Reflect daily on what worked well Seek feedback Schedule marking time Classroom timer Shared drives for collaboration Limit unnecessary perfectionism Classroom 10–2 Rule Set clear work-home boundaries Backward map from learning goals Schedule brain- breaks Prepare materials and resources the day before Set realistic daily goals Pomodoro technique Prioritise student- led practice Prioritise tasks (urgent vs. important) Digital calendar Reuse and adapt existing resources Create a “To- Do Later” list for non- urgent tasks Reflect daily on what worked well Seek feedback Schedule marking time Classroom timer Shared drives for collaboration Limit unnecessary perfectionism Classroom 10–2 Rule Set clear work-home boundaries Backward map from learning goals Schedule brain- breaks Prepare materials and resources the day before Set realistic daily goals Pomodoro technique Prioritise student- led practice Prioritise tasks (urgent vs. important) Digital calendar Reuse and adapt existing resources Create a “To- Do Later” list for non- urgent tasks
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reflect daily on what worked well
Seek feedback
Schedule marking time
Classroom timer
Shared drives for collaboration
Limit unnecessary perfectionism
Classroom 10–2 Rule
Set clear work-home boundaries
Backward map from learning goals
Schedule brain-breaks
Prepare materials and resources the day before
Set realistic daily goals
Pomodoro technique
Prioritise student-led practice
Prioritise tasks (urgent vs. important)
Digital calendar
Reuse and adapt existing resources
Create a “To-Do Later” list for non-urgent tasks