Enter theundergroundareaOpen alocker inthe LockerRoom4+IvoryDiceBypass aroom's gemcost using theSecret Passageor a Prism KeyUse thewateringcan 3timesGet thecoins atthe bottomof the poolMetalDetectorPulled anantechamberleverSecretGardenSpend all ofyour gems(2+) on oneroomDrewGarage butdidn't /couldn't draftitFind out thata door islocked whenyou have nokeysPowered a room(laboratory,laundry, garage,furnace, pumproom)Dig upsometrashAquariumFind an itemin the DarkRoom afterturning onthe lightsSpread items inrandom roomsthroughout themanor (and thendraft aconference room)FullDraftBoard70+stepsGet intothebasementDraftedtheLavatoryDraft theRumpusRoomLose with10 or lessroomsBilliardsroom hasmoneyFind acompassor treasuremapMade acontraptionin theWorkshopBuy out thecommissaryor thekitchenDraft a longpath throughthe manorconsisting of20+ roomsAte dinner inthe diningroom with <5 stepremainingDraft anouter roomthat isn'tthe Tomb30+Rooms6+RanksDraft a staffbedroom(servant'squarters ormaid'schamber)Find a Keycardand then makeanother trip tothe UtilityClosetEnter theChapelwith 0coinsDraft 5+rooms of thesame color(not blue)Opened a"dead end"room in theGreat HallDraft aNursery afterdrafting twootherbedroomsLost stepsby draftingWeightRoomGain doublesteps fromdrafting orentering theBunk RoomBreaksomethingwith ahammer40+CoinsDraftThePoolDraft a roomthat youcannot see(using archivesor dark room)Eat asaltedturnipPerformedanexperimentHave 10differentitems in yourinventoryUpgradea roomHave twomajor keysat thesame timeOpen 3safesEnterRoom46Draft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Enter theundergroundareaOpen alocker inthe LockerRoom4+IvoryDiceBypass aroom's gemcost using theSecret Passageor a Prism KeyUse thewateringcan 3timesGet thecoins atthe bottomof the poolMetalDetectorPulled anantechamberleverSecretGardenSpend all ofyour gems(2+) on oneroomDrewGarage butdidn't /couldn't draftitFind out thata door islocked whenyou have nokeysPowered a room(laboratory,laundry, garage,furnace, pumproom)Dig upsometrashAquariumFind an itemin the DarkRoom afterturning onthe lightsSpread items inrandom roomsthroughout themanor (and thendraft aconference room)FullDraftBoard70+stepsGet intothebasementDraftedtheLavatoryDraft theRumpusRoomLose with10 or lessroomsBilliardsroom hasmoneyFind acompassor treasuremapMade acontraptionin theWorkshopBuy out thecommissaryor thekitchenDraft a longpath throughthe manorconsisting of20+ roomsAte dinner inthe diningroom with <5 stepremainingDraft anouter roomthat isn'tthe Tomb30+Rooms6+RanksDraft a staffbedroom(servant'squarters ormaid'schamber)Find a Keycardand then makeanother trip tothe UtilityClosetEnter theChapelwith 0coinsDraft 5+rooms of thesame color(not blue)Opened a"dead end"room in theGreat HallDraft aNursery afterdrafting twootherbedroomsLost stepsby draftingWeightRoomGain doublesteps fromdrafting orentering theBunk RoomBreaksomethingwith ahammer40+CoinsDraftThePoolDraft a roomthat youcannot see(using archivesor dark room)Eat asaltedturnipPerformedanexperimentHave 10differentitems in yourinventoryUpgradea roomHave twomajor keysat thesame timeOpen 3safesEnterRoom46Draft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)

Blue Prince Day 1 Challenge - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Enter the underground area
  2. Open a locker in the Locker Room
  3. 4+ Ivory Dice
  4. Bypass a room's gem cost using the Secret Passage or a Prism Key
  5. Use the watering can 3 times
  6. Get the coins at the bottom of the pool
  7. Metal Detector
  8. Pulled an antechamber lever
  9. Secret Garden
  10. Spend all of your gems (2+) on one room
  11. Drew Garage but didn't / couldn't draft it
  12. Find out that a door is locked when you have no keys
  13. Powered a room (laboratory, laundry, garage, furnace, pump room)
  14. Dig up some trash
  15. Aquarium
  16. Find an item in the Dark Room after turning on the lights
  17. Spread items in random rooms throughout the manor (and then draft a conference room)
  18. Full Draft Board
  19. 70+ steps
  20. Get into the basement
  21. Drafted the Lavatory
  22. Draft the Rumpus Room
  23. Lose with 10 or less rooms
  24. Billiards room has money
  25. Find a compass or treasure map
  26. Made a contraption in the Workshop
  27. Buy out the commissary or the kitchen
  28. Draft a long path through the manor consisting of 20+ rooms
  29. Ate dinner in the dining room with < 5 step remaining
  30. Draft an outer room that isn't the Tomb
  31. 30+Rooms 6+Ranks
  32. Draft a staff bedroom (servant's quarters or maid's chamber)
  33. Find a Keycard and then make another trip to the Utility Closet
  34. Enter the Chapel with 0 coins
  35. Draft 5+ rooms of the same color (not blue)
  36. Opened a "dead end" room in the Great Hall
  37. Draft a Nursery after drafting two other bedrooms
  38. Lost steps by drafting Weight Room
  39. Gain double steps from drafting or entering the Bunk Room
  40. Break something with a hammer
  41. 40+ Coins
  42. Draft The Pool
  43. Draft a room that you cannot see (using archives or dark room)
  44. Eat a salted turnip
  45. Performed an experiment
  46. Have 10 different items in your inventory
  47. Upgrade a room
  48. Have two major keys at the same time
  49. Open 3 safes
  50. Enter Room 46
  51. Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)