whiteboardsegment storytime goeson atangent no rightanswerfor 1minute uses afor loop bringsout thechair 67sayssomethingout ofpocket classendslate actualgoodjoke throwsshade forno reason troubleshootfor 5+ mins showsup late messesup anexample actuallyeducates remembersto teach atthe end ofclass whiteboardsegment storytime goeson atangent no rightanswerfor 1minute uses afor loop bringsout thechair 67sayssomethingout ofpocket classendslate actualgoodjoke throwsshade forno reason troubleshootfor 5+ mins showsup late messesup anexample actuallyeducates remembersto teach atthe end ofclass 

Watson Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. whiteboard segment
  2. story time
  3. goes on a tangent
  4. no right answer for 1 minute
  5. uses a for loop
  6. brings out the chair
  7. 67
  8. says something out of pocket
  9. class ends late
  10. actual good joke
  11. throws shade for no reason
  12. troubleshoot for 5+ mins
  13. shows up late
  14. messes up an example
  15. actually educates
  16. remembers to teach at the end of class