Ate dinner inthe diningroom with 1stepremainingUse thewateringcan 3timesDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)PerformedanexperimentPlay anycutscene50+Gems70+stepsOpen 3safesDrew Garagebutdidn't/couldn'tdraft itDraft at least5 rooms ofthe samenon-bluecolorNoKeysFind an itemin the DarkRoom afterturning onthe lightsDraft theRumpusRoomPulled anantechamberleverUpgradea roomHave twomajor keysat thesame timeDig upsometrashNoGemsDraftedtheLavatoryGetsmetaldetector30+RoomsSpread items inrandom roomsthroughout themanor (and thendraft aconference room)LibraryBilliardsroom hasmoneyDraftThePoolEnter theChapelwith 0coinsFailedtheboxesBreaksomethingwith ahammerBypass aroom's gemcost using theSecret Passageor a Prism KeyPowered a room(laboratory,laundry, garage,furnace, pumproom)Have atleast 40coinsGet intothebasement100+StepsNurseryBuy out thecommissaryor thekitchenSilverKeyOpened a"dead end"room in theGreat HallFullDraftBoardDraft anouter roomthat isn'tthe TombDraft aNursery afterdrafting twootherbedroomsHave atleast 4Ivory DiceEnteredthe UtilityCloset 3timesHave 10differentitems in yourinventoryEnterRoom46Free!Lost stepsby draftingWeightRoomEnter theundergroundareaDraft a longpath throughthe manorconsisting of20+ roomsMade acontraptionin theWorkshopFind out thata door islocked whenyou have nokeysLose with10 or lessroomsAte dinner inthe diningroom with 1stepremainingUse thewateringcan 3timesDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)PerformedanexperimentPlay anycutscene50+Gems70+stepsOpen 3safesDrew Garagebutdidn't/couldn'tdraft itDraft at least5 rooms ofthe samenon-bluecolorNoKeysFind an itemin the DarkRoom afterturning onthe lightsDraft theRumpusRoomPulled anantechamberleverUpgradea roomHave twomajor keysat thesame timeDig upsometrashNoGemsDraftedtheLavatoryGetsmetaldetector30+RoomsSpread items inrandom roomsthroughout themanor (and thendraft aconference room)LibraryBilliardsroom hasmoneyDraftThePoolEnter theChapelwith 0coinsFailedtheboxesBreaksomethingwith ahammerBypass aroom's gemcost using theSecret Passageor a Prism KeyPowered a room(laboratory,laundry, garage,furnace, pumproom)Have atleast 40coinsGet intothebasement100+StepsNurseryBuy out thecommissaryor thekitchenSilverKeyOpened a"dead end"room in theGreat HallFullDraftBoardDraft anouter roomthat isn'tthe TombDraft aNursery afterdrafting twootherbedroomsHave atleast 4Ivory DiceEnteredthe UtilityCloset 3timesHave 10differentitems in yourinventoryEnterRoom46Free!Lost stepsby draftingWeightRoomEnter theundergroundareaDraft a longpath throughthe manorconsisting of20+ roomsMade acontraptionin theWorkshopFind out thata door islocked whenyou have nokeysLose with10 or lessrooms

Blue Prince Day 1 Challenge - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ate dinner in the dining room with 1 step remaining
  2. Use the watering can 3 times
  3. Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)
  4. Performed an experiment
  5. Play any cutscene
  6. 50+ Gems
  7. 70+ steps
  8. Open 3 safes
  9. Drew Garage but didn't/couldn't draft it
  10. Draft at least 5 rooms of the same non-blue color
  11. No Keys
  12. Find an item in the Dark Room after turning on the lights
  13. Draft the Rumpus Room
  14. Pulled an antechamber lever
  15. Upgrade a room
  16. Have two major keys at the same time
  17. Dig up some trash
  18. No Gems
  19. Drafted the Lavatory
  20. Gets metal detector
  21. 30+ Rooms
  22. Spread items in random rooms throughout the manor (and then draft a conference room)
  23. Library
  24. Billiards room has money
  25. Draft The Pool
  26. Enter the Chapel with 0 coins
  27. Failed the boxes
  28. Break something with a hammer
  29. Bypass a room's gem cost using the Secret Passage or a Prism Key
  30. Powered a room (laboratory, laundry, garage, furnace, pump room)
  31. Have at least 40 coins
  32. Get into the basement
  33. 100+ Steps
  34. Nursery
  35. Buy out the commissary or the kitchen
  36. Silver Key
  37. Opened a "dead end" room in the Great Hall
  38. Full Draft Board
  39. Draft an outer room that isn't the Tomb
  40. Draft a Nursery after drafting two other bedrooms
  41. Have at least 4 Ivory Dice
  42. Entered the Utility Closet 3 times
  43. Have 10 different items in your inventory
  44. Enter Room 46
  45. Free!
  46. Lost steps by drafting Weight Room
  47. Enter the underground area
  48. Draft a long path through the manor consisting of 20+ rooms
  49. Made a contraption in the Workshop
  50. Find out that a door is locked when you have no keys
  51. Lose with 10 or less rooms