DrewGarage butdidn't /couldn't draftitDraft theRumpusRoomPowered a room(laboratory,laundry, garage,furnace, pumproom)PerformedanexperimentFullDraftBoardDraftedtheLavatoryDraft 5+rooms of thesame color(not blue)Lose with10 or lessroomsDig upsometrashAquariumGet intothebasementBreaksomethingwith ahammerEnterRoom464+IvoryDiceUpgradea roomOpen alocker inthe LockerRoomSpend all ofyour gems(2+) on oneroomBuy out thecommissaryor thekitchen30+Rooms6+RanksGain doublesteps fromdrafting orentering theBunk RoomDraft a staffbedroom(servant'squarters ormaid'schamber)Have twomajor keysat thesame timeSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Draft anouter roomthat isn'tthe TombHave 10differentitems in yourinventoryDraftThePoolBypass aroom's gemcost using theSecret Passageor a Prism KeyEat asaltedturnipEnter theundergroundarea40+CoinsDraft a longpath throughthe manorconsisting of20+ roomsFind an itemin the DarkRoom afterturning onthe lights70+stepsUse thewateringcan 3timesEnter theChapelwith 0coinsPulled anantechamberleverSecretGardenOpened a"dead end"room in theGreat HallDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Billiardsroom hasmoneyLost stepsby draftingWeightRoomFind a Keycardand then makeanother trip tothe UtilityClosetMade acontraptionin theWorkshopFind out thata door islocked whenyou have nokeysOpen 3safesDraft aNursery afterdrafting twootherbedroomsDraft a roomthat youcannot see(using archivesor dark room)Get thecoins atthe bottomof the poolFind acompassor treasuremapAte dinner inthe diningroom with <5 stepremainingMetalDetectorDrewGarage butdidn't /couldn't draftitDraft theRumpusRoomPowered a room(laboratory,laundry, garage,furnace, pumproom)PerformedanexperimentFullDraftBoardDraftedtheLavatoryDraft 5+rooms of thesame color(not blue)Lose with10 or lessroomsDig upsometrashAquariumGet intothebasementBreaksomethingwith ahammerEnterRoom464+IvoryDiceUpgradea roomOpen alocker inthe LockerRoomSpend all ofyour gems(2+) on oneroomBuy out thecommissaryor thekitchen30+Rooms6+RanksGain doublesteps fromdrafting orentering theBunk RoomDraft a staffbedroom(servant'squarters ormaid'schamber)Have twomajor keysat thesame timeSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Draft anouter roomthat isn'tthe TombHave 10differentitems in yourinventoryDraftThePoolBypass aroom's gemcost using theSecret Passageor a Prism KeyEat asaltedturnipEnter theundergroundarea40+CoinsDraft a longpath throughthe manorconsisting of20+ roomsFind an itemin the DarkRoom afterturning onthe lights70+stepsUse thewateringcan 3timesEnter theChapelwith 0coinsPulled anantechamberleverSecretGardenOpened a"dead end"room in theGreat HallDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Billiardsroom hasmoneyLost stepsby draftingWeightRoomFind a Keycardand then makeanother trip tothe UtilityClosetMade acontraptionin theWorkshopFind out thata door islocked whenyou have nokeysOpen 3safesDraft aNursery afterdrafting twootherbedroomsDraft a roomthat youcannot see(using archivesor dark room)Get thecoins atthe bottomof the poolFind acompassor treasuremapAte dinner inthe diningroom with <5 stepremainingMetalDetector

Blue Prince Day 1 Challenge - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Drew Garage but didn't / couldn't draft it
  2. Draft the Rumpus Room
  3. Powered a room (laboratory, laundry, garage, furnace, pump room)
  4. Performed an experiment
  5. Full Draft Board
  6. Drafted the Lavatory
  7. Draft 5+ rooms of the same color (not blue)
  8. Lose with 10 or less rooms
  9. Dig up some trash
  10. Aquarium
  11. Get into the basement
  12. Break something with a hammer
  13. Enter Room 46
  14. 4+ Ivory Dice
  15. Upgrade a room
  16. Open a locker in the Locker Room
  17. Spend all of your gems (2+) on one room
  18. Buy out the commissary or the kitchen
  19. 30+Rooms 6+Ranks
  20. Gain double steps from drafting or entering the Bunk Room
  21. Draft a staff bedroom (servant's quarters or maid's chamber)
  22. Have two major keys at the same time
  23. Spread items in random rooms throughout the manor (and then draft a conference room)
  24. Draft an outer room that isn't the Tomb
  25. Have 10 different items in your inventory
  26. Draft The Pool
  27. Bypass a room's gem cost using the Secret Passage or a Prism Key
  28. Eat a salted turnip
  29. Enter the underground area
  30. 40+ Coins
  31. Draft a long path through the manor consisting of 20+ rooms
  32. Find an item in the Dark Room after turning on the lights
  33. 70+ steps
  34. Use the watering can 3 times
  35. Enter the Chapel with 0 coins
  36. Pulled an antechamber lever
  37. Secret Garden
  38. Opened a "dead end" room in the Great Hall
  39. Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)
  40. Billiards room has money
  41. Lost steps by drafting Weight Room
  42. Find a Keycard and then make another trip to the Utility Closet
  43. Made a contraption in the Workshop
  44. Find out that a door is locked when you have no keys
  45. Open 3 safes
  46. Draft a Nursery after drafting two other bedrooms
  47. Draft a room that you cannot see (using archives or dark room)
  48. Get the coins at the bottom of the pool
  49. Find a compass or treasure map
  50. Ate dinner in the dining room with < 5 step remaining
  51. Metal Detector