defaultskinkilldroidselfdestructsand diesfallsinto pitserverwhipe5000+pointsdevestoragequittingevilscaryhitboxmomentgunslingerrounddienationkilldroidhits 2+peoplewith ejectdie ofdeath titlereferencemissedcaretakerabilityAHHFRESHMEATloopingfor 2+minutesmissedblockbadwaresnowballsa bit toomuchspeciallmsthemedoubletroublesomebodydieswithin aminuteharkenalmost diesor dies fromimmolateghostschillinbananaslippursuermissescleavedancingwith 4+peoplekills thekilleronebouncepursuer andavoiderworktogetherdefaultskinkilldroidselfdestructsand diesfallsinto pitserverwhipe5000+pointsdevestoragequittingevilscaryhitboxmomentgunslingerrounddienationkilldroidhits 2+peoplewith ejectdie ofdeath titlereferencemissedcaretakerabilityAHHFRESHMEATloopingfor 2+minutesmissedblockbadwaresnowballsa bit toomuchspeciallmsthemedoubletroublesomebodydieswithin aminuteharkenalmost diesor dies fromimmolateghostschillinbananaslippursuermissescleavedancingwith 4+peoplekills thekilleronebouncepursuer andavoiderworktogether

die of death - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. default skin
  2. killdroid self destructs and dies
  3. falls into pit
  4. serverwhipe
  5. 5000+ points
  6. devesto
  7. ragequitting
  8. evil scary
  9. hitbox moment
  10. gunslinger round
  11. dienation
  12. killdroid hits 2+ people with eject
  13. die of death title reference
  14. missed caretaker ability
  15. AHH FRESH MEAT
  16. looping for 2+ minutes
  17. missed block
  18. badware snowballs a bit too much
  19. special lms theme
  20. double trouble
  21. somebody dies within a minute
  22. harken almost dies or dies from immolate
  23. ghosts chillin
  24. banana slip
  25. pursuer misses cleave
  26. dancing with 4+ people
  27. kills the killer
  28. one bounce
  29. pursuer and avoider work together