TasarımGirdisi(DesignInput)HataModu(FailureMode)FMEAYapısıFonksiyonelAnaliz(FunctionAnalysis)PotansiyelHataTehlikeAP(ActionPriority)ProsesÇıkışı(ProcessOutput)İş akışdiyagramıYapısalAnaliz(StructureAnalysis)5THataZinciri(FailureChain)RPN(RiskPriorityNumber)ÖnleyiciFaaliyet(PreventiveAction)PFMEARiskMFMEAMevcutKontrol(CurrentControl)O(Occurrence)Detection(Tespit)KurumsalBilgiKontrolPlanıS(Severity)DFMEATasarımGirdisi(DesignInput)HataModu(FailureMode)FMEAYapısıFonksiyonelAnaliz(FunctionAnalysis)PotansiyelHataTehlikeAP(ActionPriority)ProsesÇıkışı(ProcessOutput)İş akışdiyagramıYapısalAnaliz(StructureAnalysis)5THataZinciri(FailureChain)RPN(RiskPriorityNumber)ÖnleyiciFaaliyet(PreventiveAction)PFMEARiskMFMEAMevcutKontrol(CurrentControl)O(Occurrence)Detection(Tespit)KurumsalBilgiKontrolPlanıS(Severity)DFMEA

FMEA - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tasarım Girdisi (Design Input)
  2. Hata Modu (Failure Mode)
  3. FMEA Yapısı
  4. Fonksiyonel Analiz (Function Analysis)
  5. Potansiyel Hata
  6. Tehlike
  7. AP (Action Priority)
  8. Proses Çıkışı (Process Output)
  9. İş akış diyagramı
  10. Yapısal Analiz (Structure Analysis)
  11. 5T
  12. Hata Zinciri (Failure Chain)
  13. RPN (Risk Priority Number)
  14. Önleyici Faaliyet (Preventive Action)
  15. PFMEA
  16. Risk
  17. MFMEA
  18. Mevcut Kontrol (Current Control)
  19. O (Occurrence)
  20. Detection (Tespit)
  21. Kurumsal Bilgi
  22. Kontrol Planı
  23. S (Severity)
  24. DFMEA