remembersto teach atthe end ofclass messesup anexample bringsout thechair no rightanswerfor 1minute goeson atangent throwsshade forno reason troubleshootfor 5+ mins uses afor loop storytime whiteboardsegment 67sayssomethingout ofpocket classendslate showsup late actualgoodjoke actuallyeducates remembersto teach atthe end ofclass messesup anexample bringsout thechair no rightanswerfor 1minute goeson atangent throwsshade forno reason troubleshootfor 5+ mins uses afor loop storytime whiteboardsegment 67sayssomethingout ofpocket classendslate showsup late actualgoodjoke actuallyeducates 

Watson Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. remembers to teach at the end of class
  2. messes up an example
  3. brings out the chair
  4. no right answer for 1 minute
  5. goes on a tangent
  6. throws shade for no reason
  7. troubleshoot for 5+ mins
  8. uses a for loop
  9. story time
  10. whiteboard segment
  11. 67
  12. says something out of pocket
  13. class ends late
  14. shows up late
  15. actual good joke
  16. actually educates