Schedulebrain-breaksCreate a “To-Do Later” listfor non-urgent tasksReflectdaily onwhatworked wellSchedulemarkingtimeDigitalcalendarBackwardmap fromlearninggoalsPrioritisetasks(urgent vs.important)Prioritisestudent-ledpracticeSet clearwork-homeboundariesClassroom10–2 RuleClassroomtimerSeekfeedbackPomodorotechniquePreparematerials andresources theday beforeShareddrives forcollaborationLimitunnecessaryperfectionismSetrealisticdailygoalsReuseand adaptexistingresourcesSchedulebrain-breaksCreate a “To-Do Later” listfor non-urgent tasksReflectdaily onwhatworked wellSchedulemarkingtimeDigitalcalendarBackwardmap fromlearninggoalsPrioritisetasks(urgent vs.important)Prioritisestudent-ledpracticeSet clearwork-homeboundariesClassroom10–2 RuleClassroomtimerSeekfeedbackPomodorotechniquePreparematerials andresources theday beforeShareddrives forcollaborationLimitunnecessaryperfectionismSetrealisticdailygoalsReuseand adaptexistingresources

Time Management Techniques - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Schedule brain-breaks
  2. Create a “To-Do Later” list for non-urgent tasks
  3. Reflect daily on what worked well
  4. Schedule marking time
  5. Digital calendar
  6. Backward map from learning goals
  7. Prioritise tasks (urgent vs. important)
  8. Prioritise student-led practice
  9. Set clear work-home boundaries
  10. Classroom 10–2 Rule
  11. Classroom timer
  12. Seek feedback
  13. Pomodoro technique
  14. Prepare materials and resources the day before
  15. Shared drives for collaboration
  16. Limit unnecessary perfectionism
  17. Set realistic daily goals
  18. Reuse and adapt existing resources