SilverKeyFullDraftBoardDrew Garagebutdidn't/couldn'tdraft itSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Draft a longpath throughthe manorconsisting of20+ roomsDraftedtheLavatoryBreaksomethingwith ahammerHave twomajor keysat thesame timeFind an itemin the DarkRoom afterturning onthe lights30+RoomsPerformedanexperimentLibrary100+StepsEnter theChapelwith 0coins70+stepsDraft at least5 rooms ofthe samenon-bluecolorAte dinner inthe diningroom with 1stepremaining50+GemsBypass aroom's gemcost using theSecret Passageor a Prism KeyHave atleast 40coinsPowered a room(laboratory,laundry, garage,furnace, pumproom)Draft theRumpusRoomDraft aNursery afterdrafting twootherbedroomsLost stepsby draftingWeightRoomHave atleast 4Ivory DiceOpen 3safesNurseryLose with10 or lessroomsFind out thata door islocked whenyou have nokeysGet intothebasementDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Upgradea roomDraftThePoolDig upsometrashEnter theundergroundareaBilliardsroom hasmoneyBuy out thecommissaryor thekitchenEnteredthe UtilityCloset 3timesUse thewateringcan 3timesFree!NoGemsOpened a"dead end"room in theGreat HallFailedtheboxesGetsmetaldetectorEnterRoom46NoKeysPulled anantechamberleverHave 10differentitems in yourinventoryDraft anouter roomthat isn'tthe TombPlay anycutsceneMade acontraptionin theWorkshopSilverKeyFullDraftBoardDrew Garagebutdidn't/couldn'tdraft itSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Draft a longpath throughthe manorconsisting of20+ roomsDraftedtheLavatoryBreaksomethingwith ahammerHave twomajor keysat thesame timeFind an itemin the DarkRoom afterturning onthe lights30+RoomsPerformedanexperimentLibrary100+StepsEnter theChapelwith 0coins70+stepsDraft at least5 rooms ofthe samenon-bluecolorAte dinner inthe diningroom with 1stepremaining50+GemsBypass aroom's gemcost using theSecret Passageor a Prism KeyHave atleast 40coinsPowered a room(laboratory,laundry, garage,furnace, pumproom)Draft theRumpusRoomDraft aNursery afterdrafting twootherbedroomsLost stepsby draftingWeightRoomHave atleast 4Ivory DiceOpen 3safesNurseryLose with10 or lessroomsFind out thata door islocked whenyou have nokeysGet intothebasementDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Upgradea roomDraftThePoolDig upsometrashEnter theundergroundareaBilliardsroom hasmoneyBuy out thecommissaryor thekitchenEnteredthe UtilityCloset 3timesUse thewateringcan 3timesFree!NoGemsOpened a"dead end"room in theGreat HallFailedtheboxesGetsmetaldetectorEnterRoom46NoKeysPulled anantechamberleverHave 10differentitems in yourinventoryDraft anouter roomthat isn'tthe TombPlay anycutsceneMade acontraptionin theWorkshop

Blue Prince Day 1 Challenge - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
  1. Silver Key
  2. Full Draft Board
  3. Drew Garage but didn't/couldn't draft it
  4. Spread items in random rooms throughout the manor (and then draft a conference room)
  5. Draft a long path through the manor consisting of 20+ rooms
  6. Drafted the Lavatory
  7. Break something with a hammer
  8. Have two major keys at the same time
  9. Find an item in the Dark Room after turning on the lights
  10. 30+ Rooms
  11. Performed an experiment
  12. Library
  13. 100+ Steps
  14. Enter the Chapel with 0 coins
  15. 70+ steps
  16. Draft at least 5 rooms of the same non-blue color
  17. Ate dinner in the dining room with 1 step remaining
  18. 50+ Gems
  19. Bypass a room's gem cost using the Secret Passage or a Prism Key
  20. Have at least 40 coins
  21. Powered a room (laboratory, laundry, garage, furnace, pump room)
  22. Draft the Rumpus Room
  23. Draft a Nursery after drafting two other bedrooms
  24. Lost steps by drafting Weight Room
  25. Have at least 4 Ivory Dice
  26. Open 3 safes
  27. Nursery
  28. Lose with 10 or less rooms
  29. Find out that a door is locked when you have no keys
  30. Get into the basement
  31. Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)
  32. Upgrade a room
  33. Draft The Pool
  34. Dig up some trash
  35. Enter the underground area
  36. Billiards room has money
  37. Buy out the commissary or the kitchen
  38. Entered the Utility Closet 3 times
  39. Use the watering can 3 times
  40. Free!
  41. No Gems
  42. Opened a "dead end" room in the Great Hall
  43. Failed the boxes
  44. Gets metal detector
  45. Enter Room 46
  46. No Keys
  47. Pulled an antechamber lever
  48. Have 10 different items in your inventory
  49. Draft an outer room that isn't the Tomb
  50. Play any cutscene
  51. Made a contraption in the Workshop