The partyfights adragonSeanforgetsabout anNPCSomeonediesSomeone asksa questionimmediatelyafter someoneelse asks thesame thingAn oldNPCmakes acameoSomeoneplays aguestcharacterSomeonerolls a 69(nice)The sessionhas an eventthat iscomparableto 9/11Someonerolls aNatural 1Sean doessomethingshockingand/orhorrifying"How doyou wantto dothis?"The partymakes a badsituationeven worseSeanburies hishead inhis handsThe partymakes adeal withan archfeySean rollsa Natural20Thesessionstarts witha cold openSean laughsso hard thathe needs toget out of theDM ChairSomeonelands acritical hitThe partyfights adragonSeanforgetsabout anNPCSomeonediesSomeone asksa questionimmediatelyafter someoneelse asks thesame thingAn oldNPCmakes acameoSomeoneplays aguestcharacterSomeonerolls a 69(nice)The sessionhas an eventthat iscomparableto 9/11Someonerolls aNatural 1Sean doessomethingshockingand/orhorrifying"How doyou wantto dothis?"The partymakes a badsituationeven worseSeanburies hishead inhis handsThe partymakes adeal withan archfeySean rollsa Natural20Thesessionstarts witha cold openSean laughsso hard thathe needs toget out of theDM ChairSomeonelands acritical hit

Feywild Bingo (S64) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The party fights a dragon
  2. Sean forgets about an NPC
  3. Someone dies
  4. Someone asks a question immediately after someone else asks the same thing
  5. An old NPC makes a cameo
  6. Someone plays a guest character
  7. Someone rolls a 69 (nice)
  8. The session has an event that is comparable to 9/11
  9. Someone rolls a Natural 1
  10. Sean does something shocking and/or horrifying
  11. "How do you want to do this?"
  12. The party makes a bad situation even worse
  13. Sean buries his head in his hands
  14. The party makes a deal with an archfey
  15. Sean rolls a Natural 20
  16. The session starts with a cold open
  17. Sean laughs so hard that he needs to get out of the DM Chair
  18. Someone lands a critical hit