Schedule brain- breaks Create a “To- Do Later” list for non- urgent tasks Reflect daily on what worked well Schedule marking time Digital calendar Backward map from learning goals Prioritise tasks (urgent vs. important) Prioritise student- led practice Set clear work-home boundaries Classroom 10–2 Rule Classroom timer Seek feedback Pomodoro technique Prepare materials and resources the day before Shared drives for collaboration Limit unnecessary perfectionism Set realistic daily goals Reuse and adapt existing resources Schedule brain- breaks Create a “To- Do Later” list for non- urgent tasks Reflect daily on what worked well Schedule marking time Digital calendar Backward map from learning goals Prioritise tasks (urgent vs. important) Prioritise student- led practice Set clear work-home boundaries Classroom 10–2 Rule Classroom timer Seek feedback Pomodoro technique Prepare materials and resources the day before Shared drives for collaboration Limit unnecessary perfectionism Set realistic daily goals Reuse and adapt existing resources
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Schedule brain-breaks
Create a “To-Do Later” list for non-urgent tasks
Reflect daily on what worked well
Schedule marking time
Digital calendar
Backward map from learning goals
Prioritise tasks (urgent vs. important)
Prioritise student-led practice
Set clear work-home boundaries
Classroom 10–2 Rule
Classroom timer
Seek feedback
Pomodoro technique
Prepare materials and resources the day before
Shared drives for collaboration
Limit unnecessary perfectionism
Set realistic daily goals
Reuse and adapt existing resources