KurumsalBilgiDFMEAİş akışdiyagramıO(Occurrence)TasarımGirdisi(DesignInput)ÖnleyiciFaaliyet(PreventiveAction)PFMEA5TMFMEAMevcutKontrol(CurrentControl)ProsesÇıkışı(ProcessOutput)S(Severity)KontrolPlanıHataZinciri(FailureChain)PotansiyelHataYapısalAnaliz(StructureAnalysis)FMEAYapısıTehlikeAP(ActionPriority)RiskFonksiyonelAnaliz(FunctionAnalysis)Detection(Tespit)HataModu(FailureMode)RPN(RiskPriorityNumber)KurumsalBilgiDFMEAİş akışdiyagramıO(Occurrence)TasarımGirdisi(DesignInput)ÖnleyiciFaaliyet(PreventiveAction)PFMEA5TMFMEAMevcutKontrol(CurrentControl)ProsesÇıkışı(ProcessOutput)S(Severity)KontrolPlanıHataZinciri(FailureChain)PotansiyelHataYapısalAnaliz(StructureAnalysis)FMEAYapısıTehlikeAP(ActionPriority)RiskFonksiyonelAnaliz(FunctionAnalysis)Detection(Tespit)HataModu(FailureMode)RPN(RiskPriorityNumber)

FMEA - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Kurumsal Bilgi
  2. DFMEA
  3. İş akış diyagramı
  4. O (Occurrence)
  5. Tasarım Girdisi (Design Input)
  6. Önleyici Faaliyet (Preventive Action)
  7. PFMEA
  8. 5T
  9. MFMEA
  10. Mevcut Kontrol (Current Control)
  11. Proses Çıkışı (Process Output)
  12. S (Severity)
  13. Kontrol Planı
  14. Hata Zinciri (Failure Chain)
  15. Potansiyel Hata
  16. Yapısal Analiz (Structure Analysis)
  17. FMEA Yapısı
  18. Tehlike
  19. AP (Action Priority)
  20. Risk
  21. Fonksiyonel Analiz (Function Analysis)
  22. Detection (Tespit)
  23. Hata Modu (Failure Mode)
  24. RPN (Risk Priority Number)