaltedturnipDraft a staffbedroom(servant'squarters ormaid'schamber)SecretGardenEnter theundergroundareaOpen 3safesSpend all ofyour gems(2+) on oneroomEnter theChapelwith 0coinsGain doublesteps fromdrafting orentering theBunk Room70+stepsUpgradea roomDrewGarage butdidn't /couldn't draftitMade acontraptionin theWorkshopFind acompassor treasuremapGet thecoins atthe bottomof the poolDraft theRumpusRoomOpened a"dead end"room in theGreat Hall

Blue Prince Day 1 Challenge - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)
  2. Spread items in random rooms throughout the manor (and then draft a conference room)
  3. Performed an experiment
  4. Find an item in the Dark Room after turning on the lights
  5. Ate dinner in the dining room with < 5 step remaining
  6. Pulled an antechamber lever
  7. Buy out the commissary or the kitchen
  8. Bypass a room's gem cost using the Secret Passage or a Prism Key
  9. Get into the basement
  10. Full Draft Board
  11. Have 10 different items in your inventory
  12. Open a locker in the Locker Room
  13. Have two major keys at the same time
  14. Draft 5+ rooms of the same color (not blue)
  15. 40+ Coins
  16. Draft an outer room that isn't the Tomb
  17. Aquarium
  18. Powered a room (laboratory, laundry, garage, furnace, pump room)
  19. Find out that a door is locked when you have no keys
  20. 4+ Ivory Dice
  21. Break something with a hammer
  22. Use the watering can 3 times
  23. Drafted the Lavatory
  24. Find a compass or treasure map
  25. Billiards room has money
  26. Draft a room that you cannot see (using archives or dark room)
  27. Dig up some trash
  28. Draft The Pool
  29. Metal Detector
  30. Enter Room 46
  31. Find a Keycard and then make another trip to the Utility Closet
  32. 30+Rooms 6+Ranks
  33. Draft a long path through the manor consisting of 20+ rooms
  34. Draft a Nursery after drafting two other bedrooms
  35. Eat a salted turnip
  36. Draft a staff bedroom (servant's quarters or maid's chamber)
  37. Secret Garden
  38. Enter the underground area
  39. Open 3 safes
  40. Spend all of your gems (2+) on one room
  41. Enter the Chapel with 0 coins
  42. Gain double steps from drafting or entering the Bunk Room
  43. 70+ steps
  44. Upgrade a room
  45. Drew Garage but didn't / couldn't draft it
  46. Made a contraption in the Workshop
  47. Find a compass or treasure map
  48. Get the coins at the bottom of the pool
  49. Draft the Rumpus Room
  50. Opened a "dead end" room in the Great Hall