(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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Bypass a room's gem cost using the Secret Passage or a Prism Key
Enter the Chapel with 0 coins
Buy out the commissary or the kitchen
Drew Garage but didn't / couldn't draft it
Gain double steps from drafting or entering the Bunk Room
Find a Keycard and then make another trip to the Utility Closet
Lose with 10 or less rooms
Pulled an antechamber lever
Find a compass or treasure map
40+ Coins
4+ Ivory Dice
Enter Room 46
Draft a long path through the manor consisting of 20+ rooms
Billiards room has money
Draft a staff bedroom (servant's quarters or maid's chamber)
Upgrade a room
Find an item in the Dark Room after turning on the lights
Drafted the Lavatory
Get the coins at the bottom of the pool
Powered a room (laboratory, laundry, garage, furnace, pump room)
Lost steps by drafting Weight Room
Metal Detector
70+ steps
Eat a salted turnip
Find out that a door is locked when you have no keys
Aquarium
Enter the underground area
Full Draft Board
Opened a "dead end" room in the Great Hall
Open 3 safes
Draft a Nursery after drafting two other bedrooms
Ate dinner in the dining room with < 5 step remaining
Draft 5+ rooms of the same color
(not blue)
Draft The Pool
30+Rooms
6+Ranks
Use the watering can 3 times
Made a contraption in the Workshop
Draft a room that didn't start in the draft pool (Morning room, Pump room, Locker Room, Sauna)
Performed an experiment
Spend all of your gems (2+) on one room
Open a locker in the Locker Room
Have 10 different items in your inventory
Draft an outer room that isn't the Tomb
Dig up some trash
Draft a room that you cannot see (using archives or dark room)
Spread items in random rooms throughout the manor (and then draft a conference room)