Emotion breaking through restraint An exchange with heavy unspoken meaning Human fascination with evil Low, droning score under quiet dialogue A polite conversation that feels dangerous Investigative clue revealed visually not verbally An event or statement that only makes sense later Subtle shift of power dynamics within a scene Sharp contrast between clean/dirty An emphasis on Trans- formation Disturbing calmness in a tense situation POV shot that makes you feel watched Ambient sounds building dread Music that feels detached of clinical An Actor looking directly into camera Music cutting out abruptly A moment of control vs vulnerability Extreme, un- comfortably intimate close up Dialogue that feels like a game Slow build-up to sudden horror A long take that increases tension Duality of civilized vs monstrous behavior The cost of empathy in confronting darkness Silence to amplify unease Emotion breaking through restraint An exchange with heavy unspoken meaning Human fascination with evil Low, droning score under quiet dialogue A polite conversation that feels dangerous Investigative clue revealed visually not verbally An event or statement that only makes sense later Subtle shift of power dynamics within a scene Sharp contrast between clean/dirty An emphasis on Trans- formation Disturbing calmness in a tense situation POV shot that makes you feel watched Ambient sounds building dread Music that feels detached of clinical An Actor looking directly into camera Music cutting out abruptly A moment of control vs vulnerability Extreme, un- comfortably intimate close up Dialogue that feels like a game Slow build-up to sudden horror A long take that increases tension Duality of civilized vs monstrous behavior The cost of empathy in confronting darkness Silence to amplify unease
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
R-Emotion breaking through restraint
R-An exchange with heavy unspoken meaning
F-Human fascination with evil
T-Low, droning score under quiet dialogue
R-A polite conversation that feels dangerous
A-Investigative clue revealed visually not verbally
A-An event or statement that only makes sense later
A-Subtle shift of power dynamics within a scene
C-Sharp contrast between clean/dirty
F-An emphasis on Trans-formation
R-Disturbing calmness in a tense situation
C-POV shot that makes you feel watched
T-Ambient sounds building dread
T-Music that feels detached of clinical
C-An Actor looking directly into camera
T-Music cutting out abruptly
F-A moment of control vs vulnerability
C-Extreme, un-comfortably intimate close up
R-Dialogue that feels like a game
A-Slow build-up to sudden horror
C-A long take that increases tension
F-Duality of civilized vs monstrous behavior
F-The cost of empathy in confronting darkness
T-Silence to amplify unease