Prioritise student- led practice Schedule brain- breaks Classroom 10–2 Rule Classroom timer Shared drives for collaboration Set clear work-home boundaries Backward map from learning goals Prioritise tasks (urgent vs. important) Digital calendar Schedule marking time Limit unnecessary perfectionism Reflect daily on what worked well Prepare materials and resources the day before Set realistic daily goals Seek feedback Pomodoro technique Create a “To- Do Later” list for non- urgent tasks Reuse and adapt existing resources Prioritise student- led practice Schedule brain- breaks Classroom 10–2 Rule Classroom timer Shared drives for collaboration Set clear work-home boundaries Backward map from learning goals Prioritise tasks (urgent vs. important) Digital calendar Schedule marking time Limit unnecessary perfectionism Reflect daily on what worked well Prepare materials and resources the day before Set realistic daily goals Seek feedback Pomodoro technique Create a “To- Do Later” list for non- urgent tasks Reuse and adapt existing resources
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Prioritise student-led practice
Schedule brain-breaks
Classroom 10–2 Rule
Classroom timer
Shared drives for collaboration
Set clear work-home boundaries
Backward map from learning goals
Prioritise tasks (urgent vs. important)
Digital calendar
Schedule marking time
Limit unnecessary perfectionism
Reflect daily on what worked well
Prepare materials and resources the day before
Set realistic daily goals
Seek feedback
Pomodoro technique
Create a “To-Do Later” list for non-urgent tasks
Reuse and adapt existing resources