DMmonologuestoo longDM says“interestingPC goesfirst forinitiativeHal getsto use hisbrother’sswordNat20DM saycursewordAt least twodifferentcombatmapsTwohousesworkingtogetherJulienmakes ajerkcommentChickwith Octisis bad NatOneSomeonegoes to jailor takencaptiveOnedeathsavingthrowOnecharactergoes intohidingHow doyou wantto do thisJuliensavesTaishaTwocharactersdo a deathsaving throwCursewords dueto dicerollingAshleycan’t readher diceDruid wolfkills a badguyOctisdiesDM goesfirst forinitiativeFailedSaveSuccessfulsaveDMmonologuestoo longDM says“interestingPC goesfirst forinitiativeHal getsto use hisbrother’sswordNat20DM saycursewordAt least twodifferentcombatmapsTwohousesworkingtogetherJulienmakes ajerkcommentChickwith Octisis badNatOneSomeonegoes to jailor takencaptiveOnedeathsavingthrowOnecharactergoes intohidingHow doyou wantto do thisJuliensavesTaishaTwocharactersdo a deathsaving throwCursewords dueto dicerollingAshleycan’t readher diceDruid wolfkills a badguyOctisdiesDM goesfirst forinitiativeFailedSaveSuccessfulsave

CR Campaign 4 Episode 4 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. DM monologues too long
  2. DM says “interesting “
  3. PC goes first for initiative
  4. Hal gets to use his brother’s sword
  5. Nat 20
  6. DM say curse word
  7. At least two different combat maps
  8. Two houses working together
  9. Julien makes a jerk comment
  10. Chick with Octis is bad
  11. Nat One
  12. Someone goes to jail or taken captive
  13. One death saving throw
  14. One character goes into hiding
  15. How do you want to do this
  16. Julien saves Taisha
  17. Two characters do a death saving throw
  18. Curse words due to dice rolling
  19. Ashley can’t read her dice
  20. Druid wolf kills a bad guy
  21. Octis dies
  22. DM goes first for initiative
  23. Failed Save
  24. Successful save