Disturbingcalmnessin a tensesituationSharpcontrastbetweenclean/dirtyExtreme, un-comfortablyintimateclose upDuality ofcivilized vsmonstrousbehaviorInvestigativecluerevealedvisually notverballySlowbuild-upto suddenhorrorSilenceto amplifyuneaseHumanfascinationwith evilA momentof control vsvulnerabilityAmbientsoundsbuildingdreadEmotionbreakingthroughrestraintSubtle shiftof powerdynamicswithin asceneAn exchangewith heavyunspokenmeaningLow, droningscore underquietdialogueA longtake thatincreasestensionDialoguethat feelslike agameAnemphasison Trans-formationAn Actorlookingdirectly intocameraPOV shotthat makesyou feelwatchedMusiccutting outabruptlyA politeconversationthat feelsdangerousThe cost ofempathy inconfrontingdarknessAn event orstatementthat onlymakessense laterMusic thatfeelsdetachedof clinicalDisturbingcalmnessin a tensesituationSharpcontrastbetweenclean/dirtyExtreme, un-comfortablyintimateclose upDuality ofcivilized vsmonstrousbehaviorInvestigativecluerevealedvisually notverballySlowbuild-upto suddenhorrorSilenceto amplifyuneaseHumanfascinationwith evilA momentof control vsvulnerabilityAmbientsoundsbuildingdreadEmotionbreakingthroughrestraintSubtle shiftof powerdynamicswithin asceneAn exchangewith heavyunspokenmeaningLow, droningscore underquietdialogueA longtake thatincreasestensionDialoguethat feelslike agameAnemphasison Trans-formationAn Actorlookingdirectly intocameraPOV shotthat makesyou feelwatchedMusiccutting outabruptlyA politeconversationthat feelsdangerousThe cost ofempathy inconfrontingdarknessAn event orstatementthat onlymakessense laterMusic thatfeelsdetachedof clinical

The Silence of the Lambs - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
R
2
C
3
C
4
F
5
A
6
A
7
T
8
F
9
F
10
T
11
R
12
A
13
R
14
T
15
C
16
R
17
F
18
C
19
C
20
T
21
R
22
F
23
A
24
T
  1. R-Disturbing calmness in a tense situation
  2. C-Sharp contrast between clean/dirty
  3. C-Extreme, un-comfortably intimate close up
  4. F-Duality of civilized vs monstrous behavior
  5. A-Investigative clue revealed visually not verbally
  6. A-Slow build-up to sudden horror
  7. T-Silence to amplify unease
  8. F-Human fascination with evil
  9. F-A moment of control vs vulnerability
  10. T-Ambient sounds building dread
  11. R-Emotion breaking through restraint
  12. A-Subtle shift of power dynamics within a scene
  13. R-An exchange with heavy unspoken meaning
  14. T-Low, droning score under quiet dialogue
  15. C-A long take that increases tension
  16. R-Dialogue that feels like a game
  17. F-An emphasis on Trans-formation
  18. C-An Actor looking directly into camera
  19. C-POV shot that makes you feel watched
  20. T-Music cutting out abruptly
  21. R-A polite conversation that feels dangerous
  22. F-The cost of empathy in confronting darkness
  23. A-An event or statement that only makes sense later
  24. T-Music that feels detached of clinical