Silenceto amplifyuneaseSharpcontrastbetweenclean/dirtyThe cost ofempathy inconfrontingdarknessHumanfascinationwith evilDuality ofcivilized vsmonstrousbehaviorMusiccutting outabruptlyAnemphasison Trans-formationLow, droningscore underquietdialogueDialoguethat feelslike agameSlowbuild-upto suddenhorrorAn exchangewith heavyunspokenmeaningExtreme, un-comfortablyintimateclose upA longtake thatincreasestensionA momentof control vsvulnerabilityAn Actorlookingdirectly intocameraEmotionbreakingthroughrestraintDisturbingcalmnessin a tensesituationSubtle shiftof powerdynamicswithin ascenePOV shotthat makesyou feelwatchedAn event orstatementthat onlymakessense laterInvestigativecluerevealedvisually notverballyA politeconversationthat feelsdangerousAmbientsoundsbuildingdreadMusic thatfeelsdetachedof clinicalSilenceto amplifyuneaseSharpcontrastbetweenclean/dirtyThe cost ofempathy inconfrontingdarknessHumanfascinationwith evilDuality ofcivilized vsmonstrousbehaviorMusiccutting outabruptlyAnemphasison Trans-formationLow, droningscore underquietdialogueDialoguethat feelslike agameSlowbuild-upto suddenhorrorAn exchangewith heavyunspokenmeaningExtreme, un-comfortablyintimateclose upA longtake thatincreasestensionA momentof control vsvulnerabilityAn Actorlookingdirectly intocameraEmotionbreakingthroughrestraintDisturbingcalmnessin a tensesituationSubtle shiftof powerdynamicswithin ascenePOV shotthat makesyou feelwatchedAn event orstatementthat onlymakessense laterInvestigativecluerevealedvisually notverballyA politeconversationthat feelsdangerousAmbientsoundsbuildingdreadMusic thatfeelsdetachedof clinical

The Silence of the Lambs - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
T
2
C
3
F
4
F
5
F
6
T
7
F
8
T
9
R
10
A
11
R
12
C
13
C
14
F
15
C
16
R
17
R
18
A
19
C
20
A
21
A
22
R
23
T
24
T
  1. T-Silence to amplify unease
  2. C-Sharp contrast between clean/dirty
  3. F-The cost of empathy in confronting darkness
  4. F-Human fascination with evil
  5. F-Duality of civilized vs monstrous behavior
  6. T-Music cutting out abruptly
  7. F-An emphasis on Trans-formation
  8. T-Low, droning score under quiet dialogue
  9. R-Dialogue that feels like a game
  10. A-Slow build-up to sudden horror
  11. R-An exchange with heavy unspoken meaning
  12. C-Extreme, un-comfortably intimate close up
  13. C-A long take that increases tension
  14. F-A moment of control vs vulnerability
  15. C-An Actor looking directly into camera
  16. R-Emotion breaking through restraint
  17. R-Disturbing calmness in a tense situation
  18. A-Subtle shift of power dynamics within a scene
  19. C-POV shot that makes you feel watched
  20. A-An event or statement that only makes sense later
  21. A-Investigative clue revealed visually not verbally
  22. R-A polite conversation that feels dangerous
  23. T-Ambient sounds building dread
  24. T-Music that feels detached of clinical