"Ja?"More than1Starbucksmention"aagh""I don'tknow""good goodgood" (but it's notgood)*Googlessomethingin-class tomake apoint*"You need toput yourselfin the shoesof...""Fairenough. BUT- "Make yourargument"moresubtle"*personalanecdote toprove hisdisagreement**wearswhite t-shirt*"blahblah"*disagrees*Coffeeshopexample"whatever"Starbucksmention*accidentalgerman*"I don'tcare.""It's notthatdifficult."*createsnewslide*"Nobodycaresaboutthat""We canobserve...""You haveto make anargument."*clicksthroughslides indisorder*"Ja?"More than1Starbucksmention"aagh""I don'tknow""good goodgood" (but it's notgood)*Googlessomethingin-class tomake apoint*"You need toput yourselfin the shoesof...""Fairenough. BUT- "Make yourargument"moresubtle"*personalanecdote toprove hisdisagreement**wearswhite t-shirt*"blahblah"*disagrees*Coffeeshopexample"whatever"Starbucksmention*accidentalgerman*"I don'tcare.""It's notthatdifficult."*createsnewslide*"Nobodycaresaboutthat""We canobserve...""You haveto make anargument."*clicksthroughslides indisorder*

Corporate Strategy ðŸ˜Ū‍ðŸ’ĻðŸĪŠðŸĪ‘📈 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. "Ja?"
  2. More than 1 Starbucks mention
  3. "aagh"
  4. "I don't know"
  5. "good good good" (but it's not good)
  6. *Googles something in-class to make a point*
  7. "You need to put yourself in the shoes of..."
  8. "Fair enough. BUT- "
  9. Make your argument "more subtle"
  10. *personal anecdote to prove his disagreement*
  11. *wears white t-shirt*
  12. "blah blah"
  13. *disagrees*
  14. Coffee shop example
  15. "whatever"
  16. Starbucks mention
  17. *accidental german*
  18. "I don't care."
  19. "It's not that difficult."
  20. *creates new slide*
  21. "Nobody cares about that"
  22. "We can observe..."
  23. "You have to make an argument."
  24. *clicks through slides in disorder*