Pulled anantechamberleverOpened a"dead end"room in theGreat HallDraftThePoolDraft 5+rooms of thesame color(not blue)SecretGardenBreaksomethingwith ahammer70+stepsAte dinner inthe diningroom with <5 stepremainingBuy out thecommissaryor thekitchenHave 10differentitems in yourinventoryUse thewateringcan 3times40+CoinsDraft aNursery afterdrafting twootherbedroomsFullDraftBoardEnter theChapelwith 0coinsSpend all ofyour gems(2+) on oneroomPowered a room(laboratory,laundry, garage,furnace, pumproom)Get intothebasementAquariumDraft a longpath throughthe manorconsisting of20+ roomsOpen alocker inthe LockerRoomLost stepsby draftingWeightRoomFind out thata door islocked whenyou have nokeysSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Lose with10 or lessrooms4+IvoryDiceBilliardsroom hasmoneyBypass aroom's gemcost using theSecret Passageor a Prism KeyDig upsometrashFind an itemin the DarkRoom afterturning onthe lightsHave twomajor keysat thesame timeDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Find a Keycardand then makeanother trip tothe UtilityClosetDraft a roomthat youcannot see(using archivesor dark room)Performedanexperiment30+Rooms6+RanksOpen 3safesDraft a staffbedroom(servant'squarters ormaid'schamber)Gain doublesteps fromdrafting orentering theBunk RoomUpgradea roomDrewGarage butdidn't /couldn't draftitMetalDetectorDraftedtheLavatoryGet thecoins atthe bottomof the poolMade acontraptionin theWorkshopFind acompassor treasuremapDraft theRumpusRoomEnterRoom46Enter theundergroundareaEat asaltedturnipDraft anouter roomthat isn'tthe TombPulled anantechamberleverOpened a"dead end"room in theGreat HallDraftThePoolDraft 5+rooms of thesame color(not blue)SecretGardenBreaksomethingwith ahammer70+stepsAte dinner inthe diningroom with <5 stepremainingBuy out thecommissaryor thekitchenHave 10differentitems in yourinventoryUse thewateringcan 3times40+CoinsDraft aNursery afterdrafting twootherbedroomsFullDraftBoardEnter theChapelwith 0coinsSpend all ofyour gems(2+) on oneroomPowered a room(laboratory,laundry, garage,furnace, pumproom)Get intothebasementAquariumDraft a longpath throughthe manorconsisting of20+ roomsOpen alocker inthe LockerRoomLost stepsby draftingWeightRoomFind out thata door islocked whenyou have nokeysSpread items inrandom roomsthroughout themanor (and thendraft aconference room)Lose with10 or lessrooms4+IvoryDiceBilliardsroom hasmoneyBypass aroom's gemcost using theSecret Passageor a Prism KeyDig upsometrashFind an itemin the DarkRoom afterturning onthe lightsHave twomajor keysat thesame timeDraft a room thatdidn't start in thedraft pool (Morningroom, Pump room,Locker Room,Sauna)Find a Keycardand then makeanother trip tothe UtilityClosetDraft a roomthat youcannot see(using archivesor dark room)Performedanexperiment30+Rooms6+RanksOpen 3safesDraft a staffbedroom(servant'squarters ormaid'schamber)Gain doublesteps fromdrafting orentering theBunk RoomUpgradea roomDrewGarage butdidn't /couldn't draftitMetalDetectorDraftedtheLavatoryGet thecoins atthe bottomof the poolMade acontraptionin theWorkshopFind acompassor treasuremapDraft theRumpusRoomEnterRoom46Enter theundergroundareaEat asaltedturnipDraft anouter roomthat isn'tthe Tomb

Blue Prince Day 1 Challenge - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Pulled an antechamber lever
  2. Opened a "dead end" room in the Great Hall
  3. Draft The Pool
  4. Draft 5+ rooms of the same color (not blue)
  5. Secret Garden
  6. Break something with a hammer
  7. 70+ steps
  8. Ate dinner in the dining room with < 5 step remaining
  9. Buy out the commissary or the kitchen
  10. Have 10 different items in your inventory
  11. Use the watering can 3 times
  12. 40+ Coins
  13. Draft a Nursery after drafting two other bedrooms
  14. Full Draft Board
  15. Enter the Chapel with 0 coins
  16. Spend all of your gems (2+) on one room
  17. Powered a room (laboratory, laundry, garage, furnace, pump room)
  18. Get into the basement
  19. Aquarium
  20. Draft a long path through the manor consisting of 20+ rooms
  21. Open a locker in the Locker Room
  22. Lost steps by drafting Weight Room
  23. Find out that a door is locked when you have no keys
  24. Spread items in random rooms throughout the manor (and then draft a conference room)
  25. Lose with 10 or less rooms
  26. 4+ Ivory Dice
  27. Billiards room has money
  28. Bypass a room's gem cost using the Secret Passage or a Prism Key
  29. Dig up some trash
  30. Find an item in the Dark Room after turning on the lights
  31. Have two major keys at the same time
  32. Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)
  33. Find a Keycard and then make another trip to the Utility Closet
  34. Draft a room that you cannot see (using archives or dark room)
  35. Performed an experiment
  36. 30+Rooms 6+Ranks
  37. Open 3 safes
  38. Draft a staff bedroom (servant's quarters or maid's chamber)
  39. Gain double steps from drafting or entering the Bunk Room
  40. Upgrade a room
  41. Drew Garage but didn't / couldn't draft it
  42. Metal Detector
  43. Drafted the Lavatory
  44. Get the coins at the bottom of the pool
  45. Made a contraption in the Workshop
  46. Find a compass or treasure map
  47. Draft the Rumpus Room
  48. Enter Room 46
  49. Enter the underground area
  50. Eat a salted turnip
  51. Draft an outer room that isn't the Tomb