RiskYapısalAnaliz(StructureAnalysis)DFMEADetection(Tespit)HataModu(FailureMode)RPN(RiskPriorityNumber)S(Severity)KurumsalBilgiMevcutKontrol(CurrentControl)TasarımGirdisi(DesignInput)AP(ActionPriority)PFMEAÖnleyiciFaaliyet(PreventiveAction)KontrolPlanıFMEAYapısıPotansiyelHata5TMFMEAProsesÇıkışı(ProcessOutput)FonksiyonelAnaliz(FunctionAnalysis)İş akışdiyagramıHataZinciri(FailureChain)O(Occurrence)TehlikeRiskYapısalAnaliz(StructureAnalysis)DFMEADetection(Tespit)HataModu(FailureMode)RPN(RiskPriorityNumber)S(Severity)KurumsalBilgiMevcutKontrol(CurrentControl)TasarımGirdisi(DesignInput)AP(ActionPriority)PFMEAÖnleyiciFaaliyet(PreventiveAction)KontrolPlanıFMEAYapısıPotansiyelHata5TMFMEAProsesÇıkışı(ProcessOutput)FonksiyonelAnaliz(FunctionAnalysis)İş akışdiyagramıHataZinciri(FailureChain)O(Occurrence)Tehlike

FMEA - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Risk
  2. Yapısal Analiz (Structure Analysis)
  3. DFMEA
  4. Detection (Tespit)
  5. Hata Modu (Failure Mode)
  6. RPN (Risk Priority Number)
  7. S (Severity)
  8. Kurumsal Bilgi
  9. Mevcut Kontrol (Current Control)
  10. Tasarım Girdisi (Design Input)
  11. AP (Action Priority)
  12. PFMEA
  13. Önleyici Faaliyet (Preventive Action)
  14. Kontrol Planı
  15. FMEA Yapısı
  16. Potansiyel Hata
  17. 5T
  18. MFMEA
  19. Proses Çıkışı (Process Output)
  20. Fonksiyonel Analiz (Function Analysis)
  21. İş akış diyagramı
  22. Hata Zinciri (Failure Chain)
  23. O (Occurrence)
  24. Tehlike