(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Spend all of your gems (2+) on one room
Use the watering can 3 times
Draft The Pool
Open a locker in the Locker Room
Find an item in the Dark Room after turning on the lights
Ate dinner in the dining room with < 5 step remaining
Gain double steps from drafting or entering the Bunk Room
Eat a salted turnip
Lost steps by drafting Weight Room
Find out that a door is locked when you have no keys
70+ steps
Draft a staff bedroom (servant's quarters or maid's chamber)
Pulled an antechamber lever
Enter Room 46
Have two major keys at the same time
Performed an experiment
Open 3 safes
Billiards room has money
Full Draft Board
Bypass a room's gem cost using the Secret Passage or a Prism Key
Find a Keycard and then make another trip to the Utility Closet
Enter the underground area
Drafted the Lavatory
Draft a room that you cannot see (using archives or dark room)
Made a contraption in the Workshop
Draft a long path through the manor consisting of 20+ rooms
Dig up some trash
Draft a Nursery after drafting two other bedrooms
Powered a room (laboratory, laundry, garage, furnace, pump room)
4+ Ivory Dice
Lose with 10 or less rooms
40+ Coins
Get into the basement
30+Rooms
6+Ranks
Break something with a hammer
Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)
Enter the Chapel with 0 coins
Drew Garage but didn't / couldn't draft it
Find a compass or treasure map
Metal Detector
Draft an outer room that isn't the Tomb
Buy out the commissary or the kitchen
Aquarium
Get the coins at the bottom of the pool
Draft the Rumpus Room
Upgrade a room
Spread items in random rooms throughout the manor (and then draft a conference room)