Musiccutting outabruptlyEmotionbreakingthroughrestraintSharpcontrastbetweenclean/dirtyAn Actorlookingdirectly intocameraThe cost ofempathy inconfrontingdarknessLow, droningscore underquietdialogueAmbientsoundsbuildingdreadHumanfascinationwith evilAn event orstatementthat onlymakessense laterSlowbuild-upto suddenhorrorPOV shotthat makesyou feelwatchedDisturbingcalmnessin a tensesituationDialoguethat feelslike agameSubtle shiftof powerdynamicswithin asceneA politeconversationthat feelsdangerousExtreme, un-comfortablyintimateclose upA longtake thatincreasestensionA momentof control vsvulnerabilityAn exchangewith heavyunspokenmeaningInvestigativecluerevealedvisually notverballyMusic thatfeelsdetachedof clinicalAnemphasison Trans-formationDuality ofcivilized vsmonstrousbehaviorSilenceto amplifyuneaseMusiccutting outabruptlyEmotionbreakingthroughrestraintSharpcontrastbetweenclean/dirtyAn Actorlookingdirectly intocameraThe cost ofempathy inconfrontingdarknessLow, droningscore underquietdialogueAmbientsoundsbuildingdreadHumanfascinationwith evilAn event orstatementthat onlymakessense laterSlowbuild-upto suddenhorrorPOV shotthat makesyou feelwatchedDisturbingcalmnessin a tensesituationDialoguethat feelslike agameSubtle shiftof powerdynamicswithin asceneA politeconversationthat feelsdangerousExtreme, un-comfortablyintimateclose upA longtake thatincreasestensionA momentof control vsvulnerabilityAn exchangewith heavyunspokenmeaningInvestigativecluerevealedvisually notverballyMusic thatfeelsdetachedof clinicalAnemphasison Trans-formationDuality ofcivilized vsmonstrousbehaviorSilenceto amplifyunease

The Silence of the Lambs - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
T
2
R
3
C
4
C
5
F
6
T
7
T
8
F
9
A
10
A
11
C
12
R
13
R
14
A
15
R
16
C
17
C
18
F
19
R
20
A
21
T
22
F
23
F
24
T
  1. T-Music cutting out abruptly
  2. R-Emotion breaking through restraint
  3. C-Sharp contrast between clean/dirty
  4. C-An Actor looking directly into camera
  5. F-The cost of empathy in confronting darkness
  6. T-Low, droning score under quiet dialogue
  7. T-Ambient sounds building dread
  8. F-Human fascination with evil
  9. A-An event or statement that only makes sense later
  10. A-Slow build-up to sudden horror
  11. C-POV shot that makes you feel watched
  12. R-Disturbing calmness in a tense situation
  13. R-Dialogue that feels like a game
  14. A-Subtle shift of power dynamics within a scene
  15. R-A polite conversation that feels dangerous
  16. C-Extreme, un-comfortably intimate close up
  17. C-A long take that increases tension
  18. F-A moment of control vs vulnerability
  19. R-An exchange with heavy unspoken meaning
  20. A-Investigative clue revealed visually not verbally
  21. T-Music that feels detached of clinical
  22. F-An emphasis on Trans-formation
  23. F-Duality of civilized vs monstrous behavior
  24. T-Silence to amplify unease