Powered a room(laboratory,laundry, garage,furnace, pumproom)Buy out thecommissaryor thekitchen100+StepsLibraryMade acontraptionin theWorkshopEnterRoom46Lost stepsby draftingWeightRoomDraftedtheLavatoryDraft anouter roomthat isn'tthe Tomb70+stepsLose with10 or lessroomsFailedtheboxesNurserySilverKeyBreaksomethingwith ahammerGetsmetaldetectorUse thewateringcan 3timesEnter theChapelwith 0coinsDraft theRumpusRoomAte dinner inthe diningroom with 1stepremainingDrew Garagebutdidn't/couldn'tdraft itSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Draft a longpath throughthe manorconsisting of20+ roomsOpen 3safesUpgradea roomHave atleast 40coinsDig upsometrashDraft at least5 rooms ofthe samenon-bluecolorFind an itemin the DarkRoom afterturning onthe lightsBypass aroom's gemcost using theSecret Passageor a Prism Key50+GemsDraft aNursery afterdrafting twootherbedroomsPerformedanexperimentDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)NoKeysFullDraftBoardNoGemsEnteredthe UtilityCloset 3timesFree!Have twomajor keysat thesame timeGet intothebasementHave atleast 4Ivory DiceBilliardsroom hasmoneyPlay anycutsceneOpened a"dead end"room in theGreat HallFind out thata door islocked whenyou have nokeysDraftThePoolEnter theundergroundarea30+RoomsPulled anantechamberleverHave 10differentitems in yourinventoryPowered a room(laboratory,laundry, garage,furnace, pumproom)Buy out thecommissaryor thekitchen100+StepsLibraryMade acontraptionin theWorkshopEnterRoom46Lost stepsby draftingWeightRoomDraftedtheLavatoryDraft anouter roomthat isn'tthe Tomb70+stepsLose with10 or lessroomsFailedtheboxesNurserySilverKeyBreaksomethingwith ahammerGetsmetaldetectorUse thewateringcan 3timesEnter theChapelwith 0coinsDraft theRumpusRoomAte dinner inthe diningroom with 1stepremainingDrew Garagebutdidn't/couldn'tdraft itSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Draft a longpath throughthe manorconsisting of20+ roomsOpen 3safesUpgradea roomHave atleast 40coinsDig upsometrashDraft at least5 rooms ofthe samenon-bluecolorFind an itemin the DarkRoom afterturning onthe lightsBypass aroom's gemcost using theSecret Passageor a Prism Key50+GemsDraft aNursery afterdrafting twootherbedroomsPerformedanexperimentDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)NoKeysFullDraftBoardNoGemsEnteredthe UtilityCloset 3timesFree!Have twomajor keysat thesame timeGet intothebasementHave atleast 4Ivory DiceBilliardsroom hasmoneyPlay anycutsceneOpened a"dead end"room in theGreat HallFind out thata door islocked whenyou have nokeysDraftThePoolEnter theundergroundarea30+RoomsPulled anantechamberleverHave 10differentitems in yourinventory

Blue Prince Day 1 Challenge - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Powered a room (laboratory, laundry, garage, furnace, pump room)
  2. Buy out the commissary or the kitchen
  3. 100+ Steps
  4. Library
  5. Made a contraption in the Workshop
  6. Enter Room 46
  7. Lost steps by drafting Weight Room
  8. Drafted the Lavatory
  9. Draft an outer room that isn't the Tomb
  10. 70+ steps
  11. Lose with 10 or less rooms
  12. Failed the boxes
  13. Nursery
  14. Silver Key
  15. Break something with a hammer
  16. Gets metal detector
  17. Use the watering can 3 times
  18. Enter the Chapel with 0 coins
  19. Draft the Rumpus Room
  20. Ate dinner in the dining room with 1 step remaining
  21. Drew Garage but didn't/couldn't draft it
  22. Spread items in random rooms throughout the manor (and then draft a conference room)
  23. Draft a long path through the manor consisting of 20+ rooms
  24. Open 3 safes
  25. Upgrade a room
  26. Have at least 40 coins
  27. Dig up some trash
  28. Draft at least 5 rooms of the same non-blue color
  29. Find an item in the Dark Room after turning on the lights
  30. Bypass a room's gem cost using the Secret Passage or a Prism Key
  31. 50+ Gems
  32. Draft a Nursery after drafting two other bedrooms
  33. Performed an experiment
  34. Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)
  35. No Keys
  36. Full Draft Board
  37. No Gems
  38. Entered the Utility Closet 3 times
  39. Free!
  40. Have two major keys at the same time
  41. Get into the basement
  42. Have at least 4 Ivory Dice
  43. Billiards room has money
  44. Play any cutscene
  45. Opened a "dead end" room in the Great Hall
  46. Find out that a door is locked when you have no keys
  47. Draft The Pool
  48. Enter the underground area
  49. 30+ Rooms
  50. Pulled an antechamber lever
  51. Have 10 different items in your inventory