Post-PurchaseEvaluationExemplarProductPsychogeneticNeedsNudgeConsumerBehaviorInstinctFunctionalRiskEvokedSetPrimingDemographicsEliminationby AspectRuleBoundedRationalityApproach-ApproachConflictUtilitarianNeedNeed forAffiliationHabitualTheory ofCognitiveDissonanceMarketSegmentationStrategiesHomeostasisAutonomyNeedRecognitionMotivationalStrengthConjunctiveRuleInterpretivismMaximizingBehavioralEconomicsProductPositionExpectancyTheoryNostalgicAttachmentNeed forUniquenessNeed forAchievementRoleTheoryNeedforPowerSatisficingDatabaseMarketingEvaluativeCriteriaSunk-CostFallacyMotivationInformationSearchPasticheInfluencerEnduringApproach-AvoidanceConflictSocialMediaAntecedentPhysicalRiskHierarchyof NeedsLocationDriveSelf-ConceptAttachmentThematicAperceptionTestSpectacleConstructiveProcessingFederalTradeCommissionConsiderationSetConsumptionCommunitiesConsumerIntelligentAgents80/20RuleInterdependenceCognitivePurchaseDecisionCybermediariesLoveAvoidance-AvoidanceConflictGlobalConsumerCultureDigitalNativesEvaluationCriteriaPositivismPsychographicsPsychologicalRiskWantEthnocentrismExchangeRelationshipMarketingProspectTheoryMonetaryRiskSocialRiskVonRestorffEffectUser-GeneratedContentDefaultBiasNon-CompensatoryHedonicNeedParadigmPopCultureSentimentAnalysisPost-PurchaseEvaluationExemplarProductPsychogeneticNeedsNudgeConsumerBehaviorInstinctFunctionalRiskEvokedSetPrimingDemographicsEliminationby AspectRuleBoundedRationalityApproach-ApproachConflictUtilitarianNeedNeed forAffiliationHabitualTheory ofCognitiveDissonanceMarketSegmentationStrategiesHomeostasisAutonomyNeedRecognitionMotivationalStrengthConjunctiveRuleInterpretivismMaximizingBehavioralEconomicsProductPositionExpectancyTheoryNostalgicAttachmentNeed forUniquenessNeed forAchievementRoleTheoryNeedforPowerSatisficingDatabaseMarketingEvaluativeCriteriaSunk-CostFallacyMotivationInformationSearchPasticheInfluencerEnduringApproach-AvoidanceConflictSocialMediaAntecedentPhysicalRiskHierarchyof NeedsLocationDriveSelf-ConceptAttachmentThematicAperceptionTestSpectacleConstructiveProcessingFederalTradeCommissionConsiderationSetConsumptionCommunitiesConsumerIntelligentAgents80/20RuleInterdependenceCognitivePurchaseDecisionCybermediariesLoveAvoidance-AvoidanceConflictGlobalConsumerCultureDigitalNativesEvaluationCriteriaPositivismPsychographicsPsychologicalRiskWantEthnocentrismExchangeRelationshipMarketingProspectTheoryMonetaryRiskSocialRiskVonRestorffEffectUser-GeneratedContentDefaultBiasNon-CompensatoryHedonicNeedParadigmPopCultureSentimentAnalysis

CAFF 427 Consumer Dynamics Kreysa - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Post-Purchase Evaluation
  2. Exemplar Product
  3. Psychogenetic Needs
  4. Nudge
  5. Consumer Behavior
  6. Instinct
  7. Functional Risk
  8. Evoked Set
  9. Priming
  10. Demographics
  11. Elimination by Aspect Rule
  12. Bounded Rationality
  13. Approach-Approach Conflict
  14. Utilitarian Need
  15. Need for Affiliation
  16. Habitual
  17. Theory of Cognitive Dissonance
  18. Market Segmentation Strategies
  19. Homeostasis
  20. Autonomy
  21. Need Recognition
  22. Motivational Strength
  23. Conjunctive Rule
  24. Interpretivism
  25. Maximizing
  26. Behavioral Economics
  27. Product Position
  28. Expectancy Theory
  29. Nostalgic Attachment
  30. Need for Uniqueness
  31. Need for Achievement
  32. Role Theory
  33. Need for Power
  34. Satisficing
  35. Database Marketing
  36. Evaluative Criteria
  37. Sunk-Cost Fallacy
  38. Motivation
  39. Information Search
  40. Pastiche
  41. Influencer
  42. Enduring
  43. Approach-Avoidance Conflict
  44. Social Media
  45. Antecedent
  46. Physical Risk
  47. Hierarchy of Needs
  48. Location
  49. Drive
  50. Self-Concept Attachment
  51. Thematic Aperception Test
  52. Spectacle
  53. Constructive Processing
  54. Federal Trade Commission
  55. Consideration Set
  56. Consumption Communities
  57. Consumer
  58. Intelligent Agents
  59. 80/20 Rule
  60. Interdependence
  61. Cognitive Purchase Decision
  62. Cybermediaries
  63. Love
  64. Avoidance-Avoidance Conflict
  65. Global Consumer Culture
  66. Digital Natives
  67. Evaluation Criteria
  68. Positivism
  69. Psychographics
  70. Psychological Risk
  71. Want
  72. Ethnocentrism
  73. Exchange
  74. Relationship Marketing
  75. Prospect Theory
  76. Monetary Risk
  77. Social Risk
  78. Von Restorff Effect
  79. User-Generated Content
  80. Default Bias
  81. Non-Compensatory
  82. Hedonic Need
  83. Paradigm
  84. Pop Culture
  85. Sentiment Analysis