CognitivePurchaseDecisionDemographicsExemplarProductProspectTheoryRoleTheoryPrimingInterdependenceHomeostasisPsychologicalRiskEvokedSetHabitualSentimentAnalysisBehavioralEconomicsNon-CompensatoryConsumerHedonicNeedUtilitarianNeedMaximizingCybermediariesNeedforPowerEnduringMotivationalStrengthIntelligentAgentsDatabaseMarketingGlobalConsumerCultureFunctionalRiskPositivismMonetaryRiskConsumptionCommunitiesEvaluationCriteriaBoundedRationalityTheory ofCognitiveDissonanceMotivationUser-GeneratedContentExpectancyTheoryConstructiveProcessingSunk-CostFallacyApproach-ApproachConflictDefaultBiasSelf-ConceptAttachmentNeed forUniquenessProductPositionConsumerBehaviorDriveWantConjunctiveRuleNeed forAffiliationLoveSatisficingPhysicalRiskInstinctFederalTradeCommissionPost-PurchaseEvaluationThematicAperceptionTestRelationshipMarketingSpectacleAntecedentParadigmInfluencerLocationAvoidance-AvoidanceConflictInformationSearchInterpretivismExchangeSocialRiskPasticheAutonomyEthnocentrismNeed forAchievementPsychogeneticNeeds80/20RuleHierarchyof NeedsDigitalNativesNeedRecognitionMarketSegmentationStrategiesNostalgicAttachmentNudgePopCultureSocialMediaEvaluativeCriteriaPsychographicsConsiderationSetEliminationby AspectRuleVonRestorffEffectApproach-AvoidanceConflictCognitivePurchaseDecisionDemographicsExemplarProductProspectTheoryRoleTheoryPrimingInterdependenceHomeostasisPsychologicalRiskEvokedSetHabitualSentimentAnalysisBehavioralEconomicsNon-CompensatoryConsumerHedonicNeedUtilitarianNeedMaximizingCybermediariesNeedforPowerEnduringMotivationalStrengthIntelligentAgentsDatabaseMarketingGlobalConsumerCultureFunctionalRiskPositivismMonetaryRiskConsumptionCommunitiesEvaluationCriteriaBoundedRationalityTheory ofCognitiveDissonanceMotivationUser-GeneratedContentExpectancyTheoryConstructiveProcessingSunk-CostFallacyApproach-ApproachConflictDefaultBiasSelf-ConceptAttachmentNeed forUniquenessProductPositionConsumerBehaviorDriveWantConjunctiveRuleNeed forAffiliationLoveSatisficingPhysicalRiskInstinctFederalTradeCommissionPost-PurchaseEvaluationThematicAperceptionTestRelationshipMarketingSpectacleAntecedentParadigmInfluencerLocationAvoidance-AvoidanceConflictInformationSearchInterpretivismExchangeSocialRiskPasticheAutonomyEthnocentrismNeed forAchievementPsychogeneticNeeds80/20RuleHierarchyof NeedsDigitalNativesNeedRecognitionMarketSegmentationStrategiesNostalgicAttachmentNudgePopCultureSocialMediaEvaluativeCriteriaPsychographicsConsiderationSetEliminationby AspectRuleVonRestorffEffectApproach-AvoidanceConflict

CAFF 427 Consumer Dynamics Kreysa - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Cognitive Purchase Decision
  2. Demographics
  3. Exemplar Product
  4. Prospect Theory
  5. Role Theory
  6. Priming
  7. Interdependence
  8. Homeostasis
  9. Psychological Risk
  10. Evoked Set
  11. Habitual
  12. Sentiment Analysis
  13. Behavioral Economics
  14. Non-Compensatory
  15. Consumer
  16. Hedonic Need
  17. Utilitarian Need
  18. Maximizing
  19. Cybermediaries
  20. Need for Power
  21. Enduring
  22. Motivational Strength
  23. Intelligent Agents
  24. Database Marketing
  25. Global Consumer Culture
  26. Functional Risk
  27. Positivism
  28. Monetary Risk
  29. Consumption Communities
  30. Evaluation Criteria
  31. Bounded Rationality
  32. Theory of Cognitive Dissonance
  33. Motivation
  34. User-Generated Content
  35. Expectancy Theory
  36. Constructive Processing
  37. Sunk-Cost Fallacy
  38. Approach-Approach Conflict
  39. Default Bias
  40. Self-Concept Attachment
  41. Need for Uniqueness
  42. Product Position
  43. Consumer Behavior
  44. Drive
  45. Want
  46. Conjunctive Rule
  47. Need for Affiliation
  48. Love
  49. Satisficing
  50. Physical Risk
  51. Instinct
  52. Federal Trade Commission
  53. Post-Purchase Evaluation
  54. Thematic Aperception Test
  55. Relationship Marketing
  56. Spectacle
  57. Antecedent
  58. Paradigm
  59. Influencer
  60. Location
  61. Avoidance-Avoidance Conflict
  62. Information Search
  63. Interpretivism
  64. Exchange
  65. Social Risk
  66. Pastiche
  67. Autonomy
  68. Ethnocentrism
  69. Need for Achievement
  70. Psychogenetic Needs
  71. 80/20 Rule
  72. Hierarchy of Needs
  73. Digital Natives
  74. Need Recognition
  75. Market Segmentation Strategies
  76. Nostalgic Attachment
  77. Nudge
  78. Pop Culture
  79. Social Media
  80. Evaluative Criteria
  81. Psychographics
  82. Consideration Set
  83. Elimination by Aspect Rule
  84. Von Restorff Effect
  85. Approach-Avoidance Conflict