Prioritise student- led practice Schedule marking time Shared drives for collaboration Schedule brain- breaks Pomodoro technique Reflect daily on what worked well Digital calendar Prepare materials and resources the day before Classroom 10–2 Rule Limit unnecessary perfectionism Seek feedback Prioritise tasks (urgent vs. important) Reuse and adapt existing resources Create a “To- Do Later” list for non- urgent tasks Set realistic daily goals Backward map from learning goals Set clear work-home boundaries Classroom timer Prioritise student- led practice Schedule marking time Shared drives for collaboration Schedule brain- breaks Pomodoro technique Reflect daily on what worked well Digital calendar Prepare materials and resources the day before Classroom 10–2 Rule Limit unnecessary perfectionism Seek feedback Prioritise tasks (urgent vs. important) Reuse and adapt existing resources Create a “To- Do Later” list for non- urgent tasks Set realistic daily goals Backward map from learning goals Set clear work-home boundaries Classroom timer
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Prioritise student-led practice
Schedule marking time
Shared drives for collaboration
Schedule brain-breaks
Pomodoro technique
Reflect daily on what worked well
Digital calendar
Prepare materials and resources the day before
Classroom 10–2 Rule
Limit unnecessary perfectionism
Seek feedback
Prioritise tasks (urgent vs. important)
Reuse and adapt existing resources
Create a “To-Do Later” list for non-urgent tasks
Set realistic daily goals
Backward map from learning goals
Set clear work-home boundaries
Classroom timer