Set clear work-home boundaries Prepare materials and resources the day before Classroom timer Backward map from learning goals Shared drives for collaboration Set realistic daily goals Limit unnecessary perfectionism Pomodoro technique Prioritise student- led practice Create a “To- Do Later” list for non- urgent tasks Reflect daily on what worked well Schedule brain- breaks Prioritise tasks (urgent vs. important) Digital calendar Seek feedback Classroom 10–2 Rule Reuse and adapt existing resources Schedule marking time Set clear work-home boundaries Prepare materials and resources the day before Classroom timer Backward map from learning goals Shared drives for collaboration Set realistic daily goals Limit unnecessary perfectionism Pomodoro technique Prioritise student- led practice Create a “To- Do Later” list for non- urgent tasks Reflect daily on what worked well Schedule brain- breaks Prioritise tasks (urgent vs. important) Digital calendar Seek feedback Classroom 10–2 Rule Reuse and adapt existing resources Schedule marking time
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Set clear work-home boundaries
Prepare materials and resources the day before
Classroom timer
Backward map from learning goals
Shared drives for collaboration
Set realistic daily goals
Limit unnecessary perfectionism
Pomodoro technique
Prioritise student-led practice
Create a “To-Do Later” list for non-urgent tasks
Reflect daily on what worked well
Schedule brain-breaks
Prioritise tasks (urgent vs. important)
Digital calendar
Seek feedback
Classroom 10–2 Rule
Reuse and adapt existing resources
Schedule marking time