Hooksstrongenemy intoweak allyLvl 1bushcheeseDiesdeep inenemy jgNoserpents/anti-healNotfollowingadc’s callsHoldingmassiveunholdablewaveMobis +0roaming“Hehealed”RichiewalkRichieescapegiggleFlamingenemies inallchatwhilst intingLevel 2E-FlashDelayedroam afterally diesComplainsthat Aki ishis adcDies toknowngankStandingbehindadc mostof laneLeavesadc to getnothingfrom roamAskswhat tobuild< 1vision/min“Heflashed”DiesforwardRichierecallTrying tosolo killenemycarryOnlyhookingfrom bushNowards onmajor objHooksstrongenemy intoweak allyLvl 1bushcheeseDiesdeep inenemy jgNoserpents/anti-healNotfollowingadc’s callsHoldingmassiveunholdablewaveMobis +0roaming“Hehealed”RichiewalkRichieescapegiggleFlamingenemies inallchatwhilst intingLevel 2E-FlashDelayedroam afterally diesComplainsthat Aki ishis adcDies toknowngankStandingbehindadc mostof laneLeavesadc to getnothingfrom roamAskswhat tobuild< 1vision/min“Heflashed”DiesforwardRichierecallTrying tosolo killenemycarryOnlyhookingfrom bushNowards onmajor obj

Richie Bingo 1 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hooks strong enemy into weak ally
  2. Lvl 1 bush cheese
  3. Dies deep in enemy jg
  4. No serpents/anti-heal
  5. Not following adc’s calls
  6. Holding massive unholdable wave
  7. Mobis + 0 roaming
  8. “He healed”
  9. Richie walk
  10. Richie escape giggle
  11. Flaming enemies in allchat whilst inting
  12. Level 2 E-Flash
  13. Delayed roam after ally dies
  14. Complains that Aki is his adc
  15. Dies to known gank
  16. Standing behind adc most of lane
  17. Leaves adc to get nothing from roam
  18. Asks what to build
  19. < 1 vision/min
  20. “He flashed”
  21. Dies for ward
  22. Richie recall
  23. Trying to solo kill enemy carry
  24. Only hooking from bush
  25. No wards on major obj