Duality ofcivilized vsmonstrousbehaviorAn Actorlookingdirectly intocameraThe cost ofempathy inconfrontingdarknessMusiccutting outabruptlyA momentof control vsvulnerabilityAn event orstatementthat onlymakessense laterAn exchangewith heavyunspokenmeaningDisturbingcalmnessin a tensesituationHumanfascinationwith evilEmotionbreakingthroughrestraintA longtake thatincreasestensionLow, droningscore underquietdialogueSubtle shiftof powerdynamicswithin ascenePOV shotthat makesyou feelwatchedExtreme, un-comfortablyintimateclose upSlowbuild-upto suddenhorrorA politeconversationthat feelsdangerousDialoguethat feelslike agameSharpcontrastbetweenclean/dirtySilenceto amplifyuneaseAnemphasison Trans-formationInvestigativecluerevealedvisually notverballyMusic thatfeelsdetachedof clinicalAmbientsoundsbuildingdreadDuality ofcivilized vsmonstrousbehaviorAn Actorlookingdirectly intocameraThe cost ofempathy inconfrontingdarknessMusiccutting outabruptlyA momentof control vsvulnerabilityAn event orstatementthat onlymakessense laterAn exchangewith heavyunspokenmeaningDisturbingcalmnessin a tensesituationHumanfascinationwith evilEmotionbreakingthroughrestraintA longtake thatincreasestensionLow, droningscore underquietdialogueSubtle shiftof powerdynamicswithin ascenePOV shotthat makesyou feelwatchedExtreme, un-comfortablyintimateclose upSlowbuild-upto suddenhorrorA politeconversationthat feelsdangerousDialoguethat feelslike agameSharpcontrastbetweenclean/dirtySilenceto amplifyuneaseAnemphasison Trans-formationInvestigativecluerevealedvisually notverballyMusic thatfeelsdetachedof clinicalAmbientsoundsbuildingdread

The Silence of the Lambs - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
F
2
C
3
F
4
T
5
F
6
A
7
R
8
R
9
F
10
R
11
C
12
T
13
A
14
C
15
C
16
A
17
R
18
R
19
C
20
T
21
F
22
A
23
T
24
T
  1. F-Duality of civilized vs monstrous behavior
  2. C-An Actor looking directly into camera
  3. F-The cost of empathy in confronting darkness
  4. T-Music cutting out abruptly
  5. F-A moment of control vs vulnerability
  6. A-An event or statement that only makes sense later
  7. R-An exchange with heavy unspoken meaning
  8. R-Disturbing calmness in a tense situation
  9. F-Human fascination with evil
  10. R-Emotion breaking through restraint
  11. C-A long take that increases tension
  12. T-Low, droning score under quiet dialogue
  13. A-Subtle shift of power dynamics within a scene
  14. C-POV shot that makes you feel watched
  15. C-Extreme, un-comfortably intimate close up
  16. A-Slow build-up to sudden horror
  17. R-A polite conversation that feels dangerous
  18. R-Dialogue that feels like a game
  19. C-Sharp contrast between clean/dirty
  20. T-Silence to amplify unease
  21. F-An emphasis on Trans-formation
  22. A-Investigative clue revealed visually not verbally
  23. T-Music that feels detached of clinical
  24. T-Ambient sounds building dread