Musiccutting outabruptlyDisturbingcalmnessin a tensesituationEmotionbreakingthroughrestraintA momentof control vsvulnerabilityPOV shotthat makesyou feelwatchedAnemphasison Trans-formationDialoguethat feelslike agameSubtle shiftof powerdynamicswithin asceneA politeconversationthat feelsdangerousExtreme, un-comfortablyintimateclose upSilenceto amplifyuneaseAn Actorlookingdirectly intocameraAn exchangewith heavyunspokenmeaningMusic thatfeelsdetachedof clinicalHumanfascinationwith evilSlowbuild-upto suddenhorrorLow, droningscore underquietdialogueInvestigativecluerevealedvisually notverballyAmbientsoundsbuildingdreadSharpcontrastbetweenclean/dirtyAn event orstatementthat onlymakessense laterA longtake thatincreasestensionDuality ofcivilized vsmonstrousbehaviorThe cost ofempathy inconfrontingdarknessMusiccutting outabruptlyDisturbingcalmnessin a tensesituationEmotionbreakingthroughrestraintA momentof control vsvulnerabilityPOV shotthat makesyou feelwatchedAnemphasison Trans-formationDialoguethat feelslike agameSubtle shiftof powerdynamicswithin asceneA politeconversationthat feelsdangerousExtreme, un-comfortablyintimateclose upSilenceto amplifyuneaseAn Actorlookingdirectly intocameraAn exchangewith heavyunspokenmeaningMusic thatfeelsdetachedof clinicalHumanfascinationwith evilSlowbuild-upto suddenhorrorLow, droningscore underquietdialogueInvestigativecluerevealedvisually notverballyAmbientsoundsbuildingdreadSharpcontrastbetweenclean/dirtyAn event orstatementthat onlymakessense laterA longtake thatincreasestensionDuality ofcivilized vsmonstrousbehaviorThe cost ofempathy inconfrontingdarkness

The Silence of the Lambs - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
T
2
R
3
R
4
F
5
C
6
F
7
R
8
A
9
R
10
C
11
T
12
C
13
R
14
T
15
F
16
A
17
T
18
A
19
T
20
C
21
A
22
C
23
F
24
F
  1. T-Music cutting out abruptly
  2. R-Disturbing calmness in a tense situation
  3. R-Emotion breaking through restraint
  4. F-A moment of control vs vulnerability
  5. C-POV shot that makes you feel watched
  6. F-An emphasis on Trans-formation
  7. R-Dialogue that feels like a game
  8. A-Subtle shift of power dynamics within a scene
  9. R-A polite conversation that feels dangerous
  10. C-Extreme, un-comfortably intimate close up
  11. T-Silence to amplify unease
  12. C-An Actor looking directly into camera
  13. R-An exchange with heavy unspoken meaning
  14. T-Music that feels detached of clinical
  15. F-Human fascination with evil
  16. A-Slow build-up to sudden horror
  17. T-Low, droning score under quiet dialogue
  18. A-Investigative clue revealed visually not verbally
  19. T-Ambient sounds building dread
  20. C-Sharp contrast between clean/dirty
  21. A-An event or statement that only makes sense later
  22. C-A long take that increases tension
  23. F-Duality of civilized vs monstrous behavior
  24. F-The cost of empathy in confronting darkness