Terrain/mapobject eatsshellPremiumtankwithoutlineupGet an ace(or better)and die tobombsChatbabyrageGhostshellSteamrolledVolumetricarmoreats shell4 or moreppl leaveafter 1deathBack-to-back fulluptierBack-to-back topof teamTrack &BarrelTorture™Samemap morethan onceLow tier(-2.0) inhigh tierMoreplanesthan tanks(per team)RevengebombGermanteamlosesSuddenswarm (>4)of friendlyAA'sMatchover in <7minutesBushedup tankMajority offriendlies goto onegeneral areaSpawnrushingKamikazeTrafficjam inspawnPacketlossTerrain/mapobject eatsshellPremiumtankwithoutlineupGet an ace(or better)and die tobombsChatbabyrageGhostshellSteamrolledVolumetricarmoreats shell4 or moreppl leaveafter 1deathBack-to-back fulluptierBack-to-back topof teamTrack &BarrelTorture™Samemap morethan onceLow tier(-2.0) inhigh tierMoreplanesthan tanks(per team)RevengebombGermanteamlosesSuddenswarm (>4)of friendlyAA'sMatchover in <7minutesBushedup tankMajority offriendlies goto onegeneral areaSpawnrushingKamikazeTrafficjam inspawnPacketloss

spiteful ill hearted warthunder bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Terrain/map object eats shell
  2. Premium tank without lineup
  3. Get an ace (or better) and die to bombs
  4. Chat baby rage
  5. Ghost shell
  6. Steamrolled
  7. Volumetric armor eats shell
  8. 4 or more ppl leave after 1 death
  9. Back-to-back full uptier
  10. Back-to-back top of team
  11. Track & Barrel Torture™
  12. Same map more than once
  13. Low tier (-2.0) in high tier
  14. More planes than tanks (per team)
  15. Revenge bomb
  16. German team loses
  17. Sudden swarm (>4) of friendly AA's
  18. Match over in <7 minutes
  19. Bushed up tank
  20. Majority of friendlies go to one general area
  21. Spawn rushing
  22. Kamikaze
  23. Traffic jam in spawn
  24. Packet loss