ProsesÇıkışı(ProcessOutput)ÖnleyiciFaaliyet(PreventiveAction)AP(ActionPriority)RPN(RiskPriorityNumber)MevcutKontrol(CurrentControl)YapısalAnaliz(StructureAnalysis)O(Occurrence)FonksiyonelAnaliz(FunctionAnalysis)KontrolPlanıTasarımGirdisi(DesignInput)DFMEA5Tİş akışdiyagramıDetection(Tespit)MFMEAKurumsalBilgiS(Severity)HataModu(FailureMode)RiskHataZinciri(FailureChain)TehlikeFMEAYapısıPotansiyelHataPFMEAProsesÇıkışı(ProcessOutput)ÖnleyiciFaaliyet(PreventiveAction)AP(ActionPriority)RPN(RiskPriorityNumber)MevcutKontrol(CurrentControl)YapısalAnaliz(StructureAnalysis)O(Occurrence)FonksiyonelAnaliz(FunctionAnalysis)KontrolPlanıTasarımGirdisi(DesignInput)DFMEA5Tİş akışdiyagramıDetection(Tespit)MFMEAKurumsalBilgiS(Severity)HataModu(FailureMode)RiskHataZinciri(FailureChain)TehlikeFMEAYapısıPotansiyelHataPFMEA

FMEA - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Proses Çıkışı (Process Output)
  2. Önleyici Faaliyet (Preventive Action)
  3. AP (Action Priority)
  4. RPN (Risk Priority Number)
  5. Mevcut Kontrol (Current Control)
  6. Yapısal Analiz (Structure Analysis)
  7. O (Occurrence)
  8. Fonksiyonel Analiz (Function Analysis)
  9. Kontrol Planı
  10. Tasarım Girdisi (Design Input)
  11. DFMEA
  12. 5T
  13. İş akış diyagramı
  14. Detection (Tespit)
  15. MFMEA
  16. Kurumsal Bilgi
  17. S (Severity)
  18. Hata Modu (Failure Mode)
  19. Risk
  20. Hata Zinciri (Failure Chain)
  21. Tehlike
  22. FMEA Yapısı
  23. Potansiyel Hata
  24. PFMEA