History of tragedy explained. Bad feeling / dread. We need to debunk this. We just want to talk. Shh, be quiet. If you're here, touch me. EVP: mysterious voice. EMF meter spikes. Free! Let's review the evidence. Knock once for yes, twice for no. Is there anyone with us? Footsteps heard. Give us a sign. Show yourself. Flashlight turns on/off. Cold spot detected. Goosebumps / chills. Did you hear that? Something touched me! What was that?! Door slams shut. Shadow figure spotted. Battery drains instantly. Make a noise. Team splits up. History of tragedy explained. Bad feeling / dread. We need to debunk this. We just want to talk. Shh, be quiet. If you're here, touch me. EVP: mysterious voice. EMF meter spikes. Free! Let's review the evidence. Knock once for yes, twice for no. Is there anyone with us? Footsteps heard. Give us a sign. Show yourself. Flashlight turns on/off. Cold spot detected. Goosebumps / chills. Did you hear that? Something touched me! What was that?! Door slams shut. Shadow figure spotted. Battery drains instantly. Make a noise. Team splits up.
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
History of tragedy explained.
Bad feeling / dread.
We need to debunk this.
We just want to talk.
Shh, be quiet.
If you're here, touch me.
EVP: mysterious voice.
EMF meter spikes.
Free!
Let's review the evidence.
Knock once for yes, twice for no.
Is there anyone with us?
Footsteps heard.
Give us a sign.
Show yourself.
Flashlight turns on/off.
Cold spot detected.
Goosebumps / chills.
Did you hear that?
Something touched me!
What was that?!
Door slams shut.
Shadow figure spotted.
Battery drains instantly.
Make a noise.
Team splits up.