Prioritisestudent-ledpracticeReuseand adaptexistingresourcesSeekfeedbackClassroom10–2 RuleSchedulemarkingtimeClassroomtimerPreparematerials andresources theday beforePomodorotechniqueSet clearwork-homeboundariesCreate a “To-Do Later” listfor non-urgent tasksSchedulebrain-breaksSetrealisticdailygoalsShareddrives forcollaborationPrioritisetasks(urgent vs.important)DigitalcalendarLimitunnecessaryperfectionismReflectdaily onwhatworked wellBackwardmap fromlearninggoalsPrioritisestudent-ledpracticeReuseand adaptexistingresourcesSeekfeedbackClassroom10–2 RuleSchedulemarkingtimeClassroomtimerPreparematerials andresources theday beforePomodorotechniqueSet clearwork-homeboundariesCreate a “To-Do Later” listfor non-urgent tasksSchedulebrain-breaksSetrealisticdailygoalsShareddrives forcollaborationPrioritisetasks(urgent vs.important)DigitalcalendarLimitunnecessaryperfectionismReflectdaily onwhatworked wellBackwardmap fromlearninggoals

Time Management Techniques - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prioritise student-led practice
  2. Reuse and adapt existing resources
  3. Seek feedback
  4. Classroom 10–2 Rule
  5. Schedule marking time
  6. Classroom timer
  7. Prepare materials and resources the day before
  8. Pomodoro technique
  9. Set clear work-home boundaries
  10. Create a “To-Do Later” list for non-urgent tasks
  11. Schedule brain-breaks
  12. Set realistic daily goals
  13. Shared drives for collaboration
  14. Prioritise tasks (urgent vs. important)
  15. Digital calendar
  16. Limit unnecessary perfectionism
  17. Reflect daily on what worked well
  18. Backward map from learning goals