KurumsalBilgiDFMEAAP(ActionPriority)KontrolPlanıMFMEAS(Severity)FMEAYapısıPFMEA5TMevcutKontrol(CurrentControl)Detection(Tespit)İş akışdiyagramıYapısalAnaliz(StructureAnalysis)HataModu(FailureMode)FonksiyonelAnaliz(FunctionAnalysis)RiskProsesÇıkışı(ProcessOutput)RPN(RiskPriorityNumber)PotansiyelHataO(Occurrence)TehlikeHataZinciri(FailureChain)TasarımGirdisi(DesignInput)ÖnleyiciFaaliyet(PreventiveAction)KurumsalBilgiDFMEAAP(ActionPriority)KontrolPlanıMFMEAS(Severity)FMEAYapısıPFMEA5TMevcutKontrol(CurrentControl)Detection(Tespit)İş akışdiyagramıYapısalAnaliz(StructureAnalysis)HataModu(FailureMode)FonksiyonelAnaliz(FunctionAnalysis)RiskProsesÇıkışı(ProcessOutput)RPN(RiskPriorityNumber)PotansiyelHataO(Occurrence)TehlikeHataZinciri(FailureChain)TasarımGirdisi(DesignInput)ÖnleyiciFaaliyet(PreventiveAction)

FMEA - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Kurumsal Bilgi
  2. DFMEA
  3. AP (Action Priority)
  4. Kontrol Planı
  5. MFMEA
  6. S (Severity)
  7. FMEA Yapısı
  8. PFMEA
  9. 5T
  10. Mevcut Kontrol (Current Control)
  11. Detection (Tespit)
  12. İş akış diyagramı
  13. Yapısal Analiz (Structure Analysis)
  14. Hata Modu (Failure Mode)
  15. Fonksiyonel Analiz (Function Analysis)
  16. Risk
  17. Proses Çıkışı (Process Output)
  18. RPN (Risk Priority Number)
  19. Potansiyel Hata
  20. O (Occurrence)
  21. Tehlike
  22. Hata Zinciri (Failure Chain)
  23. Tasarım Girdisi (Design Input)
  24. Önleyici Faaliyet (Preventive Action)