They play thesame part overand over againand it starts toget annoyingpeople invideo areintentionallyencounteringan entitylightflickeringChild or animaldoes/experiencessomething weirdPeople in videohave acceptedthe entity andare not scaredanymoreGoodopening/hookto entrySomeonesayssomethingBASED ininterviewEntity isprobablyjust someguy/animalPeople invideo speaka differentlanguageInterviewee'scamera/audioquality isweirdly goodLuigiboard isinvolvedFootageis 7pixelsPerson invideo istouched byan entityThey say youcan see a facesomewhere butyou really can'tno matter howhard you trythey're ina forestat nightsomebodydied within a3 mile radiusat somepointInterviewee'scamera/audioquality sucksEntry wasaddressed bya governmentat some point"Didyou seethat?"someonesayssomethingUNHINGEDin interviewrandomnoisebadeditingpersonrecording isobviouslytrespassingIntervieweeis way tooclose totheir cameraanimalsbehaveweirdlyEditingzooms inneedlesslyclose ontothe entitySHADOWFIGUREMONEYGANGCensoredswearingSomethingfalls overtakes placeonroad/roadsideEntity istelling themto leave(directly orindirectly)They play thesame part overand over againand it starts toget annoyingpeople invideo areintentionallyencounteringan entitylightflickeringChild or animaldoes/experiencessomething weirdPeople in videohave acceptedthe entity andare not scaredanymoreGoodopening/hookto entrySomeonesayssomethingBASED ininterviewEntity isprobablyjust someguy/animalPeople invideo speaka differentlanguageInterviewee'scamera/audioquality isweirdly goodLuigiboard isinvolvedFootageis 7pixelsPerson invideo istouched byan entityThey say youcan see a facesomewhere butyou really can'tno matter howhard you trythey're ina forestat nightsomebodydied within a3 mile radiusat somepointInterviewee'scamera/audioquality sucksEntry wasaddressed bya governmentat some point"Didyou seethat?"someonesayssomethingUNHINGEDin interviewrandomnoisebadeditingpersonrecording isobviouslytrespassingIntervieweeis way tooclose totheir cameraanimalsbehaveweirdlyEditingzooms inneedlesslyclose ontothe entitySHADOWFIGUREMONEYGANGCensoredswearingSomethingfalls overtakes placeonroad/roadsideEntity istelling themto leave(directly orindirectly)

Paranormal Caught On Camera (Tubi) Bingo! (inspired by Bizzarebub Bingo) - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
H
2
G
3
G
4
O
5
O
6
H
7
S
8
H
9
G
10
G
11
S
12
H
13
T
14
T
15
S
16
O
17
T
18
T
19
G
20
O
21
G
22
T
23
O
24
S
25
S
26
T
27
H
28
H
29
H
30
G
31
S
  1. H-They play the same part over and over again and it starts to get annoying
  2. G-people in video are intentionally encountering an entity
  3. G-light flickering
  4. O-Child or animal does/experiences something weird
  5. O-People in video have accepted the entity and are not scared anymore
  6. H-Good opening/hook to entry
  7. S-Someone says something BASED in interview
  8. H-Entity is probably just some guy/animal
  9. G-People in video speak a different language
  10. G-Interviewee's camera/audio quality is weirdly good
  11. S-Luigi board is involved
  12. H-Footage is 7 pixels
  13. T-Person in video is touched by an entity
  14. T-They say you can see a face somewhere but you really can't no matter how hard you try
  15. S-they're in a forest at night
  16. O-somebody died within a 3 mile radius at some point
  17. T-Interviewee's camera/audio quality sucks
  18. T-Entry was addressed by a government at some point
  19. G-"Did you see that?"
  20. O-someone says something UNHINGED in interview
  21. G-random noise
  22. T-bad editing
  23. O-person recording is obviously trespassing
  24. S-Interviewee is way too close to their camera
  25. S-animals behave weirdly
  26. T-Editing zooms in needlessly close onto the entity
  27. H-SHADOW FIGURE MONEY GANG
  28. H-Censored swearing
  29. H-Something falls over
  30. G-takes place on road/roadside
  31. S-Entity is telling them to leave (directly or indirectly)