Have twomajor keysat thesame timeDraft aNursery afterdrafting twootherbedroomsDraft anouter roomthat isn'tthe TombAquariumBilliardsroom hasmoneyUpgradea roomDraft theRumpusRoomBuy out thecommissaryor thekitchenSecretGarden30+Rooms6+RanksDrewGarage butdidn't /couldn't draftitOpen alocker inthe LockerRoom4+IvoryDicePerformedanexperimentEnter theChapelwith 0coinsGet intothebasementOpen 3safesBypass aroom's gemcost using theSecret Passageor a Prism KeySpend all ofyour gems(2+) on oneroom40+CoinsGain doublesteps fromdrafting orentering theBunk RoomUse thewateringcan 3timesGet thecoins atthe bottomof the poolPowered a room(laboratory,laundry, garage,furnace, pumproom)Draft a staffbedroom(servant'squarters ormaid'schamber)Enter theundergroundareaDraftThePoolEnterRoom46Dig upsometrashFind acompassor treasuremapDraftedtheLavatoryEat asaltedturnipAte dinner inthe diningroom with <5 stepremainingDraft a roomthat youcannot see(using archivesor dark room)Find a Keycardand then makeanother trip tothe UtilityClosetFind an itemin the DarkRoom afterturning onthe lightsPulled anantechamberleverFullDraftBoardHave 10differentitems in yourinventoryBreaksomethingwith ahammerMetalDetector70+stepsDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Spread items inrandom roomsthroughout themanor (and thendraft aconference room)Opened a"dead end"room in theGreat HallMade acontraptionin theWorkshopFind acompassor treasuremapDraft 5+rooms of thesame color(not blue)Find out thata door islocked whenyou have nokeysDraft a longpath throughthe manorconsisting of20+ roomsHave twomajor keysat thesame timeDraft aNursery afterdrafting twootherbedroomsDraft anouter roomthat isn'tthe TombAquariumBilliardsroom hasmoneyUpgradea roomDraft theRumpusRoomBuy out thecommissaryor thekitchenSecretGarden30+Rooms6+RanksDrewGarage butdidn't /couldn't draftitOpen alocker inthe LockerRoom4+IvoryDicePerformedanexperimentEnter theChapelwith 0coinsGet intothebasementOpen 3safesBypass aroom's gemcost using theSecret Passageor a Prism KeySpend all ofyour gems(2+) on oneroom40+CoinsGain doublesteps fromdrafting orentering theBunk RoomUse thewateringcan 3timesGet thecoins atthe bottomof the poolPowered a room(laboratory,laundry, garage,furnace, pumproom)Draft a staffbedroom(servant'squarters ormaid'schamber)Enter theundergroundareaDraftThePoolEnterRoom46Dig upsometrashFind acompassor treasuremapDraftedtheLavatoryEat asaltedturnipAte dinner inthe diningroom with <5 stepremainingDraft a roomthat youcannot see(using archivesor dark room)Find a Keycardand then makeanother trip tothe UtilityClosetFind an itemin the DarkRoom afterturning onthe lightsPulled anantechamberleverFullDraftBoardHave 10differentitems in yourinventoryBreaksomethingwith ahammerMetalDetector70+stepsDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Spread items inrandom roomsthroughout themanor (and thendraft aconference room)Opened a"dead end"room in theGreat HallMade acontraptionin theWorkshopFind acompassor treasuremapDraft 5+rooms of thesame color(not blue)Find out thata door islocked whenyou have nokeysDraft a longpath throughthe manorconsisting of20+ rooms

Blue Prince Day 1 Challenge - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Have two major keys at the same time
  2. Draft a Nursery after drafting two other bedrooms
  3. Draft an outer room that isn't the Tomb
  4. Aquarium
  5. Billiards room has money
  6. Upgrade a room
  7. Draft the Rumpus Room
  8. Buy out the commissary or the kitchen
  9. Secret Garden
  10. 30+Rooms 6+Ranks
  11. Drew Garage but didn't / couldn't draft it
  12. Open a locker in the Locker Room
  13. 4+ Ivory Dice
  14. Performed an experiment
  15. Enter the Chapel with 0 coins
  16. Get into the basement
  17. Open 3 safes
  18. Bypass a room's gem cost using the Secret Passage or a Prism Key
  19. Spend all of your gems (2+) on one room
  20. 40+ Coins
  21. Gain double steps from drafting or entering the Bunk Room
  22. Use the watering can 3 times
  23. Get the coins at the bottom of the pool
  24. Powered a room (laboratory, laundry, garage, furnace, pump room)
  25. Draft a staff bedroom (servant's quarters or maid's chamber)
  26. Enter the underground area
  27. Draft The Pool
  28. Enter Room 46
  29. Dig up some trash
  30. Find a compass or treasure map
  31. Drafted the Lavatory
  32. Eat a salted turnip
  33. Ate dinner in the dining room with < 5 step remaining
  34. Draft a room that you cannot see (using archives or dark room)
  35. Find a Keycard and then make another trip to the Utility Closet
  36. Find an item in the Dark Room after turning on the lights
  37. Pulled an antechamber lever
  38. Full Draft Board
  39. Have 10 different items in your inventory
  40. Break something with a hammer
  41. Metal Detector
  42. 70+ steps
  43. Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)
  44. Spread items in random rooms throughout the manor (and then draft a conference room)
  45. Opened a "dead end" room in the Great Hall
  46. Made a contraption in the Workshop
  47. Find a compass or treasure map
  48. Draft 5+ rooms of the same color (not blue)
  49. Find out that a door is locked when you have no keys
  50. Draft a long path through the manor consisting of 20+ rooms