Find out thata door islocked whenyou have nokeysUse thewateringcan 3timesFree!Find an itemin the DarkRoom afterturning onthe lightsEnterRoom46SilverKeyHave atleast 40coinsDrew Garagebutdidn't/couldn'tdraft itDraftedtheLavatoryDraft theRumpusRoomBypass aroom's gemcost using theSecret Passageor a Prism KeyNoGems100+StepsLibraryDraft a longpath throughthe manorconsisting of20+ roomsNurseryDraft at least5 rooms ofthe samenon-bluecolorBuy out thecommissaryor thekitchenPowered a room(laboratory,laundry, garage,furnace, pumproom)Dig upsometrashFailedtheboxesGet intothebasementFullDraftBoard70+stepsBreaksomethingwith ahammerBilliardsroom hasmoneyMade acontraptionin theWorkshopHave atleast 4Ivory Dice30+RoomsGetsmetaldetectorOpened a"dead end"room in theGreat HallPlay anycutscenePulled anantechamberleverEnter theundergroundareaDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)DraftThePoolEnteredthe UtilityCloset 3timesLose with10 or lessroomsSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Upgradea room50+GemsPerformedanexperimentDraft anouter roomthat isn'tthe TombAte dinner inthe diningroom with 1stepremainingHave twomajor keysat thesame timeDraft aNursery afterdrafting twootherbedroomsNoKeysEnter theChapelwith 0coinsOpen 3safesHave 10differentitems in yourinventoryLost stepsby draftingWeightRoomFind out thata door islocked whenyou have nokeysUse thewateringcan 3timesFree!Find an itemin the DarkRoom afterturning onthe lightsEnterRoom46SilverKeyHave atleast 40coinsDrew Garagebutdidn't/couldn'tdraft itDraftedtheLavatoryDraft theRumpusRoomBypass aroom's gemcost using theSecret Passageor a Prism KeyNoGems100+StepsLibraryDraft a longpath throughthe manorconsisting of20+ roomsNurseryDraft at least5 rooms ofthe samenon-bluecolorBuy out thecommissaryor thekitchenPowered a room(laboratory,laundry, garage,furnace, pumproom)Dig upsometrashFailedtheboxesGet intothebasementFullDraftBoard70+stepsBreaksomethingwith ahammerBilliardsroom hasmoneyMade acontraptionin theWorkshopHave atleast 4Ivory Dice30+RoomsGetsmetaldetectorOpened a"dead end"room in theGreat HallPlay anycutscenePulled anantechamberleverEnter theundergroundareaDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)DraftThePoolEnteredthe UtilityCloset 3timesLose with10 or lessroomsSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Upgradea room50+GemsPerformedanexperimentDraft anouter roomthat isn'tthe TombAte dinner inthe diningroom with 1stepremainingHave twomajor keysat thesame timeDraft aNursery afterdrafting twootherbedroomsNoKeysEnter theChapelwith 0coinsOpen 3safesHave 10differentitems in yourinventoryLost stepsby draftingWeightRoom

Blue Prince Day 1 Challenge - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Find out that a door is locked when you have no keys
  2. Use the watering can 3 times
  3. Free!
  4. Find an item in the Dark Room after turning on the lights
  5. Enter Room 46
  6. Silver Key
  7. Have at least 40 coins
  8. Drew Garage but didn't/couldn't draft it
  9. Drafted the Lavatory
  10. Draft the Rumpus Room
  11. Bypass a room's gem cost using the Secret Passage or a Prism Key
  12. No Gems
  13. 100+ Steps
  14. Library
  15. Draft a long path through the manor consisting of 20+ rooms
  16. Nursery
  17. Draft at least 5 rooms of the same non-blue color
  18. Buy out the commissary or the kitchen
  19. Powered a room (laboratory, laundry, garage, furnace, pump room)
  20. Dig up some trash
  21. Failed the boxes
  22. Get into the basement
  23. Full Draft Board
  24. 70+ steps
  25. Break something with a hammer
  26. Billiards room has money
  27. Made a contraption in the Workshop
  28. Have at least 4 Ivory Dice
  29. 30+ Rooms
  30. Gets metal detector
  31. Opened a "dead end" room in the Great Hall
  32. Play any cutscene
  33. Pulled an antechamber lever
  34. Enter the underground area
  35. Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)
  36. Draft The Pool
  37. Entered the Utility Closet 3 times
  38. Lose with 10 or less rooms
  39. Spread items in random rooms throughout the manor (and then draft a conference room)
  40. Upgrade a room
  41. 50+ Gems
  42. Performed an experiment
  43. Draft an outer room that isn't the Tomb
  44. Ate dinner in the dining room with 1 step remaining
  45. Have two major keys at the same time
  46. Draft a Nursery after drafting two other bedrooms
  47. No Keys
  48. Enter the Chapel with 0 coins
  49. Open 3 safes
  50. Have 10 different items in your inventory
  51. Lost steps by drafting Weight Room