Samemap morethan onceSuddenswarm (>4)of friendlyAA'sGermanteamloses4 or moreppl leaveafter 1deathSpawnrushingTrafficjam inspawnMatchover in <7minutesMoreplanesthan tanks(per team)KamikazeBushedup tankRevengebombBack-to-back fulluptierPremiumtankwithoutlineupSteamrolledPacketlossBack-to-back topof teamGet an ace(or better)and die tobombsChatbabyrageMajority offriendlies goto onegeneral areaVolumetricarmoreats shellLow tier(-2.0) inhigh tierTrack &BarrelTorture™GhostshellTerrain/mapobject eatsshellSamemap morethan onceSuddenswarm (>4)of friendlyAA'sGermanteamloses4 or moreppl leaveafter 1deathSpawnrushingTrafficjam inspawnMatchover in <7minutesMoreplanesthan tanks(per team)KamikazeBushedup tankRevengebombBack-to-back fulluptierPremiumtankwithoutlineupSteamrolledPacketlossBack-to-back topof teamGet an ace(or better)and die tobombsChatbabyrageMajority offriendlies goto onegeneral areaVolumetricarmoreats shellLow tier(-2.0) inhigh tierTrack &BarrelTorture™GhostshellTerrain/mapobject eatsshell

spiteful ill hearted warthunder bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Same map more than once
  2. Sudden swarm (>4) of friendly AA's
  3. German team loses
  4. 4 or more ppl leave after 1 death
  5. Spawn rushing
  6. Traffic jam in spawn
  7. Match over in <7 minutes
  8. More planes than tanks (per team)
  9. Kamikaze
  10. Bushed up tank
  11. Revenge bomb
  12. Back-to-back full uptier
  13. Premium tank without lineup
  14. Steamrolled
  15. Packet loss
  16. Back-to-back top of team
  17. Get an ace (or better) and die to bombs
  18. Chat baby rage
  19. Majority of friendlies go to one general area
  20. Volumetric armor eats shell
  21. Low tier (-2.0) in high tier
  22. Track & Barrel Torture™
  23. Ghost shell
  24. Terrain/map object eats shell