DriveNudgeAntecedentConsumerMonetaryRiskEvaluationCriteriaFederalTradeCommissionInterdependenceConsiderationSetProspectTheoryGlobalConsumerCultureInformationSearchAutonomySatisficingPost-PurchaseEvaluationPasticheConjunctiveRuleMotivationalStrengthPopCultureCybermediariesBoundedRationalityHomeostasisWantConstructiveProcessingUser-GeneratedContentSelf-ConceptAttachmentEnduringDemographicsApproach-AvoidanceConflictEthnocentrismNeedforPowerFunctionalRiskVonRestorffEffectRoleTheoryExpectancyTheoryTheory ofCognitiveDissonanceNeed forUniquenessPositivismDigitalNativesNeed forAchievementSunk-CostFallacyConsumerBehaviorConsumptionCommunitiesCognitivePurchaseDecisionMaximizingInfluencerInterpretivismProductPositionLocationApproach-ApproachConflictNostalgicAttachmentHabitualPrimingDefaultBiasExemplarProductNeed forAffiliationPsychographicsUtilitarianNeedExchangeLoveEliminationby AspectRuleNeedRecognitionDatabaseMarketingHierarchyof NeedsSocialRiskBehavioralEconomicsPsychogeneticNeedsMarketSegmentationStrategiesRelationshipMarketingPhysicalRiskParadigmSpectacleSocialMediaHedonicNeedEvaluativeCriteriaIntelligentAgentsThematicAperceptionTestEvokedSetInstinctMotivationSentimentAnalysis80/20RuleAvoidance-AvoidanceConflictPsychologicalRiskNon-CompensatoryDriveNudgeAntecedentConsumerMonetaryRiskEvaluationCriteriaFederalTradeCommissionInterdependenceConsiderationSetProspectTheoryGlobalConsumerCultureInformationSearchAutonomySatisficingPost-PurchaseEvaluationPasticheConjunctiveRuleMotivationalStrengthPopCultureCybermediariesBoundedRationalityHomeostasisWantConstructiveProcessingUser-GeneratedContentSelf-ConceptAttachmentEnduringDemographicsApproach-AvoidanceConflictEthnocentrismNeedforPowerFunctionalRiskVonRestorffEffectRoleTheoryExpectancyTheoryTheory ofCognitiveDissonanceNeed forUniquenessPositivismDigitalNativesNeed forAchievementSunk-CostFallacyConsumerBehaviorConsumptionCommunitiesCognitivePurchaseDecisionMaximizingInfluencerInterpretivismProductPositionLocationApproach-ApproachConflictNostalgicAttachmentHabitualPrimingDefaultBiasExemplarProductNeed forAffiliationPsychographicsUtilitarianNeedExchangeLoveEliminationby AspectRuleNeedRecognitionDatabaseMarketingHierarchyof NeedsSocialRiskBehavioralEconomicsPsychogeneticNeedsMarketSegmentationStrategiesRelationshipMarketingPhysicalRiskParadigmSpectacleSocialMediaHedonicNeedEvaluativeCriteriaIntelligentAgentsThematicAperceptionTestEvokedSetInstinctMotivationSentimentAnalysis80/20RuleAvoidance-AvoidanceConflictPsychologicalRiskNon-Compensatory

CAFF 427 Consumer Dynamics Kreysa - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Drive
  2. Nudge
  3. Antecedent
  4. Consumer
  5. Monetary Risk
  6. Evaluation Criteria
  7. Federal Trade Commission
  8. Interdependence
  9. Consideration Set
  10. Prospect Theory
  11. Global Consumer Culture
  12. Information Search
  13. Autonomy
  14. Satisficing
  15. Post-Purchase Evaluation
  16. Pastiche
  17. Conjunctive Rule
  18. Motivational Strength
  19. Pop Culture
  20. Cybermediaries
  21. Bounded Rationality
  22. Homeostasis
  23. Want
  24. Constructive Processing
  25. User-Generated Content
  26. Self-Concept Attachment
  27. Enduring
  28. Demographics
  29. Approach-Avoidance Conflict
  30. Ethnocentrism
  31. Need for Power
  32. Functional Risk
  33. Von Restorff Effect
  34. Role Theory
  35. Expectancy Theory
  36. Theory of Cognitive Dissonance
  37. Need for Uniqueness
  38. Positivism
  39. Digital Natives
  40. Need for Achievement
  41. Sunk-Cost Fallacy
  42. Consumer Behavior
  43. Consumption Communities
  44. Cognitive Purchase Decision
  45. Maximizing
  46. Influencer
  47. Interpretivism
  48. Product Position
  49. Location
  50. Approach-Approach Conflict
  51. Nostalgic Attachment
  52. Habitual
  53. Priming
  54. Default Bias
  55. Exemplar Product
  56. Need for Affiliation
  57. Psychographics
  58. Utilitarian Need
  59. Exchange
  60. Love
  61. Elimination by Aspect Rule
  62. Need Recognition
  63. Database Marketing
  64. Hierarchy of Needs
  65. Social Risk
  66. Behavioral Economics
  67. Psychogenetic Needs
  68. Market Segmentation Strategies
  69. Relationship Marketing
  70. Physical Risk
  71. Paradigm
  72. Spectacle
  73. Social Media
  74. Hedonic Need
  75. Evaluative Criteria
  76. Intelligent Agents
  77. Thematic Aperception Test
  78. Evoked Set
  79. Instinct
  80. Motivation
  81. Sentiment Analysis
  82. 80/20 Rule
  83. Avoidance-Avoidance Conflict
  84. Psychological Risk
  85. Non-Compensatory