ChildrenssongShadowviolenceWaterWell +1 ifdiscoveredClownsKarmaExperimentgonewrongNotfinishingthe jobIndigenoussiteElectricalproblems/"power'sout"Recentrelocation+1 if fixerupperReligiousparaphernaliaInvestigating/Movingtowards thescaryAbsent/DeadParent(s)DollsFinalgirlMysteriousmusic +1recordplayerAerial toppan +1 ifopeningshotVillainmonologueReflectionplayCreepydrawings +1if coveringwallsPetsensessomethingScientistJumpscare fakeout +1 ifanimalInanimateobjectmovedStandingin themiddle ofthe road"Run!" +1for everyinstanceafterwards"Let's splitup" +1 ifrebuked"Wehave togo back"Vomitting+1 ifabnormalcolorBedsheetsCartrouble +1if resolvesjust in timeCreepyKidsInhalerorsimilarPhonesare dead/no serviceVisions/ominousdreamritual +1includessacrifice"It wasjust adream"MaptriangulationChildrenssongShadowviolenceWaterWell +1 ifdiscoveredClownsKarmaExperimentgonewrongNotfinishingthe jobIndigenoussiteElectricalproblems/"power'sout"Recentrelocation+1 if fixerupperReligiousparaphernaliaInvestigating/Movingtowards thescaryAbsent/DeadParent(s)DollsFinalgirlMysteriousmusic +1recordplayerAerial toppan +1 ifopeningshotVillainmonologueReflectionplayCreepydrawings +1if coveringwallsPetsensessomethingScientistJumpscare fakeout +1 ifanimalInanimateobjectmovedStandingin themiddle ofthe road"Run!" +1for everyinstanceafterwards"Let's splitup" +1 ifrebuked"Wehave togo back"Vomitting+1 ifabnormalcolorBedsheetsCartrouble +1if resolvesjust in timeCreepyKidsInhalerorsimilarPhonesare dead/no serviceVisions/ominousdreamritual +1includessacrifice"It wasjust adream"Maptriangulation

Horror Movie Tropes - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Childrens song
  2. Shadow violence
  3. Water Well +1 if discovered
  4. Clowns
  5. Karma
  6. Experiment gone wrong
  7. Not finishing the job
  8. Indigenous site
  9. Electrical problems/ "power's out"
  10. Recent relocation +1 if fixer upper
  11. Religious paraphernalia
  12. Investigating/ Moving towards the scary
  13. Absent/ Dead Parent(s)
  14. Dolls
  15. Final girl
  16. Mysterious music +1 record player
  17. Aerial top pan +1 if opening shot
  18. Villain monologue
  19. Reflection play
  20. Creepy drawings +1 if covering walls
  21. Pet senses something
  22. Scientist
  23. Jump scare fake out +1 if animal
  24. Inanimate object moved
  25. Standing in the middle of the road
  26. "Run!" +1 for every instance afterwards
  27. "Let's split up" +1 if rebuked
  28. "We have to go back"
  29. Vomitting +1 if abnormal color
  30. Bed sheets
  31. Car trouble +1 if resolves just in time
  32. Creepy Kids
  33. Inhaler or similar
  34. Phones are dead/ no service
  35. Visions/ ominous dream
  36. ritual +1 includes sacrifice
  37. "It was just a dream"
  38. Map triangulation