Someonerolls a 69(nice)Someone asksa questionimmediatelyafter someoneelse asks thesame thingSomeonediesSomeoneplays aguestcharacterAn oldNPCmakes acameoSomeonelands acritical hitThe partymakes adeal withan archfeySomeonerolls aNatural 1"How doyou wantto dothis?"The partymakes a badsituationeven worseThe partyfights adragonSean rollsa Natural20Thesessionstarts witha cold openSeanforgetsabout anNPCSeanburies hishead inhis handsSean doessomethingshockingand/orhorrifyingThe sessionhas an eventthat iscomparableto 9/11Sean laughsso hard thathe needs toget out of theDM ChairSomeonerolls a 69(nice)Someone asksa questionimmediatelyafter someoneelse asks thesame thingSomeonediesSomeoneplays aguestcharacterAn oldNPCmakes acameoSomeonelands acritical hitThe partymakes adeal withan archfeySomeonerolls aNatural 1"How doyou wantto dothis?"The partymakes a badsituationeven worseThe partyfights adragonSean rollsa Natural20Thesessionstarts witha cold openSeanforgetsabout anNPCSeanburies hishead inhis handsSean doessomethingshockingand/orhorrifyingThe sessionhas an eventthat iscomparableto 9/11Sean laughsso hard thathe needs toget out of theDM Chair

Feywild Bingo (S64) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone rolls a 69 (nice)
  2. Someone asks a question immediately after someone else asks the same thing
  3. Someone dies
  4. Someone plays a guest character
  5. An old NPC makes a cameo
  6. Someone lands a critical hit
  7. The party makes a deal with an archfey
  8. Someone rolls a Natural 1
  9. "How do you want to do this?"
  10. The party makes a bad situation even worse
  11. The party fights a dragon
  12. Sean rolls a Natural 20
  13. The session starts with a cold open
  14. Sean forgets about an NPC
  15. Sean buries his head in his hands
  16. Sean does something shocking and/or horrifying
  17. The session has an event that is comparable to 9/11
  18. Sean laughs so hard that he needs to get out of the DM Chair