(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Find an item in the Dark Room after turning on the lights
Enter the underground area
Drew Garage but didn't / couldn't draft it
Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)
Performed an experiment
Dig up some trash
70+ steps
Upgrade a room
Have 10 different items in your inventory
Draft an outer room that isn't the Tomb
Aquarium
Lost steps by drafting Weight Room
Eat a salted turnip
30+Rooms
6+Ranks
Opened a "dead end" room in the Great Hall
Made a contraption in the Workshop
Find a Keycard and then make another trip to the Utility Closet
Lose with 10 or less rooms
Get the coins at the bottom of the pool
40+ Coins
Break something with a hammer
Full Draft Board
Get into the basement
Gain double steps from drafting or entering the Bunk Room
Powered a room (laboratory, laundry, garage, furnace, pump room)
Draft a staff bedroom (servant's quarters or maid's chamber)
Ate dinner in the dining room with < 5 step remaining
Secret Garden
Open 3 safes
Drafted the Lavatory
Enter Room 46
Find a compass or treasure map
Draft 5+ rooms of the same color
(not blue)
Pulled an antechamber lever
Draft the Rumpus Room
Buy out the commissary or the kitchen
Enter the Chapel with 0 coins
Have two major keys at the same time
Find out that a door is locked when you have no keys
Draft The Pool
Metal Detector
Draft a long path through the manor consisting of 20+ rooms
Bypass a room's gem cost using the Secret Passage or a Prism Key
4+ Ivory Dice
Spread items in random rooms throughout the manor (and then draft a conference room)
Draft a Nursery after drafting two other bedrooms
Use the watering can 3 times
Open a locker in the Locker Room
Draft a room that you cannot see (using archives or dark room)