Ashleycan’t readher dice NatOneJulienmakes ajerkcommentCursewords dueto dicerollingDruid wolfkills a badguyOnecharactergoes intohidingNat20At least twodifferentcombatmapsDM saycursewordDM says“interestingPC goesfirst forinitiativeHow doyou wantto do thisChickwith Octisis badOctisdiesSuccessfulsaveOnedeathsavingthrowFailedSaveTwocharactersdo a deathsaving throwTwohousesworkingtogetherHal getsto use hisbrother’sswordDMmonologuestoo longJuliensavesTaishaDM goesfirst forinitiativeSomeonegoes to jailor takencaptiveAshleycan’t readher diceNatOneJulienmakes ajerkcommentCursewords dueto dicerollingDruid wolfkills a badguyOnecharactergoes intohidingNat20At least twodifferentcombatmapsDM saycursewordDM says“interestingPC goesfirst forinitiativeHow doyou wantto do thisChickwith Octisis badOctisdiesSuccessfulsaveOnedeathsavingthrowFailedSaveTwocharactersdo a deathsaving throwTwohousesworkingtogetherHal getsto use hisbrother’sswordDMmonologuestoo longJuliensavesTaishaDM goesfirst forinitiativeSomeonegoes to jailor takencaptive

CR Campaign 4 Episode 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Ashley can’t read her dice
  2. Nat One
  3. Julien makes a jerk comment
  4. Curse words due to dice rolling
  5. Druid wolf kills a bad guy
  6. One character goes into hiding
  7. Nat 20
  8. At least two different combat maps
  9. DM say curse word
  10. DM says “interesting “
  11. PC goes first for initiative
  12. How do you want to do this
  13. Chick with Octis is bad
  14. Octis dies
  15. Successful save
  16. One death saving throw
  17. Failed Save
  18. Two characters do a death saving throw
  19. Two houses working together
  20. Hal gets to use his brother’s sword
  21. DM monologues too long
  22. Julien saves Taisha
  23. DM goes first for initiative
  24. Someone goes to jail or taken captive