Reflect daily on what worked well Seek feedback Pomodoro technique Prepare materials and resources the day before Shared drives for collaboration Prioritise tasks (urgent vs. important) Prioritise student- led practice Classroom timer Set realistic daily goals Schedule brain- breaks Limit unnecessary perfectionism Create a “To- Do Later” list for non- urgent tasks Digital calendar Backward map from learning goals Set clear work-home boundaries Classroom 10–2 Rule Schedule marking time Reuse and adapt existing resources Reflect daily on what worked well Seek feedback Pomodoro technique Prepare materials and resources the day before Shared drives for collaboration Prioritise tasks (urgent vs. important) Prioritise student- led practice Classroom timer Set realistic daily goals Schedule brain- breaks Limit unnecessary perfectionism Create a “To- Do Later” list for non- urgent tasks Digital calendar Backward map from learning goals Set clear work-home boundaries Classroom 10–2 Rule Schedule marking time Reuse and adapt existing resources
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Reflect daily on what worked well
Seek feedback
Pomodoro technique
Prepare materials and resources the day before
Shared drives for collaboration
Prioritise tasks (urgent vs. important)
Prioritise student-led practice
Classroom timer
Set realistic daily goals
Schedule brain-breaks
Limit unnecessary perfectionism
Create a “To-Do Later” list for non-urgent tasks
Digital calendar
Backward map from learning goals
Set clear work-home boundaries
Classroom 10–2 Rule
Schedule marking time
Reuse and adapt existing resources