Approach-ApproachConflictNeedforPowerPasticheNeed forAffiliationLoveHabitualNostalgicAttachmentHedonicNeedMaximizingSentimentAnalysisWantUtilitarianNeedPost-PurchaseEvaluationNeed forAchievementEliminationby AspectRuleSpectaclePsychologicalRiskMotivationalStrengthProductPositionDatabaseMarketingEthnocentrismPsychographicsBehavioralEconomicsExpectancyTheoryInterpretivismDigitalNativesRoleTheoryDriveConsumerBehaviorMotivationFederalTradeCommissionNeed forUniquenessDemographicsNeedRecognitionInfluencerSocialMediaInterdependenceSatisficingCybermediariesEvaluationCriteriaInstinctThematicAperceptionTestRelationshipMarketingConsumerSelf-ConceptAttachmentEvaluativeCriteriaEnduringGlobalConsumerCultureMarketSegmentationStrategiesParadigmEvokedSetInformationSearchIntelligentAgentsDefaultBiasPsychogeneticNeedsSunk-CostFallacySocialRiskConjunctiveRuleVonRestorffEffectUser-GeneratedContentLocationExemplarProductMonetaryRiskExchangePrimingTheory ofCognitiveDissonanceCognitivePurchaseDecisionBoundedRationalityPositivismAutonomyConsiderationSet80/20RuleAntecedentHomeostasisConsumptionCommunitiesNudgeProspectTheoryConstructiveProcessingHierarchyof NeedsNon-CompensatoryPopCultureFunctionalRiskApproach-AvoidanceConflictPhysicalRiskAvoidance-AvoidanceConflictApproach-ApproachConflictNeedforPowerPasticheNeed forAffiliationLoveHabitualNostalgicAttachmentHedonicNeedMaximizingSentimentAnalysisWantUtilitarianNeedPost-PurchaseEvaluationNeed forAchievementEliminationby AspectRuleSpectaclePsychologicalRiskMotivationalStrengthProductPositionDatabaseMarketingEthnocentrismPsychographicsBehavioralEconomicsExpectancyTheoryInterpretivismDigitalNativesRoleTheoryDriveConsumerBehaviorMotivationFederalTradeCommissionNeed forUniquenessDemographicsNeedRecognitionInfluencerSocialMediaInterdependenceSatisficingCybermediariesEvaluationCriteriaInstinctThematicAperceptionTestRelationshipMarketingConsumerSelf-ConceptAttachmentEvaluativeCriteriaEnduringGlobalConsumerCultureMarketSegmentationStrategiesParadigmEvokedSetInformationSearchIntelligentAgentsDefaultBiasPsychogeneticNeedsSunk-CostFallacySocialRiskConjunctiveRuleVonRestorffEffectUser-GeneratedContentLocationExemplarProductMonetaryRiskExchangePrimingTheory ofCognitiveDissonanceCognitivePurchaseDecisionBoundedRationalityPositivismAutonomyConsiderationSet80/20RuleAntecedentHomeostasisConsumptionCommunitiesNudgeProspectTheoryConstructiveProcessingHierarchyof NeedsNon-CompensatoryPopCultureFunctionalRiskApproach-AvoidanceConflictPhysicalRiskAvoidance-AvoidanceConflict

CAFF 427 Consumer Dynamics Kreysa - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Approach-Approach Conflict
  2. Need for Power
  3. Pastiche
  4. Need for Affiliation
  5. Love
  6. Habitual
  7. Nostalgic Attachment
  8. Hedonic Need
  9. Maximizing
  10. Sentiment Analysis
  11. Want
  12. Utilitarian Need
  13. Post-Purchase Evaluation
  14. Need for Achievement
  15. Elimination by Aspect Rule
  16. Spectacle
  17. Psychological Risk
  18. Motivational Strength
  19. Product Position
  20. Database Marketing
  21. Ethnocentrism
  22. Psychographics
  23. Behavioral Economics
  24. Expectancy Theory
  25. Interpretivism
  26. Digital Natives
  27. Role Theory
  28. Drive
  29. Consumer Behavior
  30. Motivation
  31. Federal Trade Commission
  32. Need for Uniqueness
  33. Demographics
  34. Need Recognition
  35. Influencer
  36. Social Media
  37. Interdependence
  38. Satisficing
  39. Cybermediaries
  40. Evaluation Criteria
  41. Instinct
  42. Thematic Aperception Test
  43. Relationship Marketing
  44. Consumer
  45. Self-Concept Attachment
  46. Evaluative Criteria
  47. Enduring
  48. Global Consumer Culture
  49. Market Segmentation Strategies
  50. Paradigm
  51. Evoked Set
  52. Information Search
  53. Intelligent Agents
  54. Default Bias
  55. Psychogenetic Needs
  56. Sunk-Cost Fallacy
  57. Social Risk
  58. Conjunctive Rule
  59. Von Restorff Effect
  60. User-Generated Content
  61. Location
  62. Exemplar Product
  63. Monetary Risk
  64. Exchange
  65. Priming
  66. Theory of Cognitive Dissonance
  67. Cognitive Purchase Decision
  68. Bounded Rationality
  69. Positivism
  70. Autonomy
  71. Consideration Set
  72. 80/20 Rule
  73. Antecedent
  74. Homeostasis
  75. Consumption Communities
  76. Nudge
  77. Prospect Theory
  78. Constructive Processing
  79. Hierarchy of Needs
  80. Non-Compensatory
  81. Pop Culture
  82. Functional Risk
  83. Approach-Avoidance Conflict
  84. Physical Risk
  85. Avoidance-Avoidance Conflict