SpawnrushingMoreplanesthan tanks(per team)Trafficjam inspawnVolumetricarmoreats shellRevengebombPacketlossPremiumtankwithoutlineupChatbabyrageSamemap morethan onceBack-to-back topof teamMajority offriendlies goto onegeneral areaTerrain/mapobject eatsshellBack-to-back fulluptierGermanteamlosesGhostshellLow tier(-2.0) inhigh tierTrack &BarrelTorture™Get an ace(or better)and die tobombsBushedup tankKamikaze4 or moreppl leaveafter 1deathSteamrolledMatchover in <7minutesSuddenswarm (>4)of friendlyAA'sSpawnrushingMoreplanesthan tanks(per team)Trafficjam inspawnVolumetricarmoreats shellRevengebombPacketlossPremiumtankwithoutlineupChatbabyrageSamemap morethan onceBack-to-back topof teamMajority offriendlies goto onegeneral areaTerrain/mapobject eatsshellBack-to-back fulluptierGermanteamlosesGhostshellLow tier(-2.0) inhigh tierTrack &BarrelTorture™Get an ace(or better)and die tobombsBushedup tankKamikaze4 or moreppl leaveafter 1deathSteamrolledMatchover in <7minutesSuddenswarm (>4)of friendlyAA's

spiteful ill hearted warthunder bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Spawn rushing
  2. More planes than tanks (per team)
  3. Traffic jam in spawn
  4. Volumetric armor eats shell
  5. Revenge bomb
  6. Packet loss
  7. Premium tank without lineup
  8. Chat baby rage
  9. Same map more than once
  10. Back-to-back top of team
  11. Majority of friendlies go to one general area
  12. Terrain/map object eats shell
  13. Back-to-back full uptier
  14. German team loses
  15. Ghost shell
  16. Low tier (-2.0) in high tier
  17. Track & Barrel Torture™
  18. Get an ace (or better) and die to bombs
  19. Bushed up tank
  20. Kamikaze
  21. 4 or more ppl leave after 1 death
  22. Steamrolled
  23. Match over in <7 minutes
  24. Sudden swarm (>4) of friendly AA's